Player Matchup

Osiris
Osiris
DripNsiN
Osiris
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Freecream9599
Ne Zha
Level 60
God Stats
2W - 4L
1,829 SR
Queue Stats
124W - 147L
1,369 Elo+
Party 1
Sol
Sol
JealousHades
Sol
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 37L
1,203 Elo+
Party 1
Cernunnos
Cernunnos
LonathVkng
Cernunnos
Level 63
God Stats
2W - 4L
1,445 SR
Queue Stats
79W - 105L
1,418 Elo+
Party 1
Ganesha
Ganesha
papaturkey10
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 56
1,555 SR
1,398 Elo+

VS

Team Averages
Level 79
1,395 SR
1,437 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
ACE_Gabo
Xbalanque
Level 61
God Stats
12W - 10L
1,472 SR
Queue Stats
155W - 148L
1,419 Elo+
Solo
Loki
Loki
MonkeyRedSuji7
Loki
Level 125
God Stats
1W - 3L
1,197 SR
Queue Stats
72W - 67L
1,484 Elo+
Party 3
Baron Samedi
Baron Samedi
Rue34
Baron Samedi
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
whitefang361
Sylvanus
Level 49
God Stats
3W - 2L
1,305 SR
Queue Stats
78W - 82L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DripNsiN
Osiris
13
1 / 5 / 4
8,213
411
7,265
16,380
14,821
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 6 / 1
9,777
489
10,936
20,178
9,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 4
9,067
453
10,226
15,695
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
LonathVkng
Cernunnos
14
4 / 5 / 1
8,610
431
14,092
19,422
8,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
papaturkey10
Ganesha
13
0 / 4 / 6
7,245
362
5,140
20,481
14,772
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
7 / 1 / 7
11,227
561
15,775
17,474
22,883
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
ACE_Gabo
Xbalanque
15
3 / 5 / 4
9,156
458
18,887
18,163
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 0 / 3
11,799
590
9,546
15,559
7,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Rue34
Baron Samedi
15
2 / 5 / 5
9,508
475
12,688
13,732
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
whitefang361
Sylvanus
16
4 / 1 / 8
10,465
523
9,115
13,452
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
24
24
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
1
7
10.5
W
Xbalanque
ACE_Gabo
Xbalanque
3
5
4
1
L
Osiris
DripNsiN
Osiris
1
5
4
0.6
L
5
6
1
0.92
L
1
4
4
0.75
L
Cernunnos
LonathVkng
Cernunnos
4
5
1
0.9
W
8
0
3
9.5
W
Baron Samedi
Rue34
Baron Samedi
2
5
5
0.9
L
Ganesha
papaturkey10
Ganesha
0
4
6
0.75
W
Sylvanus
whitefang361
Sylvanus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
66,011
92,156
Taken
78,380
54,883
Mitigated
60,442
26,789
Healing
28,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,775
2,439
356
2,192
17,474
22,883
26
2,412
15,062
0
85,359
W
Xbalanque
ACE_Gabo
Xbalanque
18,887
8,036
0
5,048
18,163
7,361
532
3,243
14,920
0
73,778
L
Osiris
DripNsiN
Osiris
7,265
3,102
0
2,489
16,380
14,821
0
3,920
12,460
0
39,933
L
10,936
4,700
0
6,065
20,178
9,632
0
4,706
15,472
0
65,577
L
10,226
3,393
0
5,801
15,695
6,890
0
6,150
9,545
61,383
10,043
L
Cernunnos
LonathVkng
Cernunnos
14,092
8,179
0
6,307
19,422
8,768
702
3,218
16,204
0
66,109
W
9,546
3,098
0
9,052
15,559
7,450
438
2,521
13,038
0
118,549
W
Baron Samedi
Rue34
Baron Samedi
12,688
403
791
4,202
13,732
8,005
990
3,201
10,531
58,800
0
L
Ganesha
papaturkey10
Ganesha
5,140
497
351
5,776
20,481
14,772
0
3,809
16,672
21,671
0
W
Sylvanus
whitefang361
Sylvanus
9,115
3,514
2,186
4,454
13,452
14,743
614
3,011
10,441
31,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,912
Gold Earned
52,155
421
Minions Killed
520
0
Camps Cleared
0
1,762,217
Distance Traveled
1,729,432
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,227
561
137
7
0
383,923
4
W
Xbalanque
9,156
458
103
5
0
294,206
5
L
Osiris
8,213
411
64
3
0
361,271
0
L
Ne Zha
9,777
489
103
5
0
382,116
4
L
Sol
9,067
453
115
6
0
333,259
0
L
Cernunnos
8,610
431
132
7
0
321,492
5
W
Loki
11,799
590
177
9
0
438,152
3
W
Baron Samedi
9,508
475
71
4
0
311,016
2
L
Ganesha
7,245
362
7
0
0
364,079
0
W
Sylvanus
10,465
523
32
2
0
302,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role