Player Matchup

Tiamat
Tiamat
ExtremeNotebook
Tiamat
Level 42
God Stats
19W - 14L
1,644 SR
Queue Stats
112W - 124L
1,398 Elo+
Party 2
Awilix
Awilix
Massive B0ngo
Awilix
Level 124
God Stats
5W - 2L
1,648 SR
Queue Stats
150W - 164L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
Saint SITM
Sylvanus
Level 160
God Stats
5W - 4L
1,758 SR
Queue Stats
77W - 96L
1,387 Elo+
Party 2
Osiris
Osiris
SquidMan502
Osiris
Level 104
God Stats
10W - 6L
1,626 SR
Queue Stats
131W - 139L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
xXMrMcAwesome34
Xbalanque
Level 121
God Stats
4W - 2L
1,385 SR
Queue Stats
192W - 209L
1,391 Elo+
Party 2
Team Averages
Level 110
1,612 SR
1,406 Elo+

VS

Team Averages
Level 55
1,534 SR
1,395 Elo+
Ratatoskr
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 213L
1,430 Elo+
Party 1
Ares
Ares
DrGoatYF
Ares
Level 36
God Stats
42W - 46L
1,459 SR
Queue Stats
56W - 81L
1,364 Elo+
Party 1
Olorun
Olorun
Kulxhe
Olorun
Level 83
God Stats
1W - 1L
1,694 SR
Queue Stats
97W - 100L
1,434 Elo+
Solo
Shiva
Shiva
Oxybleach
Shiva
Level 46
God Stats
0W - 1L
1,391 SR
Queue Stats
32W - 33L
1,339 Elo+
Solo
Neith
Neith
Penguin_101690
Neith
Level 46
God Stats
6W - 9L
1,624 SR
Queue Stats
112W - 142L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,687
510
10,180
12,246
8,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 0 / 4
10,744
565
12,763
11,185
6,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Saint SITM
Sylvanus
15
1 / 1 / 8
9,618
506
5,828
15,881
15,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
16
0 / 1 / 6
9,911
522
9,764
15,850
16,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
xXMrMcAwesome34
Xbalanque
16
6 / 1 / 6
10,113
532
16,727
12,871
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
12
2 / 5 / 0
8,088
426
10,205
20,048
11,616
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
1 / 5 / 0
8,097
426
4,506
17,646
15,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Kulxhe
Olorun
14
1 / 5 / 1
8,821
464
4,686
12,110
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Oxybleach
Shiva
15
0 / 3 / 1
9,139
481
10,476
14,623
13,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 5 / 1
7,844
413
9,884
13,476
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
5
5
Deaths
23
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
2
5
0
0.4
L
Ares
1
5
0
0.2
W
5
2
3
3.25
L
Olorun
Kulxhe
Olorun
1
5
1
0.3
W
10
0
4
12
L
Shiva
Oxybleach
Shiva
0
3
1
0.17
L
1
5
1
0.3
W
Sylvanus
Saint SITM
Sylvanus
1
1
8
5
W
Osiris
0
1
6
3
W
Xbalanque
xXMrMcAwesome34
Xbalanque
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
39,757
68,033
Taken
77,903
51,704
Mitigated
51,123
30,546
Healing
15,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
DWAAAAAADE-HW
Ratatoskr
10,205
3,701
0
4,510
20,048
11,616
0
5,462
14,381
0
55,347
L
Ares
4,506
64
0
2,449
17,646
15,335
274
3,637
13,919
22,086
0
W
10,180
610
0
4,460
12,246
8,466
1,027
2,603
9,643
52,116
0
L
Olorun
Kulxhe
Olorun
4,686
2,476
260
2,514
12,110
6,194
0
3,270
8,404
52,156
4,175
W
12,763
4,565
0
2,763
11,185
6,145
101
1,505
9,680
0
94,196
L
Shiva
Oxybleach
Shiva
10,476
2,072
694
2,327
14,623
13,009
46
984
13,590
0
66,998
L
9,884
2,817
0
2,590
13,476
4,969
908
1,863
11,601
0
56,384
W
Sylvanus
Saint SITM
Sylvanus
5,828
2,403
2,977
8,654
15,881
15,136
542
2,938
12,943
31,346
0
W
Osiris
9,764
3,333
0
7,410
15,850
16,421
0
1,091
14,759
0
64,972
W
Xbalanque
xXMrMcAwesome34
Xbalanque
16,727
4,350
0
4,282
12,871
5,536
2,845
1,275
11,596
0
96,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,073
Gold Earned
41,989
526
Minions Killed
442
0
Camps Cleared
0
1,868,662
Distance Traveled
1,631,322
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,088
426
69
4
0
353,621
0
L
Ares
8,097
426
33
2
0
307,898
1
W
Tiamat
9,687
510
91
5
0
358,883
2
L
Olorun
8,821
464
120
6
0
319,528
3
W
Awilix
10,744
565
137
7
0
439,854
0
L
Shiva
9,139
481
120
6
0
320,246
3
L
Neith
7,844
413
100
5
0
330,029
3
W
Sylvanus
9,618
506
36
2
0
317,325
2
W
Osiris
9,911
522
116
6
0
387,364
2
W
Xbalanque
10,113
532
146
8
0
365,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role