Player Matchup

Fafnir
Fafnir
BlueBerry176
Fafnir
Level 55
God Stats
1W - 2L
1,514 SR
Queue Stats
42W - 52L
1,313 Elo+
Party 2
Cernunnos
Cernunnos
ChunkierRanch
Cernunnos
Level 29
God Stats
2W - 4L
1,669 SR
Queue Stats
29W - 39L
1,286 Elo+
Party 2
Freya
Freya
KidsInATrnchCoat
Freya
Level 124
God Stats
6W - 8L
1,467 SR
Queue Stats
525W - 548L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Twitch Razer425
Gilgamesh
Level 2
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
maxx8779-_-
Arachne
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,315 Elo+
Party 2
Team Averages
Level 48
1,574 SR
1,371 Elo+

VS

Team Averages
Level 91
1,534 SR
1,490 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
DjCodiene
Bakasura
Level 68
God Stats
59W - 47L
1,617 SR
Queue Stats
166W - 195L
1,429 Elo+
Solo
Scylla
Scylla
DuhBanne
Scylla
Level 124
God Stats
1W - 0L
1,414 SR
Queue Stats
37W - 26L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
NABS2020
Cernunnos
Level 47
God Stats
2W - 1L
1,486 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 1
Fenrir
Fenrir
So Fixed
Fenrir
Level 96
God Stats
1W - 1L
1,654 SR
Queue Stats
33W - 25L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 1 / 2
6,822
426
2,948
9,755
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ChunkierRanch
Cernunnos
13
3 / 1 / 1
8,079
505
7,018
7,899
3,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
7,592
475
7,550
12,788
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Twitch Razer425
Gilgamesh
8
0 / 4 / 1
5,676
355
2,436
8,560
4,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
maxx8779-_-
Arachne
12
1 / 4 / 0
7,270
454
4,186
16,122
7,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
5 / 0 / 5
9,101
569
15,372
13,531
10,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
DjCodiene
Bakasura
8
1 / 0 / 1
6,314
395
1,818
6,070
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
DuhBanne
Scylla
15
4 / 1 / 1
8,700
544
9,887
6,209
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
NABS2020
Cernunnos
13
0 / 1 / 0
7,824
489
2,337
6,606
2,511
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
So Fixed
Fenrir
11
2 / 5 / 5
7,199
450
3,986
10,095
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
5
7.5
L
Fafnir
1
1
2
2
L
Cernunnos
ChunkierRanch
Cernunnos
3
1
1
3.5
W
Bakasura
DjCodiene
Bakasura
1
0
1
1.5
W
Scylla
DuhBanne
Scylla
4
1
1
4.5
L
2
2
2
1.5
W
Cernunnos
NABS2020
Cernunnos
0
1
0
0
W
Fenrir
So Fixed
Fenrir
2
5
5
0.9
L
Gilgamesh
Twitch Razer425
Gilgamesh
0
4
1
0.13
L
Arachne
maxx8779-_-
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
33,400
55,124
Taken
42,511
30,076
Mitigated
20,939
13,771
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,372
1,097
0
7,845
13,531
10,110
0
3,501
10,030
70,262
0
L
Fafnir
2,948
714
0
1,256
9,755
8,600
308
5,332
4,423
15,981
0
L
Cernunnos
ChunkierRanch
Cernunnos
7,018
3,729
0
1,471
7,899
3,503
1,829
2,374
5,525
0
65,258
W
Bakasura
DjCodiene
Bakasura
1,818
1,472
0
1,129
6,070
2,091
0
899
5,171
0
20,821
W
Scylla
DuhBanne
Scylla
9,887
1,152
301
859
6,209
2,265
814
2,128
4,081
78,746
0
L
7,550
2,081
125
5,263
12,788
6,159
28
6,021
6,767
52,820
6,177
W
Cernunnos
NABS2020
Cernunnos
2,337
863
0
15
6,606
2,511
1,200
161
6,445
0
54,291
W
Fenrir
So Fixed
Fenrir
3,986
551
0
1,965
10,095
3,962
650
2,929
7,166
0
22,306
L
Gilgamesh
Twitch Razer425
Gilgamesh
2,436
1,114
0
580
8,560
4,432
0
4,739
3,791
0
7,922
L
Arachne
maxx8779-_-
Arachne
4,186
3,211
0
5,076
16,122
7,382
79
6,793
9,289
0
53,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
39,138
344
Minions Killed
440
0
Camps Cleared
0
1,448,950
Distance Traveled
1,242,243
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,101
569
133
8
0
287,954
2
L
Fafnir
6,822
426
23
1
0
223,898
0
L
Cernunnos
8,079
505
126
8
0
292,608
2
W
Bakasura
6,314
395
53
3
0
167,637
0
W
Scylla
8,700
544
132
8
0
265,704
2
L
Freya
7,592
475
83
5
0
277,422
3
W
Cernunnos
7,824
489
91
6
0
260,327
0
W
Fenrir
7,199
450
31
2
0
260,621
0
L
Gilgamesh
5,676
355
9
1
0
325,467
2
L
Arachne
7,270
454
103
6
0
329,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role