Player Matchup

Gilgamesh
Gilgamesh
JB0W IV
Gilgamesh
Level 109
God Stats
8W - 6L
1,311 SR
Queue Stats
134W - 162L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
LilBoodha
Baron Samedi
Level 122
God Stats
22W - 14L
1,560 SR
Queue Stats
99W - 85L
1,540 Elo+
Party 1
Neith
Neith
mcflymode1897
Neith
Level 6
God Stats
5W - 5L
1,321 SR
Queue Stats
6W - 9L
1,303 Elo+
Party 1
Team Averages
Level 79
1,397 SR
1,409 Elo+

VS

Team Averages
Level 46
1,267 SR
1,528 Elo+
Medusa
Medusa
Médussy
Medusa
Level 64
God Stats
58W - 68L
1,531 SR
Queue Stats
183W - 216L
1,498 Elo+
Solo
Cerberus
Cerberus
UwUxPang
Cerberus
Level 31
God Stats
0W - 1L
1,171 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Kali
Kali
xCrazieM
Kali
Level 44
God Stats
0W - 1L
1,099 SR
Queue Stats
4W - 5L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JB0W IV
Gilgamesh
14
6 / 1 / 5
10,649
819
9,234
12,253
14,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
LilBoodha
Baron Samedi
14
3 / 1 / 9
9,383
722
17,404
12,612
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 6
9,129
702
7,612
10,565
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Médussy
Medusa
13
3 / 6 / 1
8,443
649
10,759
13,220
5,505
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
UwUxPang
Cerberus
12
2 / 3 / 2
8,908
685
9,305
17,399
22,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
0 / 3 / 2
7,880
606
4,500
10,771
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JB0W IV
Gilgamesh
6
1
5
8.5
W
Baron Samedi
LilBoodha
Baron Samedi
3
1
9
7.5
L
Medusa
Médussy
Medusa
3
6
1
0.58
L
Cerberus
UwUxPang
Cerberus
2
3
2
1
W
3
3
6
2
L
Kali
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
24,564
35,430
Taken
41,390
25,956
Mitigated
32,105
10,138
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JB0W IV
Gilgamesh
9,234
2,924
0
2,453
12,253
14,587
115
2,147
10,106
0
24,032
W
Baron Samedi
LilBoodha
Baron Samedi
17,404
1,981
2,299
4,628
12,612
6,448
870
3,855
8,757
50,258
0
L
Medusa
Médussy
Medusa
10,759
4,349
0
696
13,220
5,505
0
7,201
6,019
0
35,447
L
Cerberus
UwUxPang
Cerberus
9,305
1,128
0
3,510
17,399
22,178
0
6,805
10,594
22,886
0
W
7,612
4,196
0
758
10,565
4,921
1,408
3,811
6,754
0
21,688
L
Kali
4,500
2,263
0
1,073
10,771
4,422
0
3,919
6,852
0
27,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
25,231
149
Minions Killed
130
6
Camps Cleared
5
689,384
Distance Traveled
726,637
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,649
819
29
2
3
266,597
1
W
Baron Samedi
9,383
722
87
7
2
226,177
2
L
Medusa
8,443
649
50
4
4
215,552
3
L
Cerberus
8,908
685
32
2
0
247,238
0
W
Neith
9,129
702
33
3
1
196,610
0
L
Kali
7,880
606
48
4
1
263,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role