Player Matchup

Gilgamesh
Gilgamesh
H1tM4n82
Gilgamesh
Level 106
God Stats
12W - 12L
1,430 SR
Queue Stats
92W - 85L
1,474 Elo+
Party 3
Kukulkan
Kukulkan
Plasma Cordz
Kukulkan
Level 40
God Stats
4W - 7L
1,456 SR
Queue Stats
19W - 28L
1,356 Elo+
Party 2
Pele
Pele
Plasma Huntz
Pele
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,385 Elo+
Party 2
Ganesha
Ganesha
PlasmaShotz
Ganesha
Level 30
God Stats
9W - 13L
1,483 SR
Queue Stats
21W - 31L
1,365 Elo+
Party 2
Medusa
Medusa
þastel
Medusa
Level 46
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 5L
1,435 Elo+
Party 3
Team Averages
Level 51
1,482 SR
1,403 Elo+

VS

Team Averages
Level 74
1,607 SR
1,458 Elo+
Lancelot
Lancelot
 
Lancelot
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Francisco100
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,410 Elo+
Party 1
Bacchus
Bacchus
Semagibi
Bacchus
Level 126
God Stats
5W - 1L
1,820 SR
Queue Stats
559W - 541L
1,466 Elo+
Party 1
Neith
Neith
ltachi_uchihaa1
Neith
Level 104
God Stats
7W - 3L
1,609 SR
Queue Stats
175W - 156L
1,455 Elo+
Party 1
Nemesis
Nemesis
wakichurro912
Nemesis
Level 46
God Stats
15W - 6L
1,607 SR
Queue Stats
235W - 248L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H1tM4n82
Gilgamesh
14
3 / 2 / 1
8,504
567
9,711
10,393
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Plasma Cordz
Kukulkan
12
0 / 5 / 5
7,004
467
8,016
10,699
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 7 / 3
7,640
509
9,454
14,633
5,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
PlasmaShotz
Ganesha
11
0 / 5 / 3
7,111
474
4,651
17,072
9,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Medusa
þastel
Medusa
11
2 / 9 / 0
7,498
500
3,896
14,350
4,550
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 3
7,869
525
5,182
8,644
5,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Francisco100
Zhong Kui
14
2 / 3 / 5
8,720
581
9,415
11,479
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Semagibi
Bacchus
13
7 / 0 / 13
8,775
585
11,814
11,425
8,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
14 / 2 / 4
9,903
660
19,905
12,513
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
3 / 2 / 7
8,117
541
5,647
10,503
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
28
28
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
2
3
1.75
W
Zhong Kui
Francisco100
Zhong Kui
2
3
5
1.5
L
Gilgamesh
H1tM4n82
Gilgamesh
3
2
1
1.75
L
Kukulkan
Plasma Cordz
Kukulkan
0
5
5
0.5
L
4
7
3
0.79
L
Ganesha
PlasmaShotz
Ganesha
0
5
3
0.3
W
Bacchus
Semagibi
Bacchus
7
0
13
13.5
W
14
2
4
8
W
Nemesis
3
2
7
3.25
L
Medusa
þastel
Medusa
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
51,963
67,147
Taken
54,564
32,622
Mitigated
32,912
8,288
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,182
1,061
0
565
8,644
5,896
1,052
261
8,383
0
45,692
W
Zhong Kui
Francisco100
Zhong Kui
9,415
1,522
0
4,718
11,479
8,774
2,654
4,766
6,713
63,958
0
L
Gilgamesh
H1tM4n82
Gilgamesh
9,711
2,860
0
2,051
10,393
8,131
654
1,929
8,464
0
57,772
L
Kukulkan
Plasma Cordz
Kukulkan
8,016
1,547
0
0
10,699
4,438
0
6,745
3,954
47,495
0
L
9,454
2,849
0
888
14,633
5,562
0
4,450
10,183
0
43,156
L
Ganesha
PlasmaShotz
Ganesha
4,651
1,372
1,562
2,890
17,072
9,941
0
3,733
13,339
30,318
0
W
Bacchus
Semagibi
Bacchus
11,814
2,432
325
2,744
11,425
8,140
325
1,610
9,815
41,742
0
W
19,905
8,215
0
5,302
12,513
5,650
542
4,139
8,374
0
71,954
W
Nemesis
5,647
2,652
0
350
10,503
4,452
289
1,891
8,612
0
59,883
L
Medusa
þastel
Medusa
3,896
1,906
0
897
14,350
4,550
448
4,372
9,978
0
42,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
43,384
369
Minions Killed
432
0
Camps Cleared
0
1,433,214
Distance Traveled
1,534,108
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,869
525
77
5
0
320,754
1
W
Zhong Kui
8,720
581
115
8
0
273,691
1
L
Gilgamesh
8,504
567
124
8
0
306,780
4
L
Kukulkan
7,004
467
77
5
0
269,244
4
L
Pele
7,640
509
66
4
0
311,392
5
L
Ganesha
7,111
474
29
2
0
278,526
3
W
Bacchus
8,775
585
54
4
0
303,268
2
W
Neith
9,903
660
97
6
0
276,385
1
W
Nemesis
8,117
541
89
6
0
360,010
5
L
Medusa
7,498
500
73
5
0
267,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role