Player Matchup

Janus
Janus
EnderDrew
Janus
Level 123
God Stats
7W - 5L
1,807 SR
Queue Stats
81W - 26L
1,713 Elo+
Party 2
Izanami
Izanami
Justinx16
Izanami
Level 127
God Stats
1W - 0L
1,693 SR
Queue Stats
90W - 35L
1,661 Elo+
Party 2
Thanatos
Thanatos
SH1ZZU1E
Thanatos
Level 87
God Stats
13W - 2L
1,899 SR
Queue Stats
52W - 11L
1,722 Elo+
Party 2
Artio
Artio
angelt720
Artio
Level 104
God Stats
1W - 0L
1,888 SR
Queue Stats
137W - 74L
1,592 Elo+
Party 2
Baron Samedi
Baron Samedi
machew2468
Baron Samedi
Level 29
God Stats
5W - 1L
1,535 SR
Queue Stats
72W - 26L
1,653 Elo+
Party 2
Team Averages
Level 94
1,764 SR
1,668 Elo+

VS

Team Averages
Level 86
1,650 SR
1,563 Elo+
Horus
Horus
AznArv
Horus
Level 98
God Stats
12W - 6L
1,733 SR
Queue Stats
124W - 98L
1,639 Elo+
Party 1
Chronos
Chronos
Il Chicken Il
Chronos
Level 108
God Stats
15W - 9L
1,713 SR
Queue Stats
139W - 122L
1,582 Elo+
Party 1
Ravana
Ravana
IlGemlI
Ravana
Level 67
God Stats
2W - 1L
1,889 SR
Queue Stats
99W - 90L
1,578 Elo+
Party 1
Yemoja
Yemoja
Jr Pelusin
Yemoja
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 117L
1,482 Elo+
Solo
Izanami
Izanami
dayzee7461
Izanami
Level 24
God Stats
5W - 6L
1,415 SR
Queue Stats
28W - 28L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EnderDrew
Janus
12
1 / 0 / 2
7,642
509
4,530
4,734
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Justinx16
Izanami
14
4 / 0 / 1
8,833
589
9,134
9,771
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SH1ZZU1E
Thanatos
13
5 / 3 / 1
8,189
546
6,362
10,161
4,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
angelt720
Artio
13
0 / 4 / 2
7,252
483
7,999
16,128
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
machew2468
Baron Samedi
10
1 / 2 / 3
7,229
482
3,781
9,110
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AznArv
Horus
15
4 / 2 / 1
9,115
608
12,704
13,338
9,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
14
2 / 1 / 1
7,908
527
3,481
6,922
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
IlGemlI
Ravana
12
3 / 3 / 0
7,264
484
6,079
7,795
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Jr Pelusin
Yemoja
6
0 / 1 / 1
5,633
376
2,457
7,141
2,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
dayzee7461
Izanami
10
0 / 4 / 1
6,258
417
2,705
10,249
2,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
9
9
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
AznArv
Horus
4
2
1
2.25
W
Janus
EnderDrew
Janus
1
0
2
2
L
Chronos
2
1
1
2.5
L
Ravana
IlGemlI
Ravana
3
3
0
1
L
Yemoja
Jr Pelusin
Yemoja
0
1
1
0.5
W
Izanami
Justinx16
Izanami
4
0
1
4.5
W
Thanatos
SH1ZZU1E
Thanatos
5
3
1
1.83
W
Artio
angelt720
Artio
0
4
2
0.25
L
Izanami
dayzee7461
Izanami
0
4
1
0.13
W
Baron Samedi
machew2468
Baron Samedi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
27,426
49,904
Taken
45,445
27,655
Mitigated
21,149
23,326
Healing
15,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AznArv
Horus
12,704
6,180
75
6,104
13,338
9,947
440
6,464
6,102
0
76,354
W
Janus
EnderDrew
Janus
4,530
789
0
1,040
4,734
1,456
601
957
3,777
54,904
0
L
Chronos
3,481
1,668
0
1,655
6,922
2,381
0
2,893
3,903
58,192
0
L
Ravana
IlGemlI
Ravana
6,079
2,503
0
3,110
7,795
3,215
0
2,324
5,263
0
45,870
L
Yemoja
Jr Pelusin
Yemoja
2,457
683
1,380
1,209
7,141
2,723
0
1,753
5,382
10,558
0
W
Izanami
Justinx16
Izanami
9,134
6,725
0
4,759
9,771
3,651
6,348
956
8,815
0
81,753
W
Thanatos
SH1ZZU1E
Thanatos
6,362
1,366
0
7,599
10,161
4,945
753
1,549
8,537
0
32,306
W
Artio
angelt720
Artio
7,999
186
685
6,284
16,128
10,632
49
0
15,216
43,329
0
L
Izanami
dayzee7461
Izanami
2,705
2,199
0
2,335
10,249
2,883
0
1,706
8,485
0
38,274
W
Baron Samedi
machew2468
Baron Samedi
3,781
1,064
626
2,333
9,110
6,971
676
2,476
6,593
16,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
36,178
400
Minions Killed
413
0
Camps Cleared
0
1,464,454
Distance Traveled
1,344,412
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,115
608
134
9
0
260,496
3
W
Janus
7,642
509
109
7
0
297,564
4
L
Chronos
7,908
527
113
8
0
286,161
2
L
Ravana
7,264
484
86
6
0
328,787
4
L
Yemoja
5,633
376
16
1
0
181,824
0
W
Izanami
8,833
589
131
9
0
291,720
6
W
Thanatos
8,189
546
57
4
0
319,211
6
W
Artio
7,252
483
78
5
0
288,114
1
L
Izanami
6,258
417
64
4
0
287,144
2
W
Baron Samedi
7,229
482
25
2
0
267,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role