Player Matchup

Ra
Ra
Das Bamber
Ra
Level 152
God Stats
2W - 2L
1,829 SR
Queue Stats
151W - 144L
1,465 Elo+
Party 1
Guan Yu
Guan Yu
Das Big Jugg
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 69L
1,561 Elo+
Party 1
Lancelot
Lancelot
Das lil uhly
Lancelot
Level 150
God Stats
3W - 2L
1,567 SR
Queue Stats
94W - 77L
1,496 Elo+
Party 1
Team Averages
Level 141
1,632 SR
1,507 Elo+

VS

Team Averages
Level 85
1,491 SR
1,458 Elo+
Kuzenbo
Kuzenbo
ThePerfectSize
Kuzenbo
Level 97
God Stats
43W - 51L
1,441 SR
Queue Stats
290W - 321L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Wesitos
Kukulkan
Level 19
God Stats
8W - 6L
1,532 SR
Queue Stats
15W - 15L
1,436 Elo+
Party 2
King Arthur
King Arthur
luis_palma7
King Arthur
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 13
10,960
685
17,972
16,450
8,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Das Big Jugg
Guan Yu
15
6 / 1 / 10
11,162
698
11,250
21,478
25,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Das lil uhly
Lancelot
15
9 / 3 / 5
11,757
735
18,687
13,117
8,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
10,648
666
7,188
12,647
17,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Wesitos
Kukulkan
14
2 / 12 / 7
10,583
661
10,944
17,426
8,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
luis_palma7
King Arthur
16
5 / 3 / 5
11,601
725
16,928
24,387
24,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
9
10
Deaths
17
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
6
13
1.42
W
Guan Yu
Das Big Jugg
Guan Yu
6
1
10
11
W
Lancelot
Das lil uhly
Lancelot
9
3
5
3.83
L
2
2
6
2.5
L
Kukulkan
Wesitos
Kukulkan
2
12
7
0.46
L
King Arthur
luis_palma7
King Arthur
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
35,060
51,045
Taken
54,460
42,715
Mitigated
50,496
17,765
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,972
2,609
1,975
5,326
16,450
8,658
200
6,213
10,237
48,105
0
W
Guan Yu
Das Big Jugg
Guan Yu
11,250
2,613
1,695
6,146
21,478
25,659
807
7,625
13,853
680
32,233
W
Lancelot
Das lil uhly
Lancelot
18,687
6,312
0
2,623
13,117
8,398
1,963
5,292
7,825
0
48,639
L
7,188
2,869
0
1,409
12,647
17,921
0
4,354
8,293
21,381
0
L
Kukulkan
Wesitos
Kukulkan
10,944
2,015
0
297
17,426
8,402
336
7,285
10,141
35,146
0
L
King Arthur
luis_palma7
King Arthur
16,928
2,221
288
4,895
24,387
24,173
0
6,655
17,732
0
51,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,879
Gold Earned
32,832
138
Minions Killed
138
10
Camps Cleared
4
838,892
Distance Traveled
813,110
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,960
685
55
3
3
246,444
1
W
Guan Yu
11,162
698
29
2
2
306,256
0
W
Lancelot
11,757
735
54
3
5
286,192
1
L
Kuzenbo
10,648
666
34
2
2
291,735
8
L
Kukulkan
10,583
661
41
3
2
203,768
2
L
King Arthur
11,601
725
63
4
0
317,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role