Player Matchup

Xing Tian
Xing Tian
CleverSprinkle69
Xing Tian
Level 24
God Stats
2W - 0L
1,821 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 3
Charybdis
Charybdis
DECAFAFRICAN
Charybdis
Level 48
God Stats
25W - 17L
1,419 SR
Queue Stats
85W - 65L
1,544 Elo+
Party 1
Zeus
Zeus
MP7GOLD
Zeus
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 62L
1,613 Elo+
Party 1
Cupid
Cupid
PiperFrost
Cupid
Level 41
God Stats
4W - 4L
1,455 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 3
Bellona
Bellona
Wolfgang92502
Bellona
Level 58
God Stats
15W - 6L
1,789 SR
Queue Stats
87W - 58L
1,579 Elo+
Party 1
Team Averages
Level 45
1,597 SR
1,496 Elo+

VS

Team Averages
Level 58
1,423 SR
1,476 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
BigBossBlasta
Ao Kuang
Level 29
God Stats
8W - 11L
1,495 SR
Queue Stats
9W - 15L
1,521 Elo+
Party 4
Bakasura
Bakasura
G0t Ki11Ed
Bakasura
Level 43
God Stats
95W - 86L
1,455 SR
Queue Stats
133W - 133L
1,436 Elo+
Solo
Danzaburou
Danzaburou
Horuhe33
Danzaburou
Level 26
God Stats
3W - 4L
1,508 SR
Queue Stats
55W - 60L
1,499 Elo+
Party 2
Lancelot
Lancelot
P3pp3rSack
Lancelot
Level 32
God Stats
1W - 5L
1,157 SR
Queue Stats
6W - 10L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
2 / 0 / 11
10,475
1,048
8,093
7,369
8,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DECAFAFRICAN
Charybdis
16
2 / 0 / 8
10,427
1,043
15,325
6,118
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
MP7GOLD
Zeus
16
5 / 0 / 7
10,892
1,089
12,384
3,380
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
16
3 / 1 / 4
10,287
1,029
6,149
6,732
3,244
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
16
1 / 0 / 10
9,951
995
11,828
14,260
16,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

264

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
0 / 1 / 1
9,437
944
6,198
5,245
2,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
BigBossBlasta
Ao Kuang
15
0 / 5 / 1
8,981
898
10,002
16,547
9,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
G0t Ki11Ed
Bakasura
15
0 / 4 / 1
9,256
926
2,874
15,143
9,796
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Horuhe33
Danzaburou
16
1 / 0 / 0
10,504
1,050
8,247
4,834
2,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
P3pp3rSack
Lancelot
15
0 / 3 / 1
9,991
999
7,525
16,175
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
13
Kills
1
1
Deaths
13
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
1
1
0.5
L
Ao Kuang
BigBossBlasta
Ao Kuang
0
5
1
0.1
W
Xing Tian
2
0
11
7.5
W
Charybdis
DECAFAFRICAN
Charybdis
2
0
8
6
L
Bakasura
G0t Ki11Ed
Bakasura
0
4
1
0.13
L
Danzaburou
Horuhe33
Danzaburou
1
0
0
1
W
Zeus
MP7GOLD
Zeus
5
0
7
8.5
L
Lancelot
P3pp3rSack
Lancelot
0
3
1
0.17
W
Cupid
3
1
4
5
W
Bellona
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,779
Damage
34,846
37,859
Taken
57,944
33,063
Mitigated
45,986
7,643
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,198
2,713
790
532
5,245
2,561
0
2,691
2,521
0
28,482
L
Ao Kuang
BigBossBlasta
Ao Kuang
10,002
3,114
0
2,836
16,547
9,817
0
5,785
10,431
11,088
1,110
W
Xing Tian
8,093
203
743
567
7,369
8,268
0
1,720
5,649
19,507
0
W
Charybdis
DECAFAFRICAN
Charybdis
15,325
9,615
0
2,140
6,118
3,170
0
1,772
4,346
0
39,983
L
Bakasura
G0t Ki11Ed
Bakasura
2,874
1,885
0
1,986
15,143
9,796
0
4,912
9,988
0
7,837
L
Danzaburou
Horuhe33
Danzaburou
8,247
3,221
0
1,767
4,834
2,495
0
1,772
3,029
0
54,575
W
Zeus
MP7GOLD
Zeus
12,384
691
0
0
3,380
1,486
0
339
2,971
28,431
0
L
Lancelot
P3pp3rSack
Lancelot
7,525
441
0
2,279
16,175
21,317
0
5,317
10,596
0
22,426
W
Cupid
6,149
2,093
979
313
6,732
3,244
0
1,208
4,964
0
36,833
W
Bellona
11,828
4,446
0
2,901
14,260
16,895
0
4,013
9,962
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,032
Gold Earned
48,169
229
Minions Killed
225
10
Camps Cleared
6
999,265
Distance Traveled
1,002,669
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,437
944
55
6
2
188,377
0
L
Ao Kuang
8,981
898
2
0
0
181,205
0
W
Xing Tian
10,475
1,048
25
3
2
212,388
0
W
Charybdis
10,427
1,043
67
7
3
195,062
0
L
Bakasura
9,256
926
31
3
4
208,146
1
L
Danzaburou
10,504
1,050
107
11
0
190,192
1
W
Zeus
10,892
1,089
52
5
2
178,957
0
L
Lancelot
9,991
999
30
3
0
234,749
0
W
Cupid
10,287
1,029
75
8
2
181,019
0
W
Bellona
9,951
995
10
1
1
231,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role