Player Matchup

Discordia
Discordia
Miss_Zelda7
Discordia
Level 103
God Stats
6W - 6L
1,423 SR
Queue Stats
20W - 12L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
NaW--Dawg
Cthulhu
Level 28
God Stats
2W - 2L
1,410 SR
Queue Stats
63W - 56L
1,459 Elo+
Party 3
Chiron
Chiron
OG McMountain
Chiron
Level 37
God Stats
5W - 11L
1,270 SR
Queue Stats
156W - 173L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
The_HuggyBear
Gilgamesh
Level 142
God Stats
4W - 0L
1,503 SR
Queue Stats
128W - 101L
1,501 Elo+
Party 3
Bakasura
Bakasura
Weetfarts
Bakasura
Level 25
God Stats
12W - 5L
1,589 SR
Queue Stats
50W - 34L
1,538 Elo+
Party 3
Team Averages
Level 67
1,439 SR
1,488 Elo+

VS

Team Averages
Level 55
1,386 SR
1,493 Elo+
Merlin
Merlin
Gustavo778
Merlin
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,756 Elo+
Party 2
Arachne
Arachne
Hoodigy
Arachne
Level 68
God Stats
1W - 4L
1,395 SR
Queue Stats
93W - 97L
1,451 Elo+
Party 1
Horus
Horus
Sir M Creamy
Horus
Level 63
God Stats
22W - 20L
1,577 SR
Queue Stats
123W - 144L
1,441 Elo+
Party 1
Hachiman
Hachiman
TFMG Tannic7
Hachiman
Level 28
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
chevelle5
Jormungandr
Level 25
God Stats
0W - 7L
1,145 SR
Queue Stats
39W - 51L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Miss_Zelda7
Discordia
20
10 / 2 / 17
15,603
1,115
30,284
13,578
6,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
NaW--Dawg
Cthulhu
20
7 / 1 / 27
15,207
1,086
19,899
20,506
30,666
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 5 / 21
14,017
1,001
25,585
19,875
11,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
The_HuggyBear
Gilgamesh
20
6 / 2 / 24
14,682
1,049
25,048
31,773
38,999
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Weetfarts
Bakasura
20
14 / 8 / 20
16,699
1,193
31,633
26,322
17,459
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gustavo778
Merlin
19
2 / 6 / 9
13,710
979
21,964
15,870
8,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Hoodigy
Arachne
19
9 / 13 / 5
15,141
1,082
21,785
36,763
26,526
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 3 / 15
14,259
1,019
14,685
25,062
34,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
TFMG Tannic7
Hachiman
19
5 / 8 / 8
14,010
1,001
21,416
24,898
13,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
chevelle5
Jormungandr
19
2 / 10 / 12
13,496
964
25,293
35,469
22,009
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
67
40
Kills
18
18
Deaths
40
109
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gustavo778
Merlin
2
6
9
1.08
L
Arachne
Hoodigy
Arachne
9
13
5
0.88
W
Discordia
Miss_Zelda7
Discordia
10
2
17
9.25
W
Cthulhu
NaW--Dawg
Cthulhu
7
1
27
20.5
W
3
5
21
2.7
L
0
3
15
2.5
L
Hachiman
TFMG Tannic7
Hachiman
5
8
8
1.13
W
Gilgamesh
The_HuggyBear
Gilgamesh
6
2
24
9
W
Bakasura
Weetfarts
Bakasura
14
8
20
3
L
Jormungandr
chevelle5
Jormungandr
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,449
Damage
105,143
112,054
Taken
138,062
104,326
Mitigated
104,592
13,531
Healing
24,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gustavo778
Merlin
21,964
1,746
0
275
15,870
8,373
0
5,368
10,025
76,154
0
L
Arachne
Hoodigy
Arachne
21,785
17,812
669
5,809
36,763
26,526
0
13,627
22,100
0
25,879
W
Discordia
Miss_Zelda7
Discordia
30,284
3,474
0
1,701
13,578
6,079
0
5,827
7,751
69,895
0
W
Cthulhu
NaW--Dawg
Cthulhu
19,899
962
2,175
1,099
20,506
30,666
0
10,165
10,341
34,223
0
W
25,585
13,489
1,174
4,124
19,875
11,123
0
8,345
11,530
0
45,651
L
14,685
5,587
5,143
8,716
25,062
34,629
0
8,198
15,050
0
19,441
L
Hachiman
TFMG Tannic7
Hachiman
21,416
12,435
0
3,129
24,898
13,055
0
8,628
15,115
0
44,133
W
Gilgamesh
The_HuggyBear
Gilgamesh
25,048
6,863
0
983
31,773
38,999
0
12,476
19,297
0
46,452
W
Bakasura
Weetfarts
Bakasura
31,633
23,091
0
2,275
26,322
17,459
0
10,444
15,878
0
36,729
L
Jormungandr
chevelle5
Jormungandr
25,293
9,499
443
461
35,469
22,009
0
13,046
20,762
52,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,208
Gold Earned
70,616
294
Minions Killed
254
7
Camps Cleared
3
1,223,038
Distance Traveled
1,266,280
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,710
979
138
10
0
218,644
0
L
Arachne
15,141
1,082
13
1
2
267,756
0
W
Discordia
15,603
1,115
92
7
1
250,078
0
W
Cthulhu
15,207
1,086
53
4
0
242,717
0
W
Chiron
14,017
1,001
51
4
3
221,573
1
L
Horus
14,259
1,019
9
1
0
300,619
0
L
Hachiman
14,010
1,001
45
3
0
249,630
0
W
Gilgamesh
14,682
1,049
60
4
0
252,968
0
W
Bakasura
16,699
1,193
38
3
3
255,702
0
L
Jormungandr
13,496
964
49
4
1
229,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role