Player Matchup

Cerberus
Cerberus
Malthael 666943
Cerberus
Level 18
God Stats
1W - 2L
1,338 SR
Queue Stats
49W - 50L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
PurpKiD
Danzaburou
Level 89
God Stats
8W - 3L
1,500 SR
Queue Stats
64W - 62L
1,291 Elo+
Party 1
Achilles
Achilles
Urbluntski
Achilles
Level 149
God Stats
12W - 18L
1,533 SR
Queue Stats
114W - 112L
1,472 Elo+
Party 2
Scylla
Scylla
X Your Mad X
Scylla
Level 23
God Stats
4W - 2L
1,701 SR
Queue Stats
105W - 121L
1,474 Elo+
Party 2
Thanatos
Thanatos
xxxhydroxxx
Thanatos
Level 14
God Stats
17W - 14L
1,333 SR
Queue Stats
48W - 55L
1,293 Elo+
Party 1
Team Averages
Level 59
1,481 SR
1,396 Elo+

VS

Team Averages
Level 56
1,533 SR
1,421 Elo+
Ymir
Ymir
Mellowking94
Ymir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,319 Elo+
Solo
Ne Zha
Ne Zha
RETr0_Bryanx
Ne Zha
Level 83
God Stats
6W - 4L
1,689 SR
Queue Stats
230W - 207L
1,452 Elo+
Party 3
Baron Samedi
Baron Samedi
YeeZyKarma
Baron Samedi
Level 66
God Stats
3W - 3L
1,388 SR
Queue Stats
278W - 248L
1,449 Elo+
Party 3
Izanami
Izanami
itbipolar
Izanami
Level 28
God Stats
10W - 5L
1,646 SR
Queue Stats
275W - 268L
1,430 Elo+
Party 3
Mulan
Mulan
xXBrian21GXx
Mulan
Level 47
God Stats
24W - 16L
1,445 SR
Queue Stats
346W - 318L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 6 / 6
12,143
392
18,615
39,023
45,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
PurpKiD
Danzaburou
20
3 / 7 / 3
14,862
479
20,225
34,116
15,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Urbluntski
Achilles
20
5 / 2 / 0
15,962
515
27,794
44,292
61,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
19
4 / 8 / 4
13,286
429
23,064
22,945
8,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xxxhydroxxx
Thanatos
20
5 / 11 / 6
14,094
455
11,941
30,666
15,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
7,208
233
0
0
0
Ne Zha
20
7 / 8 / 7
16,081
519
20,516
43,928
19,972
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
YeeZyKarma
Baron Samedi
20
12 / 5 / 6
16,069
518
31,284
27,924
15,324
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
itbipolar
Izanami
20
10 / 5 / 10
18,953
611
41,167
37,256
16,775
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 3 / 8
16,004
516
26,953
41,214
49,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
20
Kills
32
34
Deaths
21
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cerberus
3
6
6
1
W
0
0
0
0
L
Danzaburou
PurpKiD
Danzaburou
3
7
3
0.64
W
Ne Zha
7
8
7
1.31
L
Achilles
Urbluntski
Achilles
5
2
0
2.5
L
Scylla
4
8
4
0.75
W
Baron Samedi
YeeZyKarma
Baron Samedi
12
5
6
3
W
Izanami
itbipolar
Izanami
10
5
10
3
W
3
3
8
2.33
L
Thanatos
xxxhydroxxx
Thanatos
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,639
Damage
119,920
171,042
Taken
150,322
147,253
Mitigated
101,302
62,695
Healing
73,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
18,615
815
0
10,048
39,023
45,778
0
9,749
29,274
85,321
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
PurpKiD
Danzaburou
20,225
12,415
0
11,450
34,116
15,459
1,236
4,237
29,809
0
148,883
W
Ne Zha
20,516
9,719
0
23,294
43,928
19,972
419
11,559
32,107
0
148,322
L
Achilles
Urbluntski
Achilles
27,794
5,407
0
22,191
44,292
61,511
483
4,471
39,471
0
128,974
L
Scylla
23,064
1,282
0
3,447
22,945
8,826
972
8,941
14,004
110,352
0
W
Baron Samedi
YeeZyKarma
Baron Samedi
31,284
1,686
1,467
7,255
27,924
15,324
1,032
13,941
13,398
130,389
0
W
Izanami
itbipolar
Izanami
41,167
31,311
0
20,142
37,256
16,775
7,819
9,942
27,197
0
220,656
W
26,953
3,694
0
21,506
41,214
49,231
1,989
7,306
33,555
217
131,778
L
Thanatos
xxxhydroxxx
Thanatos
11,941
2,191
0
15,559
30,666
15,679
0
4,103
26,563
0
101,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,347
Gold Earned
74,315
873
Minions Killed
765
0
Camps Cleared
0
2,702,697
Distance Traveled
2,257,854
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,143
392
158
5
0
545,531
9
W
Ymir
7,208
233
0
0
0
0
0
L
Danzaburou
14,862
479
199
6
0
470,101
5
W
Ne Zha
16,081
519
164
5
0
630,510
1
L
Achilles
15,962
515
217
7
0
572,624
3
L
Scylla
13,286
429
161
5
0
561,210
5
W
Baron Samedi
16,069
518
140
5
0
536,395
0
W
Izanami
18,953
611
252
8
0
555,623
4
W
Mulan
16,004
516
209
7
0
535,326
1
L
Thanatos
14,094
455
138
4
0
553,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role