Player Matchup

Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
IronSteven
Jormungandr
Level 28
God Stats
9W - 14L
1,425 SR
Queue Stats
39W - 53L
1,396 Elo+
Party 2
Chaac
Chaac
TayHD
Chaac
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,218 Elo+
Party 3
Nox
Nox
XxVerrukxX
Nox
Level 109
God Stats
8W - 7L
1,294 SR
Queue Stats
80W - 86L
1,546 Elo+
Party 3
Serqet
Serqet
darkstev
Serqet
Level 98
God Stats
8W - 6L
1,558 SR
Queue Stats
46W - 46L
1,414 Elo+
Party 2
Team Averages
Level 97
1,456 SR
1,415 Elo+

VS

Team Averages
Level 45
1,349 SR
1,361 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlexisTexaxxx
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,295 Elo+
Party 1
Bastet
Bastet
Amp125250
Bastet
Level 15
God Stats
1W - 1L
1,477 SR
Queue Stats
5W - 13L
1,306 Elo+
Party 1
Pele
Pele
CaptainRosin
Pele
Level 47
God Stats
1W - 2L
1,134 SR
Queue Stats
36W - 47L
1,416 Elo+
Party 1
Tyr
Tyr
lucklessbirf
Tyr
Level 29
God Stats
0W - 1L
1,136 SR
Queue Stats
18W - 42L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
17 / 2 / 24
13,145
1,315
27,181
15,200
7,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
IronSteven
Jormungandr
19
5 / 0 / 31
12,068
1,207
14,906
13,593
18,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
TayHD
Chaac
19
11 / 0 / 30
12,351
1,235
21,352
15,545
18,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 0 / 34
13,079
1,308
22,726
7,492
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
darkstev
Serqet
17
2 / 3 / 25
11,044
1,104
8,297
9,972
6,650
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

279

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
2 / 6 / 3
10,955
1,096
16,825
19,899
15,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
16
1 / 12 / 3
10,522
1,052
11,032
24,113
11,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
Amp125250
Bastet
15
0 / 13 / 2
9,428
943
9,947
22,669
12,656
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 8 / 0
9,862
986
14,161
17,117
7,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 10 / 4
9,752
975
5,355
25,294
16,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
17
46
Kills
5
5
Deaths
49
144
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
17
2
24
14.5
L
Cthulhu
 
Cthulhu
2
6
3
0.58
L
Nemesis
1
12
3
0.21
L
Bastet
Amp125250
Bastet
0
13
2
0.08
L
2
8
0
0.25
W
Jormungandr
IronSteven
Jormungandr
5
0
31
20.5
W
Chaac
TayHD
Chaac
11
0
30
26
W
11
0
34
28
W
Serqet
darkstev
Serqet
2
3
25
4.83
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,462
Damage
57,320
61,802
Taken
109,092
55,875
Mitigated
64,007
16,634
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
27,181
15,754
1,156
4,887
15,200
7,919
0
3,036
11,866
0
42,574
L
Cthulhu
 
Cthulhu
16,825
1,281
372
2,140
19,899
15,704
0
6,384
12,947
28,702
0
L
Nemesis
11,032
3,448
0
2,382
24,113
11,936
0
8,980
13,846
0
29,297
L
Bastet
Amp125250
Bastet
9,947
4,561
0
1,392
22,669
12,656
0
8,572
13,564
0
22,976
L
14,161
2,811
0
4,490
17,117
7,089
0
7,081
9,955
0
34,160
W
Jormungandr
IronSteven
Jormungandr
14,906
3,179
0
142
13,593
18,367
0
3,082
10,161
30,962
0
W
Chaac
TayHD
Chaac
21,352
4,784
0
8,025
15,545
18,281
0
4,759
10,263
0
30,739
W
22,726
968
0
2,011
7,492
4,658
0
1,330
6,012
38,954
0
W
Serqet
darkstev
Serqet
8,297
3,222
0
413
9,972
6,650
0
3,102
6,675
93
16,100
L
5,355
1,308
0
1,130
25,294
16,622
0
6,708
16,193
0
19,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,687
Gold Earned
50,519
173
Minions Killed
159
5
Camps Cleared
5
997,954
Distance Traveled
890,673
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,145
1,315
45
5
1
191,322
0
L
Cthulhu
10,955
1,096
41
4
3
212,947
0
L
Nemesis
10,522
1,052
30
3
0
204,666
0
L
Bastet
9,428
943
25
3
1
176,606
0
L
Pele
9,862
986
39
4
1
111,347
0
W
Jormungandr
12,068
1,207
30
3
0
196,542
0
W
Chaac
12,351
1,235
35
4
0
212,187
0
W
Nox
13,079
1,308
43
4
0
208,864
1
W
Serqet
11,044
1,104
20
2
4
189,039
1
L
Tyr
9,752
975
24
2
0
185,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role