Player Matchup

Eset
Eset
Claire456
Eset
Level 45
God Stats
8W - 5L
1,735 SR
Queue Stats
73W - 52L
1,585 Elo+
Solo
Anhur
Anhur
MonkeySmurff
Anhur
Level 48
God Stats
3W - 3L
1,766 SR
Queue Stats
73W - 43L
1,570 Elo+
Solo
Agni
Agni
Perfect丶判官
Agni
Level 148
God Stats
106W - 79L
1,605 SR
Queue Stats
364W - 377L
1,519 Elo+
Solo
He Bo
He Bo
arkhamasyum667
He Bo
Level 128
God Stats
2W - 4L
1,102 SR
Queue Stats
231W - 242L
1,446 Elo+
Solo
Bastet
Bastet
en3ro
Bastet
Level 121
God Stats
3W - 5L
1,763 SR
Queue Stats
195W - 191L
1,605 Elo+
Solo
Team Averages
Level 98
1,594 SR
1,545 Elo+

VS

Team Averages
Level 114
1,419 SR
1,481 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IEatWomenAndKids
Ymir
Level 120
God Stats
6W - 6L
1,065 SR
Queue Stats
631W - 695L
1,453 Elo+
Solo
Mulan
Mulan
PlugawySzyderca
Mulan
Level 119
God Stats
43W - 41L
1,486 SR
Queue Stats
584W - 620L
1,486 Elo+
Solo
Tiamat
Tiamat
Yuelys
Tiamat
Level 33
God Stats
9W - 13L
1,544 SR
Queue Stats
245W - 248L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
1 / 3 / 2
4,844
440
4,701
5,478
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 5 / 2
4,942
449
2,657
6,940
1,499
10
1 / 2 / 0
5,833
530
5,390
4,838
1,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,363
578
7,193
6,207
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
en3ro
Bastet
9
1 / 1 / 1
5,564
506
2,170
7,331
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 0 / 2
7,009
637
4,847
5,579
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
 
Kali
12
4 / 0 / 1
6,693
608
2,973
9,378
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 3 / 4
5,242
477
759
7,740
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,621
511
3,768
10,093
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Yuelys
Tiamat
10
1 / 0 / 0
5,633
512
3,210
5,476
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
11
12
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
2
7
W
Kali
 
Kali
4
0
1
4.5
L
Eset
1
3
2
0.67
W
0
3
4
0.67
L
0
5
2
0.2
L
1
2
0
0.5
W
0
1
1
0.5
W
Tiamat
Yuelys
Tiamat
1
0
0
1
L
1
1
0
1
L
Bastet
en3ro
Bastet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
15,557
30,794
Taken
38,266
8,550
Mitigated
19,996
8,370
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,847
3,091
0
2,162
5,579
1,709
0
1,328
4,251
0
49,669
W
Kali
 
Kali
2,973
930
0
3,274
9,378
3,785
0
1,821
7,557
0
48,787
L
Eset
4,701
785
0
847
5,478
1,160
0
999
4,415
17,308
0
W
759
299
0
1,125
7,740
4,234
0
3,761
3,979
14,092
0
L
2,657
1,225
0
793
6,940
1,499
54
475
6,465
0
27,343
L
5,390
653
0
427
4,838
1,744
0
1,727
2,913
40,026
0
W
3,768
116
0
4,622
10,093
7,381
0
6,886
3,207
0
32,549
W
Tiamat
Yuelys
Tiamat
3,210
355
0
2,472
5,476
2,887
0
3,488
1,988
30,305
0
L
7,193
135
0
1,673
6,207
1,792
0
0
5,881
46,509
0
L
Bastet
en3ro
Bastet
2,170
512
0
4,630
7,331
2,355
0
432
6,825
0
35,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
30,198
296
Minions Killed
318
0
Camps Cleared
0
977,075
Distance Traveled
1,044,083
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,009
637
89
8
0
196,215
2
W
Kali
6,693
608
84
8
0
239,757
0
L
Eset
4,844
440
18
2
0
185,249
4
W
Ymir
5,242
477
32
3
0
193,608
5
L
Anhur
4,942
449
53
5
0
136,749
1
L
Agni
5,833
530
76
7
0
211,689
2
W
Mulan
5,621
511
46
4
0
194,447
3
W
Tiamat
5,633
512
67
6
0
220,056
6
L
He Bo
6,363
578
75
7
0
192,892
4
L
Bastet
5,564
506
74
7
0
250,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role