Player Matchup

Bellona
Bellona
BaconKingFromBK
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 16L
1,122 Elo+
Party 1
Freya
Freya
Odd Platypuses
Freya
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
11W - 37L
1,017 Elo+
Party 2
Nemesis
Nemesis
Vxsionless
Nemesis
Level 11
God Stats
0W - 4L
1,044 SR
Queue Stats
0W - 6L
1,017 Elo+
Party 2
Horus
Horus
Xegestu
Horus
Level 57
God Stats
0W - 4L
1,257 SR
Queue Stats
5W - 23L
1,193 Elo+
Party 1
Neith
Neith
slowblackdragon1
Neith
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 5L
930 Elo+
Party 1
Team Averages
Level 22
1,315 SR
1,056 Elo+

VS

Team Averages
Level 79
1,415 SR
1,361 Elo+
Chiron
Chiron
Booggz_andSmiley
Chiron
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
177W - 215L
1,351 Elo+
Solo
Loki
Loki
CK_THEGENERAL
Loki
Level 78
God Stats
3W - 2L
1,289 SR
Queue Stats
216W - 214L
1,358 Elo+
Solo
Chang'e
Chang'e
Frost_Witch28
Chang'e
Level 123
God Stats
3W - 6L
1,353 SR
Queue Stats
79W - 93L
1,342 Elo+
Solo
Mulan
Mulan
SCAR CAV
Mulan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,446 Elo+
Solo
Sol
Sol
lou fusz boy8
Sol
Level 45
God Stats
35W - 35L
1,432 SR
Queue Stats
177W - 211L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 0
7,967
398
5,799
23,384
22,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 4 / 0
8,143
407
4,043
15,261
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Vxsionless
Nemesis
13
0 / 5 / 0
7,933
397
3,633
17,815
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Horus
Xegestu
Horus
12
0 / 3 / 1
8,057
403
4,259
20,822
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
7,497
375
5,307
12,412
5,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,681
534
14,728
10,905
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 4
11,317
566
12,293
14,762
6,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
15
1 / 1 / 3
9,300
465
5,224
10,510
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
SCAR CAV
Mulan
18
11 / 0 / 7
11,777
589
19,994
15,171
16,181
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
5 / 1 / 5
11,457
573
15,584
13,353
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
30
30
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
5
1
5
7.5
W
8
1
4
10
W
Chang'e
1
1
3
2.5
L
1
4
0
0.25
W
Mulan
SCAR CAV
Mulan
11
0
7
14.5
L
Nemesis
Vxsionless
Nemesis
0
5
0
0
L
Horus
Xegestu
Horus
0
3
1
0.17
W
5
1
5
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
67,823
89,694
Taken
64,701
65,339
Mitigated
37,693
14,150
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,799
2,694
0
2,541
23,384
22,502
159
1,560
21,824
0
49,410
W
14,728
4,897
212
4,966
10,905
5,287
2,250
126
10,779
0
80,844
W
12,293
3,797
0
6,880
14,762
6,903
1,860
992
13,770
0
94,800
W
Chang'e
5,224
252
1,489
5,235
10,510
3,639
2,437
0
9,901
68,201
0
L
4,043
1,114
0
5,428
15,261
6,584
988
7,130
8,131
51,908
0
W
Mulan
SCAR CAV
Mulan
19,994
3,720
0
9,020
15,171
16,181
1,630
886
14,285
0
81,349
L
Nemesis
Vxsionless
Nemesis
3,633
1,344
0
507
17,815
7,724
416
3,344
14,471
0
75,699
L
Horus
Xegestu
Horus
4,259
2,578
816
4,603
20,822
22,930
243
4,691
16,131
0
30,974
W
15,584
10,460
0
9,822
13,353
5,683
154
2,039
11,314
113,760
0
L
5,307
3,304
0
255
12,412
5,599
700
4,083
8,329
0
40,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
54,532
372
Minions Killed
651
0
Camps Cleared
0
1,725,972
Distance Traveled
1,889,195
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,967
398
80
4
0
336,106
0
W
Chiron
10,681
534
119
6
0
365,218
0
W
Loki
11,317
566
141
7
0
442,697
1
W
Chang'e
9,300
465
108
5
0
339,122
3
L
Freya
8,143
407
84
4
0
284,015
0
W
Mulan
11,777
589
107
5
0
389,537
1
L
Nemesis
7,933
397
104
5
0
421,640
0
L
Horus
8,057
403
34
2
0
391,692
2
W
Sol
11,457
573
176
9
0
352,621
0
L
Neith
7,497
375
70
4
0
292,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role