Player Matchup

Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
CrudeCloud6378
Chaac
Level 123
God Stats
6W - 4L
1,611 SR
Queue Stats
46W - 35L
1,595 Elo+
Party 2
Janus
Janus
GravityS4ndwich
Janus
Level 81
God Stats
3W - 2L
1,305 SR
Queue Stats
58W - 62L
1,467 Elo+
Party 2
Hera
Hera
bestsoldier1945
Hera
Level 59
God Stats
8W - 1L
1,676 SR
Queue Stats
100W - 107L
1,465 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,505 Elo+

VS

Team Averages
Level 102
1,648 SR
1,485 Elo+
Chaac
Chaac
Aklak907
Chaac
Level 125
God Stats
2W - 4L
1,582 SR
Queue Stats
81W - 115L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JudoActionJesus
Tsukuyomi
Level 143
God Stats
0W - 1L
1,761 SR
Queue Stats
14W - 22L
1,546 Elo+
Party 1
Persephone
Persephone
ShadedValkyrie
Persephone
Level 148
God Stats
3W - 7L
1,561 SR
Queue Stats
39W - 41L
1,585 Elo+
Party 1
Sol
Sol
SirStevik
Sol
Level 52
God Stats
1W - 2L
1,836 SR
Queue Stats
56W - 96L
1,414 Elo+
Solo
Izanami
Izanami
gekkogahara
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 1 / 6
7,830
783
7,815
10,570
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
 
Mulan
14
3 / 0 / 1
7,604
760
4,704
8,486
6,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 0 / 10
7,410
741
9,574
12,934
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 2
7,921
792
8,144
5,665
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 1 / 7
6,920
692
4,773
6,971
3,142
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aklak907
Chaac
13
0 / 3 / 3
6,667
667
6,034
12,002
14,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
JudoActionJesus
Tsukuyomi
13
0 / 4 / 3
6,670
667
8,528
9,238
4,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ShadedValkyrie
Persephone
13
3 / 3 / 0
7,535
754
10,519
8,667
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 0 / 1
6,603
660
3,971
4,706
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
gekkogahara
Izanami
12
0 / 3 / 2
6,489
649
4,169
8,996
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
13
Kills
3
3
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
6
6
W
Mulan
 
Mulan
3
0
1
3.5
L
Chaac
Aklak907
Chaac
0
3
3
0.5
W
2
0
10
7
W
5
1
2
6
L
Tsukuyomi
JudoActionJesus
Tsukuyomi
0
4
3
0.38
L
Persephone
ShadedValkyrie
Persephone
3
3
0
1
L
0
0
1
0.5
W
0
1
7
3.5
L
Izanami
gekkogahara
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
33,221
44,626
Taken
43,609
28,379
Mitigated
29,177
10,989
Healing
5,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,815
5,583
0
4,278
10,570
4,658
1,473
2,703
7,867
0
29,632
W
Mulan
 
Mulan
4,704
869
0
988
8,486
6,576
149
2,758
5,728
0
15,336
L
Chaac
Aklak907
Chaac
6,034
639
0
2,140
12,002
14,154
423
4,105
7,789
0
16,688
W
9,574
2,044
194
4,724
12,934
11,646
143
3,732
9,202
0
23,543
W
8,144
62
0
461
5,665
2,357
434
2,183
3,482
27,088
0
L
Tsukuyomi
JudoActionJesus
Tsukuyomi
8,528
1,516
0
532
9,238
4,754
0
1,110
7,983
0
21,007
L
Persephone
ShadedValkyrie
Persephone
10,519
328
304
1,273
8,667
4,094
0
3,335
5,155
22,056
0
L
3,971
441
0
749
4,706
2,193
1,374
1,299
3,316
18,383
1,453
W
4,773
1,545
0
344
6,971
3,142
574
2,943
4,028
17,011
0
L
Izanami
gekkogahara
Izanami
4,169
2,443
0
736
8,996
3,982
113
3,066
5,842
0
15,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
33,964
184
Minions Killed
133
0
Camps Cleared
0
998,185
Distance Traveled
962,287
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,830
783
47
5
0
181,296
1
W
Mulan
7,604
760
22
2
0
191,277
1
L
Chaac
6,667
667
22
2
0
184,686
1
W
Chaac
7,410
741
33
3
0
223,425
1
W
Janus
7,921
792
51
5
0
208,931
1
L
Tsukuyomi
6,670
667
21
2
0
195,023
1
L
Persephone
7,535
754
35
4
0
196,061
1
L
Sol
6,603
660
30
3
0
208,217
0
W
Hera
6,920
692
31
3
0
193,256
0
L
Izanami
6,489
649
25
3
0
178,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role