Player Matchup

Awilix
Awilix
dobbrel92
Awilix
Level 124
God Stats
9W - 15L
1,364 SR
Queue Stats
989W - 1,052L
1,506 Elo+
Solo
Skadi
Skadi
kalqattan
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,454 Elo+
Solo
Hun Batz
Hun Batz
malarlinus
Hun Batz
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,296 Elo+
Solo
Chronos
Chronos
pipajo
Chronos
Level 97
God Stats
0W - 6L
1,175 SR
Queue Stats
191W - 197L
1,466 Elo+
Solo
Hou Yi
Hou Yi
诛天始祖剑
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,294 Elo+
Solo
Team Averages
Level 58
1,408 SR
1,403 Elo+

VS

Team Averages
Level 138
1,506 SR
1,479 Elo+
Chaac
Chaac
Anfisto
Chaac
Level 106
God Stats
1W - 0L
1,453 SR
Queue Stats
46W - 78L
1,370 Elo+
Party 1
Anhur
Anhur
HisShadow
Anhur
Level 154
God Stats
7W - 4L
1,460 SR
Queue Stats
727W - 765L
1,524 Elo+
Party 1
Neith
Neith
char de guerre
Neith
Level 124
God Stats
3W - 3L
1,629 SR
Queue Stats
147W - 149L
1,448 Elo+
Solo
Cthulhu
Cthulhu
knightmare530
Cthulhu
Level 148
God Stats
11W - 7L
1,659 SR
Queue Stats
168W - 177L
1,547 Elo+
Solo
Discordia
Discordia
zeMarinco
Discordia
Level 160
God Stats
6W - 7L
1,328 SR
Queue Stats
425W - 441L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
dobbrel92
Awilix
15
1 / 4 / 9
9,186
707
6,540
14,920
6,190
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
kalqattan
Skadi
16
4 / 9 / 6
9,850
758
12,553
17,782
7,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
malarlinus
Hun Batz
16
5 / 8 / 8
9,805
754
11,365
16,856
7,099
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
pipajo
Chronos
17
3 / 5 / 5
10,300
792
5,617
13,073
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 7 / 6
10,026
771
14,268
16,837
7,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Anfisto
Chaac
17
2 / 5 / 17
10,124
779
5,076
18,322
12,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
HisShadow
Anhur
20
20 / 4 / 8
13,660
1,051
19,617
15,375
7,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 13
9,191
707
9,502
8,609
3,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
20
8 / 2 / 18
12,079
929
23,409
17,113
12,023
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
zeMarinco
Discordia
16
2 / 6 / 18
10,033
772
13,490
12,893
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
107
19
Kills
33
33
Deaths
21
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chaac
Anfisto
Chaac
2
5
17
2.1
W
Anhur
HisShadow
Anhur
20
4
8
6
W
1
4
13
1.88
L
Awilix
dobbrel92
Awilix
1
4
9
1.38
L
Skadi
kalqattan
Skadi
4
9
6
0.78
W
Cthulhu
8
2
18
8.5
L
Hun Batz
malarlinus
Hun Batz
5
8
8
1.13
L
Chronos
pipajo
Chronos
3
5
5
1.1
W
Discordia
zeMarinco
Discordia
2
6
18
1.83
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,343
Damage
71,094
79,468
Taken
72,312
32,832
Mitigated
40,674
15,385
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Anfisto
Chaac
5,076
844
499
5,921
18,322
12,442
672
1,304
17,018
0
13,812
W
Anhur
HisShadow
Anhur
19,617
7,393
1,416
5,652
15,375
7,582
2,947
814
14,561
0
38,202
W
9,502
1,796
216
825
8,609
3,999
1,828
663
7,946
0
13,026
L
Awilix
dobbrel92
Awilix
6,540
1,719
759
1,931
14,920
6,190
0
5,986
8,934
0
16,375
L
Skadi
kalqattan
Skadi
12,553
4,865
99
1,756
17,782
7,162
884
8,653
9,129
0
25,167
W
Cthulhu
23,409
133
3,235
4,291
17,113
12,023
1,004
2,246
14,867
46,007
0
L
Hun Batz
malarlinus
Hun Batz
11,365
1,469
2,663
2,061
16,856
7,099
0
6,765
10,091
0
22,494
L
Chronos
pipajo
Chronos
5,617
649
626
2,695
13,073
5,179
183
7,279
5,794
13,975
0
W
Discordia
zeMarinco
Discordia
13,490
275
536
1,557
12,893
4,628
1,358
590
12,303
28,375
0
L
14,268
4,350
773
2,022
16,837
7,202
646
8,216
8,621
0
25,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,167
Gold Earned
55,087
124
Minions Killed
149
0
Camps Cleared
0
1,065,264
Distance Traveled
1,242,180
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,124
779
11
1
0
262,735
1
W
Anhur
13,660
1,051
36
3
0
231,853
0
W
Neith
9,191
707
12
1
0
234,859
0
L
Awilix
9,186
707
27
2
0
224,741
0
L
Skadi
9,850
758
30
2
0
189,276
1
W
Cthulhu
12,079
929
66
5
0
302,793
0
L
Hun Batz
9,805
754
25
2
0
213,241
0
L
Chronos
10,300
792
18
1
0
239,663
1
W
Discordia
10,033
772
24
2
0
209,940
0
L
Hou Yi
10,026
771
24
2
0
198,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role