Player Matchup

Cupid
Cupid
Bluegito
Cupid
Level 129
God Stats
3W - 1L
1,815 SR
Queue Stats
562W - 548L
1,571 Elo+
Solo
Pele
Pele
CatMayonnaise
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,573 Elo+
Party 3
Sylvanus
Sylvanus
Dark Vesperia
Sylvanus
Level 157
God Stats
5W - 2L
1,765 SR
Queue Stats
148W - 119L
1,572 Elo+
Party 3
Odin
Odin
NotThaDude
Odin
Level 127
God Stats
3W - 2L
1,762 SR
Queue Stats
281W - 274L
1,612 Elo+
Party 2
Hera
Hera
WholeFoolMaui
Hera
Level 88
God Stats
2W - 0L
1,543 SR
Queue Stats
273W - 272L
1,559 Elo+
Party 2
Team Averages
Level 126
1,677 SR
1,578 Elo+

VS

Team Averages
Level 113
1,518 SR
1,479 Elo+
Ullr
Ullr
AvocadoDrago
Ullr
Level 120
God Stats
2W - 3L
1,703 SR
Queue Stats
303W - 288L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
DeathyBoii
Baron Samedi
Level 89
God Stats
4W - 2L
1,627 SR
Queue Stats
78W - 88L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
Reconist42
Xing Tian
Level 125
God Stats
4W - 7L
1,597 SR
Queue Stats
124W - 129L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
TheJawaGod
Sun Wukong
Level 124
God Stats
0W - 7L
1,164 SR
Queue Stats
271W - 257L
1,615 Elo+
Party 1
Jormungandr
Jormungandr
mansonKK1
Jormungandr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bluegito
Cupid
20
4 / 2 / 11
12,700
508
25,457
19,077
10,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 1 / 7
13,245
530
26,617
33,582
28,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Dark Vesperia
Sylvanus
19
5 / 3 / 9
12,434
497
10,250
22,527
18,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 0 / 14
12,723
509
10,794
18,435
23,099
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 2 / 8
12,424
497
13,397
11,840
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 3
11,315
453
8,764
21,599
9,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DeathyBoii
Baron Samedi
16
1 / 7 / 3
10,642
426
8,113
19,980
10,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Reconist42
Xing Tian
12
0 / 6 / 4
9,149
366
4,263
22,034
22,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
TheJawaGod
Sun Wukong
18
3 / 2 / 2
12,243
490
25,504
28,606
27,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
mansonKK1
Jormungandr
19
3 / 5 / 2
12,056
482
20,019
25,944
12,543
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
25
Kills
8
8
Deaths
25
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Cupid
Bluegito
Cupid
4
2
11
4.75
W
5
1
7
8.5
W
Sylvanus
Dark Vesperia
Sylvanus
5
3
9
3.17
L
Baron Samedi
DeathyBoii
Baron Samedi
1
7
3
0.36
W
5
0
14
12
L
Xing Tian
Reconist42
Xing Tian
0
6
4
0.33
L
Sun Wukong
TheJawaGod
Sun Wukong
3
2
2
2
W
6
2
8
5
L
Jormungandr
mansonKK1
Jormungandr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,515
Damage
66,663
105,461
Taken
118,163
85,776
Mitigated
82,447
53,047
Healing
38,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,764
2,563
0
8,164
21,599
9,536
0
4,764
16,719
0
108,745
W
Cupid
Bluegito
Cupid
25,457
16,111
1,405
9,761
19,077
10,311
2,576
11,352
7,725
0
129,700
W
26,617
5,585
0
18,286
33,582
28,019
1,054
6,465
27,117
0
139,976
W
Sylvanus
Dark Vesperia
Sylvanus
10,250
1,915
5,772
12,546
22,527
18,097
1,840
3,145
19,189
78,329
26,015
L
Baron Samedi
DeathyBoii
Baron Samedi
8,113
225
1,338
3,950
19,980
10,354
171
7,203
12,471
70,929
0
W
10,794
2,246
0
3,665
18,435
23,099
167
7,635
9,964
0
52,447
L
Xing Tian
Reconist42
Xing Tian
4,263
542
0
1,402
22,034
22,239
0
4,073
17,700
27,630
0
L
Sun Wukong
TheJawaGod
Sun Wukong
25,504
4,478
0
15,394
28,606
27,775
426
4,464
24,079
0
116,414
W
13,397
2,318
0
1,612
11,840
6,250
2,393
5,132
6,708
97,759
0
L
Jormungandr
mansonKK1
Jormungandr
20,019
3,260
128
8,539
25,944
12,543
0
1,665
24,279
103,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,526
Gold Earned
55,405
698
Minions Killed
634
0
Camps Cleared
0
2,421,828
Distance Traveled
2,218,414
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,315
453
156
6
0
499,035
3
W
Cupid
12,700
508
158
6
0
446,746
0
W
Pele
13,245
530
184
7
0
520,833
6
W
Sylvanus
12,434
497
136
5
0
405,905
3
L
Baron Samedi
10,642
426
112
4
0
422,688
11
W
Odin
12,723
509
66
3
0
532,485
13
L
Xing Tian
9,149
366
39
2
0
423,842
3
L
Sun Wukong
12,243
490
174
7
0
457,289
3
W
Hera
12,424
497
154
6
0
515,859
9
L
Jormungandr
12,056
482
153
6
0
415,560
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role