Player Matchup

Jing Wei
Jing Wei
Env13
Jing Wei
Level 23
God Stats
2W - 9L
1,500 SR
Queue Stats
99W - 142L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
Paran01a
Gilgamesh
Level 28
God Stats
9W - 11L
1,517 SR
Queue Stats
133W - 173L
1,297 Elo+
Party 1
Hades
Hades
ThatOneLokii
Hades
Level 59
God Stats
1W - 2L
1,296 SR
Queue Stats
240W - 282L
1,308 Elo+
Party 1
Team Averages
Level 37
1,438 SR
1,288 Elo+

VS

Team Averages
Level 80
1,611 SR
1,415 Elo+
Freya
Freya
 
Freya
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Broskitagteam
Skadi
Level 55
God Stats
1W - 0L
1,833 SR
Queue Stats
2W - 4L
1,228 Elo+
Solo
Bacchus
Bacchus
dlink193
Bacchus
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Env13
Jing Wei
11
0 / 3 / 1
6,954
632
4,974
7,597
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Paran01a
Gilgamesh
10
0 / 5 / 2
6,822
620
5,714
13,319
10,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 0
7,686
699
6,942
13,766
7,439
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
6 / 0 / 3
8,447
768
7,927
7,204
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 8
7,996
727
14,284
9,798
4,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
dlink193
Bacchus
12
3 / 1 / 8
8,865
806
7,834
12,400
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
0
3
7.5
W
2
3
8
2
L
Jing Wei
Env13
Jing Wei
0
3
1
0.17
L
Gilgamesh
Paran01a
Gilgamesh
0
5
2
0.2
L
3
3
0
1
W
Bacchus
dlink193
Bacchus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
30,045
34,682
Taken
29,402
21,455
Mitigated
22,521
6,411
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,927
2,694
0
3,890
7,204
3,570
421
1,825
5,379
21,989
0
W
14,284
7,723
0
250
9,798
4,252
1,360
2,278
7,520
0
37,038
L
Jing Wei
Env13
Jing Wei
4,974
3,127
0
745
7,597
3,495
408
4,202
3,175
0
21,090
L
Gilgamesh
Paran01a
Gilgamesh
5,714
1,326
120
975
13,319
10,521
0
6,105
6,926
0
17,991
L
6,942
1,094
464
4,107
13,766
7,439
33
5,397
8,157
23,020
0
W
Bacchus
dlink193
Bacchus
7,834
1,825
0
1,450
12,400
14,699
588
3,239
9,161
13,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,462
Gold Earned
25,308
105
Minions Killed
96
6
Camps Cleared
4
625,172
Distance Traveled
609,291
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,447
768
37
3
2
215,228
5
W
Skadi
7,996
727
47
4
1
175,502
4
L
Jing Wei
6,954
632
44
4
1
206,614
0
L
Gilgamesh
6,822
620
23
2
4
202,476
1
L
Hades
7,686
699
38
3
1
216,082
1
W
Bacchus
8,865
806
12
1
1
218,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role