Player Matchup

Chaac
Chaac
DarthLawyer28
Chaac
Level 106
God Stats
1W - 1L
1,282 SR
Queue Stats
49W - 42L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
IEatManButt
Ah Puch
Level 108
God Stats
4W - 9L
1,350 SR
Queue Stats
122W - 138L
1,457 Elo+
Party 1
Mulan
Mulan
misterman2525
Mulan
Level 124
God Stats
19W - 12L
1,608 SR
Queue Stats
132W - 153L
1,457 Elo+
Party 1
Team Averages
Level 113
1,413 SR
1,493 Elo+

VS

Team Averages
Level 89
1,264 SR
1,482 Elo+
Anubis
Anubis
Dearth tsb
Anubis
Level 64
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hercules
Hercules
GioVsTheWorld
Hercules
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,455 Elo+
Party 2
Medusa
Medusa
OG-_-JDM_-
Medusa
Level 45
God Stats
0W - 3L
1,136 SR
Queue Stats
149W - 130L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 13
14,304
795
21,646
27,990
33,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
IEatManButt
Ah Puch
17
5 / 2 / 17
12,939
719
17,366
14,983
6,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 3 / 9
14,875
826
24,982
21,055
30,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dearth tsb
Anubis
14
0 / 12 / 8
10,678
593
6,173
19,900
9,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
GioVsTheWorld
Hercules
16
10 / 9 / 2
13,430
746
23,464
32,069
34,334
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
OG-_-JDM_-
Medusa
16
2 / 6 / 7
11,659
648
13,558
19,445
10,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
12
12
Deaths
27
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
7
13
2.21
L
Anubis
Dearth tsb
Anubis
0
12
8
0.33
L
Hercules
GioVsTheWorld
Hercules
10
9
2
1.22
W
Ah Puch
IEatManButt
Ah Puch
5
2
17
6.75
L
Medusa
OG-_-JDM_-
Medusa
2
6
7
0.92
W
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,994
Damage
43,195
64,028
Taken
71,414
70,757
Mitigated
54,526
20,698
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,646
4,424
0
7,026
27,990
33,088
34
3,543
24,447
0
54,234
L
Anubis
Dearth tsb
Anubis
6,173
239
0
1,176
19,900
9,816
0
6,314
13,449
21,900
0
L
Hercules
GioVsTheWorld
Hercules
23,464
8,134
0
7,769
32,069
34,334
0
6,818
24,462
0
39,446
W
Ah Puch
IEatManButt
Ah Puch
17,366
369
76
7,163
14,983
6,847
280
773
14,210
45,986
0
L
Medusa
OG-_-JDM_-
Medusa
13,558
6,628
0
858
19,445
10,376
0
5,356
13,744
0
50,570
W
24,982
4,335
721
5,712
21,055
30,822
1,572
2,306
18,749
1,593
53,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
35,767
202
Minions Killed
133
8
Camps Cleared
6
1,011,489
Distance Traveled
769,257
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,304
795
57
3
5
335,655
3
L
Anubis
10,678
593
26
1
1
190,749
0
L
Hercules
13,430
746
33
2
2
272,409
0
W
Ah Puch
12,939
719
69
4
0
330,398
1
L
Medusa
11,659
648
74
4
3
306,099
3
W
Mulan
14,875
826
76
4
3
345,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role