Player Matchup

Baron Samedi
Baron Samedi
SAN CHICHARO
Baron Samedi
Level 146
God Stats
4W - 1L
1,532 SR
Queue Stats
367W - 406L
1,528 Elo+
Solo
Mulan
Mulan
SamBam21
Mulan
Level 126
God Stats
1W - 1L
1,597 SR
Queue Stats
19W - 14L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDragonOfRa
Morgan Le Fay
Level 133
God Stats
1W - 1L
1,400 SR
Queue Stats
16W - 8L
1,662 Elo+
Party 1
Athena
Athena
TheMartiRo
Athena
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 184L
1,489 Elo+
Solo
Cernunnos
Cernunnos
ionic-honeydew3
Cernunnos
Level 101
God Stats
3W - 2L
1,462 SR
Queue Stats
175W - 193L
1,389 Elo+
Solo
Team Averages
Level 116
1,498 SR
1,523 Elo+

VS

Team Averages
Level 131
1,509 SR
1,502 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
SomeDumbFatty
Eset
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,496 Elo+
Party 2
Geb
Geb
Theboxcat201
Geb
Level 147
God Stats
8W - 3L
1,746 SR
Queue Stats
621W - 631L
1,562 Elo+
Party 3
Chiron
Chiron
dlongaker
Chiron
Level 88
God Stats
0W - 2L
1,299 SR
Queue Stats
66W - 87L
1,411 Elo+
Party 3
Lancelot
Lancelot
iWolf Apathy
Lancelot
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SAN CHICHARO
Baron Samedi
17
3 / 4 / 9
11,254
662
20,344
17,635
9,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SamBam21
Mulan
20
8 / 5 / 12
12,649
744
26,096
31,596
35,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
TheDragonOfRa
Morgan Le Fay
19
4 / 4 / 15
11,837
696
23,729
17,535
9,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
TheMartiRo
Athena
19
0 / 4 / 21
12,214
718
9,632
39,520
36,122
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
ionic-honeydew3
Cernunnos
19
7 / 4 / 12
12,839
755
15,909
15,631
8,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
1 / 4 / 14
10,210
601
17,794
22,703
12,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
14 / 2 / 4
12,554
738
19,736
15,018
9,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 16
10,130
596
24,657
32,707
30,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chiron
dlongaker
Chiron
15
1 / 4 / 8
9,664
568
11,066
14,762
6,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
iWolf Apathy
Lancelot
17
2 / 8 / 14
10,748
632
17,642
24,889
21,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
76
22
Kills
20
21
Deaths
22
69
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
14
2
W
Baron Samedi
SAN CHICHARO
Baron Samedi
3
4
9
1.88
W
Mulan
SamBam21
Mulan
8
5
12
2.8
L
14
2
4
8
W
Morgan Le Fay
TheDragonOfRa
Morgan Le Fay
4
4
15
2.88
W
Athena
TheMartiRo
Athena
0
4
21
2.63
L
2
4
16
2.5
L
Chiron
dlongaker
Chiron
1
4
8
1.25
L
Lancelot
iWolf Apathy
Lancelot
2
8
14
1.13
W
Cernunnos
ionic-honeydew3
Cernunnos
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,710
Damage
90,895
121,917
Taken
110,079
98,352
Mitigated
80,376
58,049
Healing
46,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
17,794
6,601
10,067
9,179
22,703
12,245
1,489
13,395
9,308
0
41,024
W
Baron Samedi
SAN CHICHARO
Baron Samedi
20,344
1,566
10,430
7,332
17,635
9,143
170
8,308
8,898
29,781
0
W
Mulan
SamBam21
Mulan
26,096
4,053
2,659
11,676
31,596
35,029
149
11,000
19,846
0
44,205
L
19,736
1,613
3,060
2,228
15,018
9,037
450
8,180
6,838
37,156
0
W
Morgan Le Fay
TheDragonOfRa
Morgan Le Fay
23,729
2,494
2,588
3,350
17,535
9,432
1,781
6,218
10,582
52,096
0
W
Athena
TheMartiRo
Athena
9,632
1,903
1,688
14,225
39,520
36,122
1,307
10,599
28,116
19,383
0
L
24,657
1,492
692
10,251
32,707
30,680
194
12,750
19,957
32,589
0
L
Chiron
dlongaker
Chiron
11,066
2,350
1,874
3,445
14,762
6,838
1,025
8,864
5,898
0
16,702
L
Lancelot
iWolf Apathy
Lancelot
17,642
3,275
1,750
3,890
24,889
21,576
974
10,516
14,373
0
29,629
W
Cernunnos
ionic-honeydew3
Cernunnos
15,909
7,731
1,604
2,497
15,631
8,626
4,099
5,099
10,082
0
39,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,793
Gold Earned
53,306
172
Minions Killed
145
0
Camps Cleared
0
1,509,053
Distance Traveled
1,472,714
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,210
601
36
2
0
312,649
1
W
Baron Samedi
11,254
662
24
1
0
299,887
3
W
Mulan
12,649
744
42
2
0
294,511
3
L
Eset
12,554
738
48
3
0
347,340
0
W
Morgan Le Fay
11,837
696
38
2
0
319,140
6
W
Athena
12,214
718
18
1
0
321,467
0
L
Geb
10,130
596
14
1
0
274,250
0
L
Chiron
9,664
568
18
1
0
238,850
0
L
Lancelot
10,748
632
29
2
0
299,625
0
W
Cernunnos
12,839
755
50
3
0
274,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role