Player Matchup

Terra
Terra
CartTheFart3
Terra
Level 72
God Stats
8W - 5L
1,624 SR
Queue Stats
306W - 269L
1,492 Elo+
Solo
Bellona
Bellona
Shellraider
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,441 Elo+
Party 2
Anhur
Anhur
Steezy Forum
Anhur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 86L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
Wv x IBeast
Jing Wei
Level 132
God Stats
8W - 7L
1,404 SR
Queue Stats
447W - 461L
1,473 Elo+
Solo
Charybdis
Charybdis
iKoalaWala
Charybdis
Level 120
God Stats
4W - 4L
1,556 SR
Queue Stats
128W - 102L
1,462 Elo+
Party 2
Team Averages
Level 115
1,517 SR
1,465 Elo+

VS

Team Averages
Level 103
1,525 SR
1,449 Elo+
Nike
Nike
Marijewana735
Nike
Level 87
God Stats
6W - 3L
1,823 SR
Queue Stats
265W - 259L
1,463 Elo+
Solo
Anubis
Anubis
SirupyButton912
Anubis
Level 148
God Stats
3W - 4L
1,074 SR
Queue Stats
327W - 347L
1,469 Elo+
Party 1
Chang'e
Chang'e
THEST00LP00L
Chang'e
Level 108
God Stats
2W - 1L
1,511 SR
Queue Stats
87W - 96L
1,450 Elo+
Party 1
Achilles
Achilles
Yaugho
Achilles
Level 45
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 19L
1,440 Elo+
Party 1
Lancelot
Lancelot
scrubblet
Lancelot
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
254W - 266L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 9
9,326
622
4,401
28,463
34,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Shellraider
Bellona
17
1 / 7 / 10
10,387
692
13,567
25,671
32,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 10 / 7
10,267
684
8,848
22,343
9,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
Wv x IBeast
Jing Wei
17
3 / 7 / 7
10,515
701
17,595
18,587
8,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
iKoalaWala
Charybdis
19
6 / 5 / 4
11,452
763
27,454
23,458
13,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 21
10,204
680
15,447
22,482
31,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
10 / 3 / 20
12,473
832
29,110
16,512
11,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
THEST00LP00L
Chang'e
20
8 / 2 / 25
12,140
809
27,058
24,387
14,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
Yaugho
Achilles
16
3 / 3 / 23
10,360
691
13,679
24,657
22,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
scrubblet
Lancelot
20
13 / 2 / 17
12,667
844
18,326
21,246
20,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
142
12
Kills
36
36
Deaths
13
37
Assists
106
Player
Kills
Deaths
Assists
KDA
L
0
7
9
0.64
W
2
3
21
4.17
L
Bellona
Shellraider
Bellona
1
7
10
0.86
W
10
3
20
6.67
L
2
10
7
0.55
W
Chang'e
THEST00LP00L
Chang'e
8
2
25
10.25
L
Jing Wei
Wv x IBeast
Jing Wei
3
7
7
0.93
W
Achilles
Yaugho
Achilles
3
3
23
4.83
L
Charybdis
iKoalaWala
Charybdis
6
5
4
1.6
W
Lancelot
scrubblet
Lancelot
13
2
17
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,865
Damage
103,620
118,522
Taken
109,284
99,305
Mitigated
100,641
34,575
Healing
52,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,401
733
10,929
7,570
28,463
34,584
172
12,900
15,563
8,416
0
W
15,447
398
2,916
2,845
22,482
31,309
514
847
21,635
147
22,683
L
Bellona
Shellraider
Bellona
13,567
3,038
445
2,552
25,671
32,687
187
12,411
13,260
0
23,478
W
29,110
1,285
2,634
2,974
16,512
11,684
2,460
744
15,768
65,512
0
L
8,848
4,289
306
3,419
22,343
9,864
1,493
11,402
10,941
0
19,276
W
Chang'e
THEST00LP00L
Chang'e
27,058
2,011
17,357
11,390
24,387
14,390
1,553
968
23,419
41,554
0
L
Jing Wei
Wv x IBeast
Jing Wei
17,595
13,642
534
3,084
18,587
8,884
1,825
9,376
9,211
0
30,368
W
Achilles
Yaugho
Achilles
13,679
2,520
2,255
4,771
24,657
22,340
2,106
1,019
23,638
0
21,147
L
Charybdis
iKoalaWala
Charybdis
27,454
8,437
0
5,736
23,458
13,286
1,353
10,226
13,232
0
57,995
W
Lancelot
scrubblet
Lancelot
18,326
1,324
2,194
3,463
21,246
20,918
1,709
823
20,423
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
57,844
130
Minions Killed
161
0
Camps Cleared
0
1,162,269
Distance Traveled
1,500,293
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,326
622
3
0
0
243,171
1
W
Nike
10,204
680
21
1
0
285,562
0
L
Bellona
10,387
692
13
1
0
242,608
1
W
Anubis
12,473
832
75
5
0
246,787
1
L
Anhur
10,267
684
25
2
0
208,180
0
W
Chang'e
12,140
809
34
2
0
303,368
0
L
Jing Wei
10,515
701
22
1
0
215,555
0
W
Achilles
10,360
691
6
0
0
305,618
0
L
Charybdis
11,452
763
67
4
0
252,755
1
W
Lancelot
12,667
844
25
2
0
358,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role