Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BRUNO_T3S
Vulcan
Level 118
God Stats
8W - 13L
1,524 SR
Queue Stats
233W - 214L
1,459 Elo+
Solo
Fenrir
Fenrir
G-vybes
Fenrir
Level 143
God Stats
2W - 4L
1,398 SR
Queue Stats
319W - 291L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Hipthiftybull
Jormungandr
Level 109
God Stats
16W - 16L
1,550 SR
Queue Stats
178W - 187L
1,465 Elo+
Party 2
Apollo
Apollo
mopman16
Apollo
Level 80
God Stats
4W - 3L
1,705 SR
Queue Stats
76W - 92L
1,384 Elo+
Party 2
Team Averages
Level 111
1,535 SR
1,442 Elo+

VS

Team Averages
Level 108
1,513 SR
1,436 Elo+
King Arthur
King Arthur
PatPhenis
King Arthur
Level 93
God Stats
27W - 32L
1,477 SR
Queue Stats
106W - 123L
1,357 Elo+
Party 1
Skadi
Skadi
ThingManXP
Skadi
Level 104
God Stats
14W - 15L
1,582 SR
Queue Stats
205W - 203L
1,477 Elo+
Party 1
Freya
Freya
VIDMORE-
Freya
Level 96
God Stats
8W - 11L
1,276 SR
Queue Stats
136W - 149L
1,386 Elo+
Solo
Fenrir
Fenrir
Wrothspade
Fenrir
Level 104
God Stats
26W - 13L
1,635 SR
Queue Stats
214W - 201L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
lilz3gen
Zhong Kui
Level 145
God Stats
8W - 5L
1,596 SR
Queue Stats
106W - 114L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
0 / 2 / 0
4,732
473
3,177
7,966
4,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
BRUNO_T3S
Vulcan
8
0 / 4 / 0
4,711
471
2,518
6,180
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
G-vybes
Fenrir
9
1 / 1 / 2
5,110
511
4,015
7,639
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Hipthiftybull
Jormungandr
8
0 / 1 / 2
5,199
520
1,794
6,164
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
mopman16
Apollo
8
2 / 1 / 0
4,961
496
1,528
4,585
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PatPhenis
King Arthur
10
0 / 0 / 2
5,697
570
3,778
6,470
4,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 1 / 2
4,896
490
2,129
3,674
1,144
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
VIDMORE-
Freya
10
3 / 1 / 2
5,883
588
3,733
3,782
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Wrothspade
Fenrir
11
6 / 0 / 1
6,462
646
7,105
6,177
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
lilz3gen
Zhong Kui
9
0 / 1 / 2
4,829
483
3,260
4,492
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Vulcan
BRUNO_T3S
Vulcan
0
4
0
0
L
Fenrir
G-vybes
Fenrir
1
1
2
2
L
Jormungandr
Hipthiftybull
Jormungandr
0
1
2
1
W
King Arthur
PatPhenis
King Arthur
0
0
2
1
W
Skadi
0
1
2
1
W
Freya
VIDMORE-
Freya
3
1
2
4
W
Fenrir
Wrothspade
Fenrir
6
0
1
6.5
W
Zhong Kui
lilz3gen
Zhong Kui
0
1
2
1
L
Apollo
mopman16
Apollo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,032
Damage
20,005
32,534
Taken
24,595
15,162
Mitigated
11,772
9,199
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,177
103
0
1,560
7,966
4,604
0
349
7,617
733
22,645
L
Vulcan
BRUNO_T3S
Vulcan
2,518
543
40
1,184
6,180
1,965
0
2,168
3,698
24,236
0
L
Fenrir
G-vybes
Fenrir
4,015
592
204
3,719
7,639
3,015
0
1,573
5,920
0
26,270
L
Jormungandr
Hipthiftybull
Jormungandr
1,794
468
0
989
6,164
3,895
0
2,190
3,958
25,802
0
W
King Arthur
PatPhenis
King Arthur
3,778
713
0
1,052
6,470
4,028
792
126
6,344
5,449
28,107
W
Skadi
2,129
755
0
70
3,674
1,144
0
632
3,042
0
24,307
W
Freya
VIDMORE-
Freya
3,733
1,097
0
1,703
3,782
1,291
416
1,127
2,467
25,420
0
W
Fenrir
Wrothspade
Fenrir
7,105
1,619
0
2,532
6,177
2,652
0
1,515
4,576
0
36,715
W
Zhong Kui
lilz3gen
Zhong Kui
3,260
537
225
2,017
4,492
2,657
0
817
3,675
26,801
0
L
Apollo
mopman16
Apollo
1,528
873
308
1,195
4,585
1,683
0
686
3,887
0
25,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
27,767
228
Minions Killed
282
0
Camps Cleared
0
913,494
Distance Traveled
990,465
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,732
473
42
4
0
145,320
1
L
Vulcan
4,711
471
43
4
0
183,957
3
L
Fenrir
5,110
511
46
5
0
217,528
1
L
Jormungandr
5,199
520
47
5
0
183,768
0
W
King Arthur
5,697
570
63
6
0
200,138
2
W
Skadi
4,896
490
39
4
0
182,851
1
W
Freya
5,883
588
63
6
0
190,519
1
W
Fenrir
6,462
646
54
5
0
241,895
3
W
Zhong Kui
4,829
483
63
6
0
175,062
1
L
Apollo
4,961
496
50
5
0
182,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role