Player Matchup

Hercules
Hercules
CheefChipper
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Deecatchy
Hel
Level 124
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 1
Charybdis
Charybdis
Xoners M
Charybdis
Level 109
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,367 Elo+
Party 1
Team Averages
Level 99
1,514 SR
1,411 Elo+

VS

Team Averages
Level 114
1,475 SR
1,504 Elo+
Pele
Pele
KingTrill4065
Pele
Level 91
God Stats
14W - 15L
1,450 SR
Queue Stats
209W - 208L
1,444 Elo+
Party 2
Ra
Ra
SirLudociel
Ra
Level 113
God Stats
2W - 2L
1,446 SR
Queue Stats
143W - 116L
1,507 Elo+
Party 2
Hercules
Hercules
SniperViper2211
Hercules
Level 139
God Stats
2W - 0L
1,529 SR
Queue Stats
22W - 14L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CheefChipper
Hercules
13
1 / 4 / 2
8,801
629
4,394
19,801
18,670
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 5 / 1
9,746
696
10,522
15,961
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Xoners M
Charybdis
12
0 / 9 / 2
8,074
577
4,933
17,626
6,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 3
11,622
830
19,734
14,279
9,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 2 / 17
9,686
692
9,555
7,594
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
16
4 / 1 / 14
10,372
741
17,289
18,721
20,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
18
18
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
CheefChipper
Hercules
1
4
2
0.5
L
3
5
1
0.7
W
14
1
3
15.5
W
0
2
17
4.25
W
Hercules
4
1
14
11
L
Charybdis
Xoners M
Charybdis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,849
Damage
46,578
53,388
Taken
40,594
30,706
Mitigated
33,140
14,367
Healing
16,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CheefChipper
Hercules
4,394
1,987
660
4,983
19,801
18,670
0
3,620
15,310
0
8,424
L
10,522
121
3,228
4,593
15,961
5,898
0
2,710
12,630
39,458
0
W
19,734
4,554
149
7,461
14,279
9,191
609
2,885
11,394
0
57,661
W
9,555
582
1,401
1,984
7,594
3,666
1,262
4,764
2,830
38,461
0
W
Hercules
17,289
3,566
0
5,585
18,721
20,283
417
3,681
14,658
0
37,151
L
Charybdis
Xoners M
Charybdis
4,933
2,038
0
903
17,626
6,138
0
2,399
14,749
0
24,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,621
Gold Earned
31,680
124
Minions Killed
192
3
Camps Cleared
10
722,282
Distance Traveled
872,980
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,801
629
5
0
0
265,165
4
L
Hel
9,746
696
76
5
2
261,889
2
W
Pele
11,622
830
89
6
6
295,572
5
W
Ra
9,686
692
70
5
3
276,102
5
W
Hercules
10,372
741
33
2
1
301,306
0
L
Charybdis
8,074
577
43
3
1
195,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role