Player Matchup

Cabrakan
Cabrakan
DerpySquidMan_
Cabrakan
Level 129
God Stats
3W - 4L
1,282 SR
Queue Stats
372W - 364L
1,504 Elo+
Party 1
Tiamat
Tiamat
Reyd3lsur904
Tiamat
Level 115
God Stats
18W - 10L
1,614 SR
Queue Stats
337W - 299L
1,523 Elo+
Party 1
Thanatos
Thanatos
Vroknyr
Thanatos
Level 84
God Stats
3W - 3L
1,200 SR
Queue Stats
310W - 326L
1,394 Elo+
Solo
Chaac
Chaac
White_knight6565
Chaac
Level 63
God Stats
4W - 2L
1,760 SR
Queue Stats
91W - 97L
1,474 Elo+
Party 1
Chernobog
Chernobog
perkinsk17
Chernobog
Level 107
God Stats
1W - 1L
1,332 SR
Queue Stats
354W - 350L
1,519 Elo+
Party 1
Team Averages
Level 100
1,438 SR
1,483 Elo+

VS

Team Averages
Level 106
1,384 SR
1,436 Elo+
Bakasura
Bakasura
DatMyRecruit
Bakasura
Level 75
God Stats
2W - 3L
1,493 SR
Queue Stats
202W - 200L
1,450 Elo+
Solo
King Arthur
King Arthur
Legarda897
King Arthur
Level 127
God Stats
0W - 2L
1,225 SR
Queue Stats
104W - 117L
1,465 Elo+
Solo
Chernobog
Chernobog
NoOnesNobody45
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,417 Elo+
Solo
Olorun
Olorun
RaulBethzalom2
Olorun
Level 104
God Stats
0W - 3L
1,245 SR
Queue Stats
95W - 110L
1,438 Elo+
Solo
Ymir
Ymir
xSilenSyhTx
Ymir
Level 155
God Stats
1W - 3L
1,455 SR
Queue Stats
145W - 175L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
4 / 2 / 14
8,998
562
7,296
12,189
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
15
4 / 2 / 4
8,928
558
9,324
9,767
7,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Vroknyr
Thanatos
13
4 / 4 / 4
7,974
498
6,576
15,347
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 3
9,313
582
12,058
11,727
10,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
perkinsk17
Chernobog
16
7 / 0 / 7
10,100
631
11,944
8,685
4,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DatMyRecruit
Bakasura
11
2 / 6 / 1
6,822
426
5,675
14,069
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Legarda897
King Arthur
14
2 / 3 / 1
8,269
517
7,198
16,612
16,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
NoOnesNobody45
Chernobog
12
0 / 4 / 2
7,165
448
5,804
6,705
2,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 4 / 2
6,930
433
8,467
11,385
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 7 / 2
6,020
376
2,793
15,042
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
8
8
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DatMyRecruit
Bakasura
2
6
1
0.42
W
Cabrakan
4
2
14
5.5
L
King Arthur
Legarda897
King Arthur
2
3
1
0.83
L
Chernobog
NoOnesNobody45
Chernobog
0
4
2
0.25
L
4
4
2
1.25
W
Tiamat
4
2
4
3
W
Thanatos
Vroknyr
Thanatos
4
4
4
1.5
W
4
0
3
5.5
W
Chernobog
perkinsk17
Chernobog
7
0
7
10.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,198
Damage
29,937
57,715
Taken
63,813
42,904
Mitigated
37,055
27,323
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DatMyRecruit
Bakasura
5,675
3,220
0
3,211
14,069
6,862
135
3,428
10,462
0
35,492
W
Cabrakan
7,296
2,005
0
3,472
12,189
13,221
0
2,322
9,819
20,260
0
L
King Arthur
Legarda897
King Arthur
7,198
460
0
3,190
16,612
16,870
0
2,157
14,426
0
64,606
L
Chernobog
NoOnesNobody45
Chernobog
5,804
3,292
0
813
6,705
2,033
0
1,039
5,666
0
53,788
L
8,467
4,862
0
3,957
11,385
4,349
0
4,817
6,370
39,945
0
W
Tiamat
9,324
2,215
0
2,960
9,767
7,707
140
3,775
5,938
70,273
0
W
Thanatos
Vroknyr
Thanatos
6,576
1,603
0
12,485
15,347
6,816
0
3,188
11,879
0
54,198
W
12,058
2,122
0
4,775
11,727
10,910
0
216
11,351
0
77,977
W
Chernobog
perkinsk17
Chernobog
11,944
8,165
0
3,631
8,685
4,250
0
1,759
6,854
0
86,695
L
2,793
699
0
1,581
15,042
6,941
340
4,617
10,269
33,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,313
Gold Earned
35,206
515
Minions Killed
408
0
Camps Cleared
0
1,563,895
Distance Traveled
1,382,145
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,822
426
87
5
0
343,685
2
W
Cabrakan
8,998
562
24
2
0
305,974
4
L
King Arthur
8,269
517
111
7
0
273,226
0
L
Chernobog
7,165
448
103
6
0
291,746
3
L
Olorun
6,930
433
57
4
0
232,568
1
W
Tiamat
8,928
558
134
8
0
305,947
4
W
Thanatos
7,974
498
80
5
0
318,936
3
W
Chaac
9,313
582
136
9
0
315,789
3
W
Chernobog
10,100
631
141
9
0
317,249
2
L
Ymir
6,020
376
50
3
0
240,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role