Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Lark_Lion
King Arthur
Level 129
God Stats
3W - 1L
1,457 SR
Queue Stats
104W - 85L
1,501 Elo+
Party 2
Agni
Agni
SirZyhrx
Agni
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 70L
1,509 Elo+
Party 3
Neith
Neith
TrailBoss14
Neith
Level 117
God Stats
1W - 0L
1,481 SR
Queue Stats
54W - 46L
1,491 Elo+
Party 2
Atlas
Atlas
sarcasticmelon
Atlas
Level 156
God Stats
4W - 6L
1,586 SR
Queue Stats
56W - 32L
1,683 Elo+
Party 3
Team Averages
Level 114
1,505 SR
1,537 Elo+

VS

Team Averages
Level 82
1,567 SR
1,575 Elo+
Bacchus
Bacchus
Broadsiide
Bacchus
Level 8
God Stats
8W - 11L
1,836 SR
Queue Stats
8W - 11L
1,762 Elo+
Party 1
Kukulkan
Kukulkan
EdubLopez17
Kukulkan
Level 29
God Stats
4W - 11L
1,355 SR
Queue Stats
19W - 37L
1,324 Elo+
Solo
Achilles
Achilles
EmJayMero
Achilles
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,469 Elo+
Party 1
Fenrir
Fenrir
IEatKryll
Fenrir
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,762 Elo+
Party 1
Apollo
Apollo
JustADank69
Apollo
Level 157
God Stats
2W - 3L
1,642 SR
Queue Stats
22W - 27L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
9 / 1 / 12
8,965
897
14,595
10,666
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Lark_Lion
King Arthur
14
4 / 0 / 10
7,862
786
8,594
9,487
9,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
5 / 1 / 8
7,493
749
4,822
3,667
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 4
7,759
776
7,782
5,079
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 0 / 13
8,059
806
12,570
8,355
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Broadsiide
Bacchus
11
0 / 4 / 1
6,448
645
1,878
10,157
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
EdubLopez17
Kukulkan
14
1 / 2 / 0
7,245
725
5,085
7,094
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
EmJayMero
Achilles
12
2 / 6 / 0
6,827
683
4,175
12,828
11,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
IEatKryll
Fenrir
10
0 / 8 / 3
6,092
609
4,839
14,382
6,510
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
13
0 / 5 / 2
6,889
689
7,967
10,725
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
25
Kills
3
3
Deaths
25
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
12
15
L
Bacchus
Broadsiide
Bacchus
0
4
1
0.13
L
Kukulkan
EdubLopez17
Kukulkan
1
2
0
0.5
L
Achilles
EmJayMero
Achilles
2
6
0
0.33
L
Fenrir
IEatKryll
Fenrir
0
8
3
0.19
L
Apollo
0
5
2
0.2
W
King Arthur
Lark_Lion
King Arthur
4
0
10
9
W
Agni
5
1
8
9
W
1
1
4
3
W
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,363
Damage
23,944
37,254
Taken
55,186
23,854
Mitigated
37,502
8,195
Healing
3,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,595
7,912
0
3,822
10,666
5,511
0
1,101
9,565
0
30,802
L
Bacchus
Broadsiide
Bacchus
1,878
137
0
503
10,157
10,682
0
3,323
6,685
4,194
0
L
Kukulkan
EdubLopez17
Kukulkan
5,085
94
0
250
7,094
3,500
0
1,578
5,416
32,027
0
L
Achilles
EmJayMero
Achilles
4,175
733
0
1,166
12,828
11,514
0
5,565
6,909
0
8,273
L
Fenrir
IEatKryll
Fenrir
4,839
1,287
0
672
14,382
6,510
0
3,310
10,910
0
6,606
L
Apollo
7,967
4,352
0
822
10,725
5,296
0
2,665
7,874
0
29,532
W
King Arthur
Lark_Lion
King Arthur
8,594
1,032
0
750
9,487
9,447
0
2,290
7,197
0
23,619
W
Agni
4,822
646
0
671
3,667
1,443
256
365
3,302
13,007
0
W
7,782
3,498
0
902
5,079
2,678
1,578
1,026
4,053
0
33,872
W
12,570
4,483
0
2,050
8,355
4,775
0
2,181
6,174
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
33,501
209
Minions Killed
147
0
Camps Cleared
0
987,795
Distance Traveled
978,263
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,965
897
48
5
0
212,818
1
L
Bacchus
6,448
645
9
1
0
203,189
0
L
Kukulkan
7,245
725
67
7
0
204,003
0
L
Achilles
6,827
683
10
1
0
195,752
2
L
Fenrir
6,092
609
6
1
0
199,796
1
L
Apollo
6,889
689
55
6
0
175,523
1
W
King Arthur
7,862
786
29
3
0
214,104
3
W
Agni
7,493
749
24
2
0
159,814
1
W
Neith
7,759
776
81
8
0
184,398
0
W
Atlas
8,059
806
27
3
0
216,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role