Player Matchup

Merlin
Merlin
DoctorHack
Merlin
Level 102
God Stats
15W - 15L
1,435 SR
Queue Stats
347W - 231L
1,654 Elo+
Party 2
Arachne
Arachne
EliteExpress
Arachne
Level 128
God Stats
3W - 0L
1,907 SR
Queue Stats
197W - 129L
1,663 Elo+
Party 2
Geb
Geb
GollyImHard
Geb
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
299W - 194L
1,562 Elo+
Party 2
Tyr
Tyr
Mspot45
Tyr
Level 29
God Stats
44W - 14L
1,788 SR
Queue Stats
346W - 161L
1,734 Elo+
Party 2
Ullr
Ullr
TheChefBoyRD
Ullr
Level 129
God Stats
6W - 1L
1,442 SR
Queue Stats
365W - 197L
1,752 Elo+
Party 2
Team Averages
Level 99
1,614 SR
1,673 Elo+

VS

Team Averages
Level 76
1,590 SR
1,754 Elo+
Cliodhna
Cliodhna
Nowicki
Cliodhna
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,835 Elo+
Party 1
Artemis
Artemis
PopeOfShweg
Artemis
Level 43
God Stats
0W - 1L
1,561 SR
Queue Stats
24W - 20L
1,540 Elo+
Solo
Anubis
Anubis
Slurpi13
Anubis
Level 141
God Stats
0W - 1L
1,741 SR
Queue Stats
38W - 14L
1,760 Elo+
Party 1
Cerberus
Cerberus
Thromb
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,884 Elo+
Party 1
Achilles
Achilles
Trav0
Achilles
Level 126
God Stats
0W - 1L
1,646 SR
Queue Stats
37W - 14L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoctorHack
Merlin
20
10 / 3 / 17
13,448
841
31,523
13,432
7,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
EliteExpress
Arachne
20
9 / 0 / 11
13,548
847
21,625
15,282
10,775
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 2 / 22
12,688
793
16,585
23,434
36,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
18
4 / 4 / 16
11,858
741
11,774
20,221
17,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 11
13,290
831
28,871
16,459
9,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nowicki
Cliodhna
19
3 / 7 / 5
11,840
740
14,046
22,781
10,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
PopeOfShweg
Artemis
17
3 / 9 / 2
10,652
666
11,001
19,459
9,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Slurpi13
Anubis
18
4 / 6 / 3
11,517
720
20,280
17,044
11,018
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Thromb
Cerberus
16
0 / 7 / 5
10,726
670
6,472
33,719
41,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Trav0
Achilles
18
1 / 5 / 4
10,659
666
11,756
27,425
34,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
34
Kills
11
11
Deaths
34
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
DoctorHack
Merlin
10
3
17
6.17
W
Arachne
EliteExpress
Arachne
9
0
11
14.5
W
2
2
22
6.5
W
Tyr
4
4
16
3
L
Cliodhna
Nowicki
Cliodhna
3
7
5
0.79
L
Artemis
PopeOfShweg
Artemis
3
9
2
0.44
L
Anubis
Slurpi13
Anubis
4
6
3
0.92
W
9
2
11
7.25
L
Cerberus
Thromb
Cerberus
0
7
5
0.36
L
Achilles
Trav0
Achilles
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,378
Damage
63,555
88,828
Taken
120,428
82,367
Mitigated
106,065
14,727
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DoctorHack
Merlin
31,523
3,365
0
1,277
13,432
7,998
62
4,341
9,091
67,602
0
W
Arachne
EliteExpress
Arachne
21,625
12,895
0
6,753
15,282
10,775
2,633
3,653
11,629
0
58,011
W
16,585
1,138
0
2,275
23,434
36,896
289
5,802
17,632
31,017
0
W
Tyr
11,774
1,114
0
2,739
20,221
17,416
0
8,982
11,239
0
19,877
L
Cliodhna
Nowicki
Cliodhna
14,046
1,490
0
3,115
22,781
10,675
616
11,701
10,959
0
36,212
L
Artemis
PopeOfShweg
Artemis
11,001
5,093
0
1,964
19,459
9,211
816
11,502
7,837
0
30,164
L
Anubis
Slurpi13
Anubis
20,280
754
0
5,302
17,044
11,018
309
7,001
9,880
53,263
0
W
28,871
15,549
0
1,683
16,459
9,282
4,784
3,974
12,485
0
74,028
L
Cerberus
Thromb
Cerberus
6,472
788
0
2,640
33,719
41,083
64
7,984
25,405
23,208
0
L
Achilles
Trav0
Achilles
11,756
2,019
700
4,574
27,425
34,078
319
9,171
18,090
0
32,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,832
Gold Earned
55,394
313
Minions Killed
263
0
Camps Cleared
0
1,717,271
Distance Traveled
1,471,820
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,448
841
82
5
0
301,168
0
W
Arachne
13,548
847
81
5
0
382,986
3
W
Geb
12,688
793
21
1
0
347,247
0
W
Tyr
11,858
741
26
2
0
349,630
0
L
Cliodhna
11,840
740
60
4
0
297,197
1
L
Artemis
10,652
666
48
3
0
259,020
1
L
Anubis
11,517
720
78
5
0
277,562
2
W
Ullr
13,290
831
103
6
0
336,240
1
L
Cerberus
10,726
670
26
2
0
312,259
0
L
Achilles
10,659
666
51
3
0
325,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role