Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze III
DJ_CrazyAnt
Nox
Bronze III
Level 55
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 4L
1,399 MMR
Solo
Bastet
Bastet
Gold V
TheFirstZay
Bastet
Gold V
Level 143
God Stats
50W - 52L
1,501 SR
Queue Stats
253W - 271L
1,374 MMR
Solo
Hades
Hades
Silver I
Zack1100
Hades
Silver I
Level 146
God Stats
7W - 8L
1,330 SR
Queue Stats
578W - 590L
1,287 MMR
Solo
Lancelot
Lancelot
Gold IV
dvd_bo-ps
Lancelot
Gold IV
Level 133
God Stats
32W - 21L
1,718 SR
Queue Stats
832W - 835L
1,399 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,485 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,538 SR
1,345 MMR
Chang'e
Chang'e
Silver I
CalebCebo
Chang'e
Silver I
Level 124
God Stats
15W - 13L
1,548 SR
Queue Stats
776W - 791L
1,243 MMR
Solo
Da Ji
Da Ji
Gold IV
CryStalniGhT234
Da Ji
Gold IV
Level 157
God Stats
5W - 6L
1,504 SR
Queue Stats
219W - 220L
1,377 MMR
Solo
Cerberus
Cerberus
Gold V
Gr8Kahn
Cerberus
Gold V
Level 109
God Stats
71W - 60L
1,518 SR
Queue Stats
517W - 528L
1,303 MMR
Solo
Cthulhu
Cthulhu
Gold III
SENTINEL V3
Cthulhu
Gold III
Level 128
God Stats
55W - 35L
1,677 SR
Queue Stats
239W - 238L
1,392 MMR
Solo
Rama
Rama
Silver I
qOutX
Rama
Silver I
Level 121
God Stats
2W - 3L
1,445 SR
Queue Stats
90W - 76L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
2 / 4 / 1
7,509
417
8,261
13,370
4,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 4 / 3
8,283
460
11,540
9,665
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
11
4 / 4 / 4
7,674
426
13,819
18,706
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Zack1100
Hades
13
2 / 3 / 3
8,805
489
12,251
17,451
11,187
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
dvd_bo-ps
Lancelot
15
2 / 2 / 1
9,172
510
5,343
11,906
8,784
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PoseidonYu HuangBellonaAwilix

VS

Bans
AchillesAh Muzen CabCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CalebCebo
Chang'e
14
4 / 3 / 5
8,880
493
10,858
14,377
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 5 / 5
9,575
532
8,939
17,446
8,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Gr8Kahn
Cerberus
13
0 / 2 / 8
8,424
468
5,511
17,244
16,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SENTINEL V3
Cthulhu
18
5 / 1 / 1
11,012
612
10,714
8,202
8,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
qOutX
Rama
15
2 / 2 / 3
9,333
519
12,498
18,077
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
16
17
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
4
1
0.63
W
Chang'e
CalebCebo
Chang'e
4
3
5
2.17
W
5
5
5
1.5
L
3
4
3
1.13
W
Cerberus
Gr8Kahn
Cerberus
0
2
8
2
W
Cthulhu
SENTINEL V3
Cthulhu
5
1
1
5.5
L
Bastet
4
4
4
1.5
L
Hades
Zack1100
Hades
2
3
3
1.17
L
Lancelot
dvd_bo-ps
Lancelot
2
2
1
1.25
W
Rama
qOutX
Rama
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,214
Damage
48,520
71,098
Taken
75,346
35,537
Mitigated
45,334
16,424
Healing
33,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,261
4,378
0
1,202
13,370
4,727
530
2,230
11,090
0
42,138
W
Chang'e
CalebCebo
Chang'e
10,858
1,204
1,541
4,863
14,377
5,697
576
6,794
7,583
60,683
0
W
8,939
1,595
0
6,022
17,446
8,033
0
2,922
14,524
0
65,144
L
11,540
1,634
0
500
9,665
4,219
0
4,794
4,833
62,810
0
W
Cerberus
Gr8Kahn
Cerberus
5,511
123
0
7,414
17,244
16,784
240
10,861
6,383
26,207
0
W
Cthulhu
SENTINEL V3
Cthulhu
10,714
309
354
2,150
8,202
8,068
0
1,387
6,815
84,038
0
L
Bastet
13,819
5,792
0
4,369
18,706
6,620
0
4,945
13,611
0
40,599
L
Hades
Zack1100
Hades
12,251
1,975
309
8,581
17,451
11,187
0
9,149
8,186
60,550
0
L
Lancelot
dvd_bo-ps
Lancelot
5,343
426
0
1,463
11,906
8,784
0
5,129
6,295
0
62,923
W
Rama
qOutX
Rama
12,498
9,225
92
11,002
18,077
6,752
3,606
1,827
16,250
0
86,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,443
Gold Earned
47,224
415
Minions Killed
566
0
Camps Cleared
0
1,686,180
Distance Traveled
1,669,993
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,509
417
68
4
0
311,289
4
W
Chang'e
8,880
493
99
6
0
322,711
4
W
Da Ji
9,575
532
98
5
0
331,930
11
L
Nox
8,283
460
95
5
0
314,193
1
W
Cerberus
8,424
468
58
3
0
346,026
1
W
Cthulhu
11,012
612
175
10
0
364,147
4
L
Bastet
7,674
426
43
2
0
357,118
0
L
Hades
8,805
489
81
5
0
290,307
1
L
Lancelot
9,172
510
128
7
0
413,273
5
W
Rama
9,333
519
136
8
0
305,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role