Player Matchup

Anhur
Anhur
Neptomite
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,333 Elo+
Party 1
Cabrakan
Cabrakan
Origine_darkness
Cabrakan
Level 27
God Stats
0W - 2L
1,236 SR
Queue Stats
54W - 56L
1,334 Elo+
Solo
Da Ji
Da Ji
Procenco
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 57L
1,380 Elo+
Party 2
Nike
Nike
oTStyrkerTo
Nike
Level 106
God Stats
10W - 9L
1,619 SR
Queue Stats
356W - 342L
1,412 Elo+
Party 2
Janus
Janus
xlTrippy
Janus
Level 52
God Stats
0W - 1L
1,287 SR
Queue Stats
31W - 28L
1,395 Elo+
Party 1
Team Averages
Level 61
1,428 SR
1,371 Elo+

VS

Team Averages
Level 105
1,588 SR
1,383 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HexBigWeenug
Cernunnos
Level 123
God Stats
6W - 2L
1,668 SR
Queue Stats
444W - 439L
1,378 Elo+
Party 3
Medusa
Medusa
fromance
Medusa
Level 102
God Stats
7W - 8L
1,466 SR
Queue Stats
259W - 247L
1,472 Elo+
Solo
Bakasura
Bakasura
itzprune23
Bakasura
Level 120
God Stats
3W - 0L
1,804 SR
Queue Stats
513W - 510L
1,378 Elo+
Party 3
Amaterasu
Amaterasu
skevin152
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Neptomite
Anhur
15
3 / 4 / 6
8,701
725
8,269
10,515
4,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 4 / 10
8,079
673
6,461
12,966
12,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Da Ji
Procenco
Da Ji
14
5 / 7 / 4
8,693
724
7,768
13,405
9,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 10
8,375
698
9,125
15,382
20,261
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
xlTrippy
Janus
17
4 / 2 / 8
9,270
773
16,445
7,861
3,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 3 / 12
8,488
707
6,097
9,063
3,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
HexBigWeenug
Cernunnos
19
8 / 3 / 12
10,802
900
14,620
10,208
5,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
fromance
Medusa
17
6 / 3 / 12
10,224
852
14,991
10,088
5,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bakasura
itzprune23
Bakasura
16
1 / 3 / 13
9,761
813
5,682
15,797
15,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
skevin152
Amaterasu
16
5 / 3 / 13
10,393
866
3,862
14,243
10,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
14
Kills
21
21
Deaths
15
38
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
3
12
2.33
W
Cernunnos
HexBigWeenug
Cernunnos
8
3
12
4.67
L
Anhur
Neptomite
Anhur
3
4
6
1.5
L
1
4
10
1.5
L
Da Ji
Procenco
Da Ji
5
7
4
1
W
Medusa
fromance
Medusa
6
3
12
4
W
Bakasura
itzprune23
Bakasura
1
3
13
2.5
L
1
4
10
1.5
W
Amaterasu
skevin152
Amaterasu
5
3
13
3.83
L
Janus
xlTrippy
Janus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
45,252
60,129
Taken
59,399
50,253
Mitigated
40,320
16,912
Healing
23,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,097
2,509
889
1,758
9,063
3,695
2,506
4,444
4,619
0
13,566
W
Cernunnos
HexBigWeenug
Cernunnos
14,620
3,623
800
473
10,208
5,351
1,180
2,555
7,653
0
42,600
L
Anhur
Neptomite
Anhur
8,269
3,363
1,350
1,695
10,515
4,841
1,156
0
10,429
0
21,113
L
6,461
472
1,378
2,486
12,966
12,083
280
0
12,630
12,452
0
L
Da Ji
Procenco
Da Ji
7,768
1,016
487
422
13,405
9,434
388
0
13,092
0
12,560
W
Medusa
fromance
Medusa
14,991
5,551
1,895
2,064
10,088
5,272
2,923
5,056
5,032
0
31,050
W
Bakasura
itzprune23
Bakasura
5,682
3,701
2,512
3,631
15,797
15,697
634
5,855
9,942
0
15,529
L
9,125
883
2,211
3,257
15,382
20,261
324
0
14,998
0
16,686
W
Amaterasu
skevin152
Amaterasu
3,862
788
3,995
5,092
14,243
10,305
364
4,996
9,247
0
8,705
L
Janus
xlTrippy
Janus
16,445
714
1,823
1,803
7,861
3,634
50
0
7,861
31,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,118
Gold Earned
49,668
94
Minions Killed
133
0
Camps Cleared
0
1,030,977
Distance Traveled
1,059,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,488
707
13
1
0
210,374
0
W
Cernunnos
10,802
900
48
4
0
171,865
0
L
Anhur
8,701
725
22
2
0
184,350
0
L
Cabrakan
8,079
673
12
1
0
200,211
0
L
Da Ji
8,693
724
7
1
0
185,027
0
W
Medusa
10,224
852
37
3
0
220,578
0
W
Bakasura
9,761
813
27
2
0
234,166
0
L
Nike
8,375
698
14
1
0
227,542
0
W
Amaterasu
10,393
866
8
1
0
222,597
0
L
Janus
9,270
773
39
3
0
233,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role