Player Matchup

Ares
Ares
MilehighReil
Ares
Level 49
God Stats
16W - 7L
1,698 SR
Queue Stats
141W - 122L
1,536 Elo+
Party 3
Mercury
Mercury
Narutojun1
Mercury
Level 149
God Stats
170W - 179L
1,437 SR
Queue Stats
773W - 833L
1,413 Elo+
Solo
Mulan
Mulan
Reefer Weezer
Mulan
Level 69
God Stats
13W - 4L
1,768 SR
Queue Stats
148W - 131L
1,532 Elo+
Party 3
Xbalanque
Xbalanque
WarfRat68
Xbalanque
Level 89
God Stats
33W - 45L
1,465 SR
Queue Stats
797W - 885L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
dunTHORne1981
Nu Wa
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
285W - 314L
1,384 Elo+
Party 2
Team Averages
Level 95
1,573 SR
1,457 Elo+

VS

Team Averages
Level 58
1,385 SR
1,308 Elo+
Ra
Ra
AndyB110
Ra
Level 88
God Stats
0W - 4L
1,121 SR
Queue Stats
56W - 75L
1,310 Elo+
Party 1
Mercury
Mercury
Jovencito8280
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,390 Elo+
Party 1
King Arthur
King Arthur
Titopear
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,301 Elo+
Party 1
Cabrakan
Cabrakan
natecool2
Cabrakan
Level 54
God Stats
20W - 26L
1,326 SR
Queue Stats
44W - 67L
1,282 Elo+
Party 1
Skadi
Skadi
xNannii
Skadi
Level 82
God Stats
1W - 4L
1,478 SR
Queue Stats
8W - 22L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 22
12,798
1,280
18,664
14,585
22,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Narutojun1
Mercury
17
2 / 2 / 12
10,917
1,092
13,892
10,693
5,493
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
16 / 3 / 9
13,350
1,335
26,056
17,616
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
WarfRat68
Xbalanque
18
4 / 0 / 19
11,648
1,165
17,089
5,757
3,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 3 / 15
11,302
1,130
12,794
8,375
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

271

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
10,749
1,075
12,717
16,409
8,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
16
0 / 13 / 4
9,606
961
2,539
20,973
13,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Titopear
King Arthur
16
1 / 5 / 5
10,162
1,016
7,060
23,527
27,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
natecool2
Cabrakan
16
2 / 1 / 4
11,670
1,167
9,839
20,129
29,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
xNannii
Skadi
16
4 / 3 / 3
11,022
1,102
16,619
15,006
8,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
30
Kills
8
8
Deaths
30
77
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Mercury
0
13
4
0.15
W
4
0
22
15
W
Mercury
Narutojun1
Mercury
2
2
12
4
W
16
3
9
6.83
L
King Arthur
Titopear
King Arthur
1
5
5
0.7
W
Xbalanque
WarfRat68
Xbalanque
4
0
19
13.5
W
4
3
15
3.83
L
Cabrakan
natecool2
Cabrakan
2
1
4
4
L
Skadi
xNannii
Skadi
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,495
Damage
48,774
57,026
Taken
96,044
51,158
Mitigated
87,241
16,759
Healing
4,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,717
1,452
1,160
1,101
16,409
8,857
0
4,814
11,278
46,798
0
L
Mercury
2,539
1,659
0
44
20,973
13,073
0
7,790
12,881
0
13,480
W
18,664
609
61
4,323
14,585
22,105
0
6,202
8,383
27,260
0
W
Mercury
Narutojun1
Mercury
13,892
8,419
0
0
10,693
5,493
0
3,774
6,919
0
37,177
W
26,056
6,279
0
8,396
17,616
15,997
0
8,204
9,412
0
41,025
L
King Arthur
Titopear
King Arthur
7,060
886
0
0
23,527
27,374
0
6,920
16,187
0
17,333
W
Xbalanque
WarfRat68
Xbalanque
17,089
9,293
0
2,362
5,757
3,303
0
1,341
4,416
0
42,501
W
12,794
3,703
181
1,436
8,375
4,260
0
3,035
5,340
28,427
0
L
Cabrakan
natecool2
Cabrakan
9,839
1,931
0
1,734
20,129
29,379
0
6,407
13,336
17,969
0
L
Skadi
xNannii
Skadi
16,619
5,525
315
502
15,006
8,558
0
4,506
10,044
0
44,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,015
Gold Earned
53,209
214
Minions Killed
185
15
Camps Cleared
3
959,513
Distance Traveled
912,145
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,749
1,075
95
10
1
158,807
0
L
Mercury
9,606
961
17
2
2
208,528
2
W
Ares
12,798
1,280
20
2
0
207,135
2
W
Mercury
10,917
1,092
63
6
4
208,914
0
W
Mulan
13,350
1,335
25
3
0
178,338
1
L
King Arthur
10,162
1,016
17
2
0
181,727
0
W
Xbalanque
11,648
1,165
61
6
5
195,867
0
W
Nu Wa
11,302
1,130
45
5
6
169,259
3
L
Cabrakan
11,670
1,167
14
1
0
192,718
0
L
Skadi
11,022
1,102
42
4
0
170,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role