Player Matchup

Eset
Eset
Assassins ender
Eset
Level 84
God Stats
2W - 3L
1,300 SR
Queue Stats
220W - 227L
1,410 Elo+
Party 1
Olorun
Olorun
Ironking224
Olorun
Level 69
God Stats
3W - 3L
1,427 SR
Queue Stats
61W - 74L
1,353 Elo+
Party 1
Ares
Ares
Nemesis Spirit
Ares
Level 44
God Stats
10W - 12L
1,399 SR
Queue Stats
28W - 42L
1,319 Elo+
Party 1
Hades
Hades
satanwuzframed
Hades
Level 63
God Stats
18W - 15L
1,473 SR
Queue Stats
72W - 82L
1,393 Elo+
Party 1
Neith
Neith
skullface889
Neith
Level 159
God Stats
3W - 1L
1,683 SR
Queue Stats
163W - 157L
1,466 Elo+
Party 1
Team Averages
Level 84
1,456 SR
1,388 Elo+

VS

Team Averages
Level 37
1,319 SR
1,283 Elo+
Izanami
Izanami
CptKirkEnterPrz
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 158L
1,327 Elo+
Party 2
Bellona
Bellona
GrimSirius
Bellona
Level 36
God Stats
8W - 12L
1,057 SR
Queue Stats
67W - 90L
1,114 Elo+
Solo
Olorun
Olorun
Iam_Sunny777
Olorun
Level 26
God Stats
22W - 31L
1,412 SR
Queue Stats
44W - 77L
1,302 Elo+
Party 3
Fenrir
Fenrir
TrapDaRipper
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 121L
1,346 Elo+
Party 3
Hera
Hera
chase-keylime
Hera
Level 28
God Stats
15W - 20L
1,125 SR
Queue Stats
122W - 157L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 23
10,957
1,096
16,437
8,512
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
18
4 / 0 / 30
11,353
1,135
21,574
13,746
8,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 5 / 29
10,440
1,044
8,818
18,822
22,463
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 0 / 25
12,220
1,222
24,315
10,910
7,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 0 / 21
12,855
1,286
25,491
7,225
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

320

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 5
9,416
942
14,501
26,064
11,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GrimSirius
Bellona
15
4 / 8 / 3
10,396
1,040
15,322
23,064
15,707
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
15
0 / 12 / 5
9,291
929
9,699
25,979
12,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
15
2 / 2 / 3
9,416
942
7,227
13,096
7,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 7 / 4
9,268
927
6,945
16,141
7,287
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
28
39
Kills
8
8
Deaths
39
128
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
23
6.17
L
1
10
5
0.35
L
Bellona
GrimSirius
Bellona
4
8
3
0.69
L
Olorun
0
12
5
0.21
W
Olorun
4
0
30
19
W
2
5
29
3.3
L
Fenrir
2
2
3
1.75
L
1
7
4
0.43
W
11
0
25
23.5
W
15
0
21
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,635
Damage
53,694
59,215
Taken
104,344
47,716
Mitigated
54,876
16,355
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,437
1,606
859
688
8,512
4,571
0
2,041
6,328
24,942
0
L
14,501
9,304
0
2,668
26,064
11,734
0
15,864
10,200
0
29,771
L
Bellona
GrimSirius
Bellona
15,322
9,748
0
1,871
23,064
15,707
0
16,887
6,177
0
27,319
L
Olorun
9,699
5,376
769
3,359
25,979
12,619
0
18,912
7,067
35,550
0
W
Olorun
21,574
14,410
1,039
4,343
13,746
8,560
0
3,461
10,156
36,017
0
W
8,818
1,954
79
227
18,822
22,463
0
5,778
13,044
13,960
0
L
Fenrir
7,227
1,828
0
597
13,096
7,529
0
7,806
5,290
0
12,421
L
6,945
1,530
0
60
16,141
7,287
0
11,675
4,466
15,874
0
W
24,315
1,781
2,759
3,685
10,910
7,721
0
3,799
6,973
40,591
0
W
25,491
10,527
0
2,676
7,225
4,401
0
1,565
5,587
0
49,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
47,787
162
Minions Killed
112
3
Camps Cleared
8
944,841
Distance Traveled
835,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,957
1,096
22
2
0
190,372
0
L
Izanami
9,416
942
31
3
0
170,784
0
L
Bellona
10,396
1,040
17
2
3
187,978
0
L
Olorun
9,291
929
39
4
2
156,309
0
W
Olorun
11,353
1,135
32
3
1
174,156
0
W
Ares
10,440
1,044
10
1
1
170,438
1
L
Fenrir
9,416
942
10
1
2
166,271
0
L
Hera
9,268
927
15
2
1
154,497
0
W
Hades
12,220
1,222
44
4
1
214,035
0
W
Neith
12,855
1,286
54
5
0
195,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role