Player Matchup

Amaterasu
Amaterasu
ModerateMemer
Amaterasu
Level 65
God Stats
5W - 2L
1,707 SR
Queue Stats
144W - 144L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
SumT1ngWong
Aphrodite
Level 140
God Stats
13W - 4L
1,844 SR
Queue Stats
525W - 526L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
jakal_mars668
Baron Samedi
Level 102
God Stats
20W - 13L
1,299 SR
Queue Stats
315W - 302L
1,342 Elo+
Party 3
Fenrir
Fenrir
stuka37
Fenrir
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 84L
1,410 Elo+
Party 1
Medusa
Medusa
thealchemist1713
Medusa
Level 107
God Stats
10W - 13L
1,631 SR
Queue Stats
157W - 186L
1,406 Elo+
Party 3
Team Averages
Level 91
1,596 SR
1,420 Elo+

VS

Team Averages
Level 59
1,342 SR
1,359 Elo+
Olorun
Olorun
Elite_Nijar_06
Olorun
Level 69
God Stats
2W - 4L
1,445 SR
Queue Stats
35W - 33L
1,331 Elo+
Party 2
Lancelot
Lancelot
Lt-Nijar
Lancelot
Level 100
God Stats
1W - 4L
1,192 SR
Queue Stats
34W - 32L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
LtNijar1299
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,334 Elo+
Party 2
Apollo
Apollo
The1nonlyJB1286
Apollo
Level 62
God Stats
3W - 2L
1,293 SR
Queue Stats
33W - 34L
1,343 Elo+
Party 2
Chaac
Chaac
boba8
Chaac
Level 36
God Stats
0W - 1L
1,282 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ModerateMemer
Amaterasu
20
12 / 1 / 14
17,075
551
28,697
33,829
32,574
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
SumT1ngWong
Aphrodite
20
9 / 5 / 18
15,348
495
29,455
40,512
55,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
jakal_mars668
Baron Samedi
20
3 / 3 / 14
14,831
478
12,656
23,338
14,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
stuka37
Fenrir
20
12 / 5 / 13
15,459
499
30,167
35,024
21,349
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 7 / 14
16,295
526
30,109
34,927
18,291
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 5
15,072
486
31,898
37,349
18,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Lt-Nijar
Lancelot
19
3 / 10 / 6
13,453
434
17,224
32,515
19,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Guan Yu
LtNijar1299
Guan Yu
19
1 / 11 / 7
12,557
405
16,575
35,155
19,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 10 / 6
13,763
444
17,150
28,356
12,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
boba8
Chaac
20
7 / 8 / 5
14,580
470
29,400
40,378
45,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
47
Kills
21
21
Deaths
48
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
L
Lancelot
Lt-Nijar
Lancelot
3
10
6
0.6
L
Guan Yu
LtNijar1299
Guan Yu
1
11
7
0.41
W
Amaterasu
ModerateMemer
Amaterasu
12
1
14
19
W
Aphrodite
SumT1ngWong
Aphrodite
9
5
18
3.6
L
4
10
6
0.7
L
Chaac
boba8
Chaac
7
8
5
1.19
W
Baron Samedi
jakal_mars668
Baron Samedi
3
3
14
3.33
W
Fenrir
stuka37
Fenrir
12
5
13
3.7
W
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,084
Damage
112,247
167,630
Taken
173,753
142,404
Mitigated
116,259
80,182
Healing
37,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,898
12,829
755
11,429
37,349
18,898
1,514
11,108
26,241
133,486
0
L
Lancelot
Lt-Nijar
Lancelot
17,224
3,367
0
4,547
32,515
19,471
3,312
7,352
25,163
0
109,376
L
Guan Yu
LtNijar1299
Guan Yu
16,575
7,093
1,080
7,154
35,155
19,465
399
5,974
29,181
0
78,300
W
Amaterasu
ModerateMemer
Amaterasu
28,697
10,284
0
12,965
33,829
32,574
4,974
4,407
29,280
550
124,890
W
Aphrodite
SumT1ngWong
Aphrodite
29,455
4,889
8,641
24,180
40,512
55,808
1,804
10,126
30,022
101,819
0
L
17,150
8,923
0
4,422
28,356
12,664
165
4,281
24,005
0
103,849
L
Chaac
boba8
Chaac
29,400
7,053
0
7,741
40,378
45,761
136
13,675
26,703
0
111,042
W
Baron Samedi
jakal_mars668
Baron Samedi
12,656
1,336
2,460
9,181
23,338
14,382
3,158
5,328
17,588
107,117
0
W
Fenrir
stuka37
Fenrir
30,167
7,787
0
10,508
35,024
21,349
3,356
5,876
28,453
0
97,758
W
30,109
15,690
0
12,247
34,927
18,291
2,295
6,575
28,176
0
153,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,008
Gold Earned
69,425
686
Minions Killed
674
0
Camps Cleared
0
2,909,210
Distance Traveled
2,670,248
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,072
486
172
6
0
476,734
3
L
Lancelot
13,453
434
160
5
0
554,584
3
L
Guan Yu
12,557
405
111
4
0
506,046
3
W
Amaterasu
17,075
551
152
5
0
691,735
0
W
Aphrodite
15,348
495
131
4
0
547,492
0
L
Apollo
13,763
444
95
3
0
563,473
2
L
Chaac
14,580
470
136
4
0
569,411
0
W
Baron Samedi
14,831
478
162
5
0
543,989
9
W
Fenrir
15,459
499
93
3
0
590,610
1
W
Medusa
16,295
526
148
5
0
535,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role