Player Matchup

Guan Yu
Guan Yu
CHIEFCYCLONE
Guan Yu
Level 135
God Stats
103W - 110L
1,571 SR
Queue Stats
368W - 387L
1,591 Elo+
Solo
Atlas
Atlas
Jj46
Atlas
Level 112
God Stats
12W - 6L
1,482 SR
Queue Stats
54W - 43L
1,514 Elo+
Party 1
Ra
Ra
LiabilityLewis
Ra
Level 109
God Stats
6W - 3L
1,242 SR
Queue Stats
56W - 50L
1,508 Elo+
Party 1
Team Averages
Level 119
1,432 SR
1,538 Elo+

VS

Team Averages
Level 62
1,560 SR
1,416 Elo+
Agni
Agni
ItssMiguel
Agni
Level 51
God Stats
3W - 2L
1,652 SR
Queue Stats
6W - 6L
1,432 Elo+
Party 2
Thanatos
Thanatos
UnHolyAce
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Hercules
Hercules
luisitomilar
Hercules
Level 100
God Stats
10W - 12L
1,528 SR
Queue Stats
137W - 137L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHIEFCYCLONE
Guan Yu
15
6 / 3 / 9
11,098
854
7,835
15,757
17,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
Jj46
Atlas
15
6 / 1 / 13
10,604
816
14,248
18,153
20,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 2 / 10
10,680
822
15,833
11,469
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,088
699
12,947
13,642
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
UnHolyAce
Thanatos
12
2 / 7 / 1
8,632
664
7,705
11,776
4,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
luisitomilar
Hercules
12
1 / 7 / 4
8,483
653
7,205
22,473
12,442
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
5
6
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CHIEFCYCLONE
Guan Yu
6
3
9
3.5
L
2
7
2
0.43
W
Atlas
Jj46
Atlas
6
1
13
12.5
W
7
2
10
6
L
Thanatos
UnHolyAce
Thanatos
2
7
1
0.36
L
Hercules
luisitomilar
Hercules
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
27,857
45,379
Taken
47,891
43,103
Mitigated
23,019
19,189
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CHIEFCYCLONE
Guan Yu
7,835
922
3,468
5,441
15,757
17,488
604
4,011
11,746
0
20,609
L
12,947
1,076
0
250
13,642
5,690
0
9,057
4,186
40,889
0
W
Atlas
Jj46
Atlas
14,248
4,348
0
2,340
18,153
20,191
66
6,202
11,951
38,304
0
W
15,833
1,926
3,494
4,446
11,469
5,424
909
4,021
7,448
59,124
0
L
Thanatos
UnHolyAce
Thanatos
7,705
1,216
0
4,066
11,776
4,887
0
7,581
3,915
0
15,388
L
Hercules
luisitomilar
Hercules
7,205
1,608
0
3,622
22,473
12,442
0
12,750
9,343
403
20,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
26,203
155
Minions Killed
102
8
Camps Cleared
3
823,368
Distance Traveled
655,144
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,098
854
23
2
2
286,284
3
L
Agni
9,088
699
59
5
1
214,606
1
W
Atlas
10,604
816
28
2
2
261,975
1
W
Ra
10,680
822
104
8
4
275,109
1
L
Thanatos
8,632
664
16
1
0
209,713
0
L
Hercules
8,483
653
27
2
2
230,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role