Player Matchup

Nemesis
Nemesis
AuhseyTTV
Nemesis
Level 107
God Stats
8W - 8L
1,502 SR
Queue Stats
216W - 206L
1,508 Elo+
Party 1
Sol
Sol
Lunaria_tan
Sol
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 33L
1,699 Elo+
Party 1
Bacchus
Bacchus
R_Jiggidy
Bacchus
Level 123
God Stats
49W - 45L
1,489 SR
Queue Stats
294W - 302L
1,458 Elo+
Party 1
Team Averages
Level 88
1,497 SR
1,555 Elo+

VS

Team Averages
Level 80
1,387 SR
1,464 Elo+
King Arthur
King Arthur
DrunkenHellfire
King Arthur
Level 107
God Stats
1W - 1L
1,162 SR
Queue Stats
15W - 10L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Eltabasqueno490
Baron Samedi
Level 45
God Stats
40W - 41L
1,407 SR
Queue Stats
155W - 170L
1,405 Elo+
Solo
Loki
Loki
THT201
Loki
Level 87
God Stats
6W - 2L
1,591 SR
Queue Stats
18W - 14L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AuhseyTTV
Nemesis
15
2 / 4 / 4
10,469
616
9,553
19,931
8,577
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
5 / 6 / 4
11,931
702
17,092
17,280
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
R_Jiggidy
Bacchus
15
1 / 6 / 7
11,174
657
5,519
23,927
31,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrunkenHellfire
King Arthur
16
7 / 3 / 3
11,826
696
22,158
18,724
19,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Eltabasqueno490
Baron Samedi
18
5 / 1 / 10
12,371
728
15,513
11,509
8,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
THT201
Loki
16
4 / 5 / 10
11,346
667
17,766
18,309
7,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
16
16
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AuhseyTTV
Nemesis
2
4
4
1
W
King Arthur
DrunkenHellfire
King Arthur
7
3
3
2.83
W
Baron Samedi
Eltabasqueno490
Baron Samedi
5
1
10
10
L
5
6
4
1.17
L
Bacchus
R_Jiggidy
Bacchus
1
6
7
0.75
W
Loki
THT201
Loki
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
55,437
61,138
Taken
48,542
46,291
Mitigated
35,385
15,375
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AuhseyTTV
Nemesis
9,553
2,236
0
5,633
19,931
8,577
0
4,913
15,018
0
32,073
W
King Arthur
DrunkenHellfire
King Arthur
22,158
2,331
387
2,369
18,724
19,316
83
9,548
8,729
0
44,949
W
Baron Samedi
Eltabasqueno490
Baron Samedi
15,513
1,349
2,340
4,093
11,509
8,146
461
3,984
7,310
53,746
0
L
17,092
1,620
0
5,261
17,280
6,415
0
3,127
14,153
38,055
0
L
Bacchus
R_Jiggidy
Bacchus
5,519
693
509
3,972
23,927
31,299
0
7,806
16,121
17,216
0
W
Loki
THT201
Loki
17,766
4,129
0
4,099
18,309
7,923
167
8,915
8,830
0
56,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
35,543
136
Minions Killed
195
2
Camps Cleared
13
918,905
Distance Traveled
876,775
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,469
616
44
3
2
338,959
2
W
King Arthur
11,826
696
49
3
0
292,212
2
W
Baron Samedi
12,371
728
79
5
9
285,010
6
L
Sol
11,931
702
67
4
0
271,480
5
L
Bacchus
11,174
657
25
1
0
308,466
5
W
Loki
11,346
667
67
4
4
299,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role