Player Matchup

Apollo
Apollo
AK_STARSHOOTER
Apollo
Level 146
God Stats
2W - 1L
1,534 SR
Queue Stats
70W - 61L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
AznArv
Cu Chulainn
Level 98
God Stats
1W - 1L
1,610 SR
Queue Stats
124W - 98L
1,630 Elo+
Party 1
Scylla
Scylla
IlGemlI
Scylla
Level 67
God Stats
4W - 1L
1,625 SR
Queue Stats
99W - 90L
1,568 Elo+
Party 1
Sobek
Sobek
big bad coup
Sobek
Level 126
God Stats
4W - 4L
1,386 SR
Queue Stats
153W - 168L
1,527 Elo+
Solo
Ne Zha
Ne Zha
mjay252
Ne Zha
Level 160
God Stats
7W - 16L
1,437 SR
Queue Stats
242W - 248L
1,593 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,580 Elo+

VS

Team Averages
Level 129
1,666 SR
1,573 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MinisharkHD
Nemesis
Level 122
God Stats
16W - 8L
1,779 SR
Queue Stats
389W - 318L
1,658 Elo+
Solo
Arachne
Arachne
RWOAR
Arachne
Level 103
God Stats
15W - 8L
1,563 SR
Queue Stats
287W - 279L
1,522 Elo+
Solo
Cthulhu
Cthulhu
ReymonMndz
Cthulhu
Level 121
God Stats
2W - 1L
1,867 SR
Queue Stats
146W - 128L
1,594 Elo+
Solo
Vulcan
Vulcan
gogetinhocr7
Vulcan
Level 138
God Stats
21W - 21L
1,619 SR
Queue Stats
204W - 175L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 5
14,167
545
18,509
22,129
10,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
AznArv
Cu Chulainn
20
7 / 5 / 7
15,308
589
28,206
34,178
50,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
IlGemlI
Scylla
18
4 / 8 / 6
13,016
501
12,359
21,715
9,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 8
10,877
418
13,564
31,903
38,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
mjay252
Ne Zha
19
1 / 6 / 9
12,383
476
9,733
23,921
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
1
0 / 0 / 0
5,014
193
0
0
0
Nemesis
MinisharkHD
Nemesis
20
5 / 6 / 6
12,346
475
16,844
26,880
22,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RWOAR
Arachne
20
13 / 4 / 8
13,781
530
32,652
32,804
17,495
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ReymonMndz
Cthulhu
18
1 / 3 / 9
11,803
454
17,072
29,427
27,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
20
7 / 6 / 7
12,690
488
24,111
16,990
9,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
19
Kills
26
26
Deaths
19
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
5
3
5
2.5
W
Cu Chulainn
AznArv
Cu Chulainn
7
5
7
2.1
W
Scylla
IlGemlI
Scylla
4
8
6
0.88
L
Nemesis
MinisharkHD
Nemesis
5
6
6
1.33
L
Arachne
RWOAR
Arachne
13
4
8
4.25
L
Cthulhu
ReymonMndz
Cthulhu
1
3
9
1.83
W
2
4
8
1.5
L
Vulcan
7
6
7
1.75
W
Ne Zha
mjay252
Ne Zha
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,371
Damage
90,679
133,846
Taken
106,101
121,621
Mitigated
76,783
31,413
Healing
22,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
18,509
12,488
0
8,843
22,129
10,426
5,743
10,326
11,803
0
137,294
W
Cu Chulainn
AznArv
Cu Chulainn
28,206
3,739
0
3,140
34,178
50,566
2,154
2,395
31,783
1,202
141,134
W
Scylla
IlGemlI
Scylla
12,359
2,645
0
2,484
21,715
9,580
2,550
8,295
13,420
87,057
0
L
Nemesis
MinisharkHD
Nemesis
16,844
7,930
0
7,879
26,880
22,324
1,275
3,167
23,570
0
86,587
L
Arachne
RWOAR
Arachne
32,652
16,817
0
8,585
32,804
17,495
215
9,157
23,135
0
116,056
L
Cthulhu
ReymonMndz
Cthulhu
17,072
3,419
273
3,590
29,427
27,464
0
8,118
20,730
94,503
0
W
13,564
984
408
8,243
31,903
38,190
321
13,817
17,536
36,149
0
L
Vulcan
24,111
7,779
0
2,360
16,990
9,500
460
5,310
11,352
103,391
0
W
Ne Zha
mjay252
Ne Zha
9,733
3,117
0
8,295
23,921
12,859
1,256
6,350
17,001
0
114,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,751
Gold Earned
55,634
801
Minions Killed
551
0
Camps Cleared
0
2,232,839
Distance Traveled
2,004,629
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,014
193
0
0
0
0
0
W
Apollo
14,167
545
201
8
0
410,798
4
W
Cu Chulainn
15,308
589
236
9
0
435,578
4
W
Scylla
13,016
501
153
6
0
429,069
6
L
Nemesis
12,346
475
142
5
0
488,996
5
L
Arachne
13,781
530
122
5
0
565,908
1
L
Cthulhu
11,803
454
141
5
0
438,016
3
W
Sobek
10,877
418
59
2
0
472,873
6
L
Vulcan
12,690
488
146
6
0
511,709
9
W
Ne Zha
12,383
476
152
6
0
484,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role