Player Matchup

Medusa
Medusa
 
Medusa
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
GodAstro
Bellona
Level 38
God Stats
3W - 9L
1,432 SR
Queue Stats
244W - 256L
1,441 Elo+
Party 1
Neith
Neith
Jinkzum
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,647 Elo+
Party 3
Zeus
Zeus
OsOpaul
Zeus
Level 24
God Stats
11W - 16L
1,436 SR
Queue Stats
69W - 74L
1,413 Elo+
Party 1
Cerberus
Cerberus
flufflepumps
Cerberus
Level 60
God Stats
6W - 5L
1,643 SR
Queue Stats
270W - 293L
1,452 Elo+
Party 3
Team Averages
Level 32
1,502 SR
1,491 Elo+

VS

Team Averages
Level 35
1,581 SR
1,446 Elo+
Heimdallr
Heimdallr
Chiefg
Heimdallr
Level 58
God Stats
3W - 0L
1,761 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Atlas
Atlas
GWEEDZ
Atlas
Level 26
God Stats
108W - 94L
1,420 SR
Queue Stats
125W - 120L
1,363 Elo+
Party 2
Chiron
Chiron
Hegglelicks
Chiron
Level 31
God Stats
2W - 3L
1,718 SR
Queue Stats
152W - 144L
1,521 Elo+
Party 2
Geb
Geb
Vaporachi
Geb
Level 24
God Stats
8W - 6L
1,652 SR
Queue Stats
144W - 153L
1,444 Elo+
Party 2
Merlin
Merlin
sumsly
Merlin
Level 37
God Stats
7W - 7L
1,355 SR
Queue Stats
39W - 39L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
0 / 6 / 4
11,730
902
11,928
15,119
7,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
GodAstro
Bellona
17
1 / 4 / 2
12,797
984
15,951
30,887
32,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Jinkzum
Neith
18
0 / 8 / 2
11,842
911
11,618
20,069
11,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
OsOpaul
Zeus
17
2 / 10 / 0
12,325
948
27,706
25,570
12,119
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
flufflepumps
Cerberus
18
1 / 6 / 3
13,627
1,048
7,112
25,967
35,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chiefg
Heimdallr
20
15 / 0 / 16
15,535
1,195
33,622
18,964
11,656
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
GWEEDZ
Atlas
20
2 / 1 / 23
13,648
1,050
15,223
15,095
10,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
19
6 / 2 / 15
13,685
1,053
23,691
10,466
6,125
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 0 / 22
14,687
1,130
14,567
21,995
34,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
sumsly
Merlin
20
8 / 1 / 15
14,608
1,124
26,192
14,434
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
125
4
Kills
34
34
Deaths
4
11
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
6
4
0.33
W
Heimdallr
Chiefg
Heimdallr
15
0
16
23
W
Atlas
GWEEDZ
Atlas
2
1
23
13.5
L
Bellona
GodAstro
Bellona
1
4
2
0.5
W
Chiron
6
2
15
6.75
L
Neith
Jinkzum
Neith
0
8
2
0.13
L
Zeus
OsOpaul
Zeus
2
10
0
0.2
W
3
0
22
14
L
Cerberus
flufflepumps
Cerberus
1
6
3
0.42
W
Merlin
sumsly
Merlin
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,315
Damage
113,295
117,612
Taken
80,954
98,845
Mitigated
71,192
8,818
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,928
6,266
0
265
15,119
7,624
0
7,663
7,449
0
22,774
W
Heimdallr
Chiefg
Heimdallr
33,622
18,787
0
1,376
18,964
11,656
0
9,064
9,900
0
69,276
W
Atlas
GWEEDZ
Atlas
15,223
2,925
481
1,517
15,095
10,186
0
7,202
7,893
36,755
0
L
Bellona
GodAstro
Bellona
15,951
3,333
2,159
1,826
30,887
32,121
0
17,906
12,980
0
31,247
W
Chiron
23,691
12,467
1,680
2,188
10,466
6,125
0
4,398
6,068
0
40,615
L
Neith
Jinkzum
Neith
11,618
5,501
0
1,259
20,069
11,064
0
9,463
10,606
0
27,520
L
Zeus
OsOpaul
Zeus
27,706
3,083
0
469
25,570
12,119
0
8,850
16,719
68,914
0
W
14,567
1,201
218
4,467
21,995
34,896
0
7,128
14,867
27,713
0
L
Cerberus
flufflepumps
Cerberus
7,112
490
0
2,840
25,967
35,917
0
12,100
13,867
23,659
0
W
Merlin
sumsly
Merlin
26,192
1,355
0
251
14,434
8,329
0
7,026
7,408
46,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,321
Gold Earned
72,163
234
Minions Killed
269
4
Camps Cleared
15
1,227,122
Distance Traveled
1,344,951
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,730
902
24
2
2
224,326
1
W
Heimdallr
15,535
1,195
98
8
2
271,141
0
W
Atlas
13,648
1,050
62
5
4
267,720
0
L
Bellona
12,797
984
28
2
0
329,039
2
W
Chiron
13,685
1,053
46
4
4
230,049
4
L
Neith
11,842
911
42
3
0
206,854
0
L
Zeus
12,325
948
101
8
0
231,723
0
W
Geb
14,687
1,130
14
1
0
324,285
2
L
Cerberus
13,627
1,048
39
3
2
235,180
1
W
Merlin
14,608
1,124
49
4
5
251,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role