Player Matchup

Khepri
Khepri
AngryGnomez3
Khepri
Level 50
God Stats
12W - 5L
1,547 SR
Queue Stats
74W - 78L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
KullzeConqueror
Sun Wukong
Level 64
God Stats
12W - 6L
1,466 SR
Queue Stats
69W - 65L
1,507 Elo+
Party 1
Artemis
Artemis
MuttBunch323
Artemis
Level 14
God Stats
1W - 2L
1,237 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 1
Nu Wa
Nu Wa
PainlessDaisy11
Nu Wa
Level 64
God Stats
53W - 39L
1,464 SR
Queue Stats
333W - 356L
1,432 Elo+
Solo
Scylla
Scylla
spectralit3
Scylla
Level 45
God Stats
10W - 12L
1,537 SR
Queue Stats
29W - 41L
1,432 Elo+
Party 1
Team Averages
Level 47
1,450 SR
1,447 Elo+

VS

Team Averages
Level 71
1,514 SR
1,410 Elo+
Mercury
Mercury
GruntLover
Mercury
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
111W - 109L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
SekhmetRN821
Danzaburou
Level 124
God Stats
23W - 31L
1,445 SR
Queue Stats
423W - 452L
1,482 Elo+
Party 2
Cerberus
Cerberus
Wolfie BD
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 105L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Zelignifis
Kukulkan
Level 3
God Stats
1W - 4L
1,228 SR
Queue Stats
14W - 7L
1,281 Elo+
Party 2
Ra
Ra
Zuprose
Ra
Level 23
God Stats
3W - 6L
1,659 SR
Queue Stats
77W - 70L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 0 / 13
10,954
996
5,358
5,347
7,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
KullzeConqueror
Sun Wukong
18
12 / 0 / 11
13,024
1,184
20,253
11,773
12,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MuttBunch323
Artemis
17
3 / 1 / 16
11,217
1,020
17,305
10,575
6,633
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 14
11,626
1,057
11,383
6,829
4,530
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
4 / 0 / 16
11,494
1,045
16,108
12,137
6,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GruntLover
Mercury
16
0 / 7 / 1
9,849
895
7,868
17,376
8,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
SekhmetRN821
Danzaburou
16
1 / 8 / 2
10,189
926
10,093
19,101
9,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Wolfie BD
Cerberus
16
1 / 5 / 1
10,037
912
5,828
17,042
18,258
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Zelignifis
Kukulkan
16
1 / 2 / 2
10,504
955
10,704
12,826
5,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 3 / 2
10,283
935
7,661
8,227
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
11
25
Kills
3
3
Deaths
25
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
13
8.5
L
Mercury
GruntLover
Mercury
0
7
1
0.07
W
Sun Wukong
KullzeConqueror
Sun Wukong
12
0
11
17.5
W
Artemis
MuttBunch323
Artemis
3
1
16
11
W
4
2
14
5.5
L
Danzaburou
SekhmetRN821
Danzaburou
1
8
2
0.25
L
Cerberus
Wolfie BD
Cerberus
1
5
1
0.3
L
Kukulkan
Zelignifis
Kukulkan
1
2
2
1
L
0
3
2
0.33
W
Scylla
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,407
Damage
42,154
46,661
Taken
74,572
37,675
Mitigated
45,369
10,206
Healing
8,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,358
504
1,033
634
5,347
7,733
0
2,130
3,217
9,353
0
L
Mercury
GruntLover
Mercury
7,868
2,113
442
860
17,376
8,189
0
8,270
9,106
0
23,596
W
Sun Wukong
KullzeConqueror
Sun Wukong
20,253
4,004
0
3,730
11,773
12,138
0
6,606
4,642
0
35,168
W
Artemis
MuttBunch323
Artemis
17,305
9,767
0
1,474
10,575
6,633
0
6,620
3,955
0
33,194
W
11,383
3,502
341
1,235
6,829
4,530
0
2,749
4,080
41,998
0
L
Danzaburou
SekhmetRN821
Danzaburou
10,093
3,442
0
1,105
19,101
9,391
0
7,942
11,159
0
26,963
L
Cerberus
Wolfie BD
Cerberus
5,828
420
0
2,027
17,042
18,258
0
7,600
9,442
15,688
0
L
Kukulkan
Zelignifis
Kukulkan
10,704
464
0
1,207
12,826
5,917
0
5,111
7,715
48,781
0
L
7,661
711
2,198
570
8,227
3,614
0
3,926
4,301
49,824
0
W
Scylla
16,108
2,596
0
1,759
12,137
6,641
0
6,088
6,049
44,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,315
Gold Earned
50,862
225
Minions Killed
271
6
Camps Cleared
9
1,111,675
Distance Traveled
999,828
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,954
996
2
0
0
237,351
1
L
Mercury
9,849
895
31
3
3
235,620
0
W
Sun Wukong
13,024
1,184
41
4
3
250,854
0
W
Artemis
11,217
1,020
36
3
0
216,318
0
W
Nu Wa
11,626
1,057
70
6
1
185,176
3
L
Danzaburou
10,189
926
25
2
1
164,985
0
L
Cerberus
10,037
912
27
2
2
180,425
2
L
Kukulkan
10,504
955
78
7
0
199,966
1
L
Ra
10,283
935
110
10
3
218,832
0
W
Scylla
11,494
1,045
76
7
2
221,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role