Player Matchup

Sol
Sol
I Artemiz I
Sol
Level 72
God Stats
29W - 31L
1,439 SR
Queue Stats
503W - 558L
1,437 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I Shaedes I
Cu Chulainn
Level 92
God Stats
6W - 8L
1,513 SR
Queue Stats
720W - 849L
1,484 Elo+
Party 1
Fenrir
Fenrir
Zerallia
Fenrir
Level 93
God Stats
9W - 15L
1,160 SR
Queue Stats
593W - 704L
1,452 Elo+
Party 1
Team Averages
Level 86
1,371 SR
1,458 Elo+

VS

Team Averages
Level 120
1,405 SR
1,395 Elo+
Shiva
Shiva
DJ_Megazord
Shiva
Level 160
God Stats
0W - 2L
1,532 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 2
Poseidon
Poseidon
Gilmarmec
Poseidon
Level 77
God Stats
0W - 1L
1,183 SR
Queue Stats
29W - 29L
1,483 Elo+
Party 2
Medusa
Medusa
JaiiSinn
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,400
711
8,051
6,357
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
I Shaedes I
Cu Chulainn
11
2 / 1 / 1
6,478
720
5,663
9,325
7,845
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zerallia
Fenrir
10
2 / 2 / 3
7,036
782
5,351
11,150
6,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,735
748
6,896
10,755
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Gilmarmec
Poseidon
9
1 / 2 / 2
6,126
681
4,929
5,344
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
JaiiSinn
Medusa
9
1 / 1 / 2
6,159
684
6,002
7,235
2,730
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
5
Kills
3
3
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Poseidon
Gilmarmec
Poseidon
1
2
2
1
W
1
0
3
2.5
W
Cu Chulainn
I Shaedes I
Cu Chulainn
2
1
1
2.5
L
Medusa
JaiiSinn
Medusa
1
1
2
2
W
Fenrir
Zerallia
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,065
Damage
17,827
26,832
Taken
23,334
16,831
Mitigated
12,984
7,075
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,896
1,556
818
2,792
10,755
8,475
0
4,098
6,657
0
17,082
L
Poseidon
Gilmarmec
Poseidon
4,929
887
0
707
5,344
1,779
0
1,782
3,562
17,224
0
W
8,051
1,131
0
1,917
6,357
2,099
225
700
5,657
25,717
0
W
Cu Chulainn
I Shaedes I
Cu Chulainn
5,663
657
0
2,350
9,325
7,845
0
2,152
7,173
0
18,092
L
Medusa
JaiiSinn
Medusa
6,002
2,179
0
524
7,235
2,730
48
2,215
5,020
0
19,842
W
Fenrir
Zerallia
Fenrir
5,351
340
0
2,808
11,150
6,887
0
2,640
8,510
0
11,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
19,020
88
Minions Killed
87
3
Camps Cleared
3
534,053
Distance Traveled
464,670
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,735
748
21
2
0
184,510
2
L
Poseidon
6,126
681
32
4
2
129,765
2
W
Sol
6,400
711
48
5
0
178,174
3
W
Cu Chulainn
6,478
720
32
4
2
160,073
1
L
Medusa
6,159
684
34
4
1
150,395
0
W
Fenrir
7,036
782
8
1
1
195,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role