Player Matchup

Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blambaa
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Suricatóvisk
Guan Yu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Party 3
Chaac
Chaac
guhZINN
Chaac
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,808 Elo+
Party 3
Team Averages
Level 95
1,500 SR
1,513 Elo+

VS

Team Averages
Level 84
1,522 SR
1,418 Elo+
Bacchus
Bacchus
Damon_Rp
Bacchus
Level 51
God Stats
3W - 3L
1,344 SR
Queue Stats
87W - 135L
1,342 Elo+
Party 2
Bellona
Bellona
Una-_-Botarda
Bellona
Level 113
God Stats
11W - 10L
1,551 SR
Queue Stats
439W - 508L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
WanessaWolf
Baron Samedi
Level 107
God Stats
10W - 9L
1,564 SR
Queue Stats
161W - 151L
1,513 Elo+
Solo
Ullr
Ullr
cachete2520
Ullr
Level 22
God Stats
13W - 8L
1,529 SR
Queue Stats
75W - 67L
1,352 Elo+
Party 1
Da Ji
Da Ji
guidolfo1357
Da Ji
Level 127
God Stats
11W - 9L
1,621 SR
Queue Stats
581W - 649L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
3 / 5 / 0
7,216
401
4,689
11,467
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
 
Ymir
10
0 / 2 / 1
7,072
393
2,818
7,768
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Blambaa
Anubis
11
0 / 6 / 2
6,700
372
5,786
12,189
5,285
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
14
2 / 3 / 2
8,363
465
9,113
17,597
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
guhZINN
Chaac
14
1 / 3 / 1
8,463
470
10,212
18,788
21,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Damon_Rp
Bacchus
14
2 / 1 / 9
8,945
497
4,629
15,027
18,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
16
1 / 1 / 6
10,185
566
6,038
12,885
16,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
WanessaWolf
Baron Samedi
16
2 / 0 / 8
10,096
561
13,493
8,453
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 8
8,956
498
8,928
11,761
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
11 / 2 / 4
10,922
607
15,691
16,275
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
19
19
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
0
0.6
L
Ymir
 
Ymir
0
2
1
0.25
L
Anubis
Blambaa
Anubis
0
6
2
0.17
W
Bacchus
Damon_Rp
Bacchus
2
1
9
6.5
L
Guan Yu
2
3
2
1
W
Bellona
1
1
6
4
W
Baron Samedi
WanessaWolf
Baron Samedi
2
0
8
6
W
3
2
8
3.5
L
Chaac
guhZINN
Chaac
1
3
1
0.5
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,618
Damage
48,779
67,809
Taken
64,401
45,045
Mitigated
49,538
15,387
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,689
2,102
0
2,106
11,467
4,011
970
2,372
9,095
0
25,251
L
Ymir
 
Ymir
2,818
303
0
1,290
7,768
3,872
0
4,303
3,465
49,232
0
L
Anubis
Blambaa
Anubis
5,786
880
0
2,789
12,189
5,285
578
3,450
8,739
38,388
0
W
Bacchus
Damon_Rp
Bacchus
4,629
754
0
1,820
15,027
18,135
819
3,259
11,768
29,793
0
L
Guan Yu
9,113
1,987
418
4,974
17,597
10,343
0
2,941
14,656
0
63,398
W
Bellona
6,038
1,726
0
2,704
12,885
16,160
372
1,092
11,793
0
64,362
W
Baron Samedi
WanessaWolf
Baron Samedi
13,493
1,285
1,032
4,315
8,453
4,641
1,176
2,045
6,408
79,633
0
W
8,928
2,857
0
1,867
11,761
4,084
2,925
2,903
8,858
0
58,621
L
Chaac
guhZINN
Chaac
10,212
987
0
3,810
18,788
21,534
85
5,056
13,732
7,917
63,093
W
15,691
3,867
0
1,294
16,275
6,518
842
1,174
15,101
0
100,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
49,104
385
Minions Killed
543
0
Camps Cleared
0
1,546,207
Distance Traveled
1,735,063
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,216
401
30
2
0
338,151
4
L
Ymir
7,072
393
83
5
0
201,819
1
L
Anubis
6,700
372
57
3
0
303,124
0
W
Bacchus
8,945
497
27
2
0
360,460
6
L
Guan Yu
8,363
465
94
5
0
359,651
2
W
Bellona
10,185
566
137
8
0
374,929
6
W
Baron Samedi
10,096
561
154
9
0
340,973
4
W
Ullr
8,956
498
93
5
0
322,442
4
L
Chaac
8,463
470
121
7
0
343,462
3
W
Da Ji
10,922
607
132
7
0
336,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role