Player Matchup

Chaac
Chaac
ASAPShoob
Chaac
Level 86
God Stats
2W - 4L
1,314 SR
Queue Stats
94W - 83L
1,628 Elo+
Party 1
Cliodhna
Cliodhna
NattysForBaddies
Cliodhna
Level 35
God Stats
1W - 1L
1,205 SR
Queue Stats
99W - 99L
1,304 Elo+
Party 1
Zeus
Zeus
VanillaGuy98
Zeus
Level 131
God Stats
3W - 7L
1,215 SR
Queue Stats
348W - 430L
1,381 Elo+
Solo
Team Averages
Level 84
1,245 SR
1,437 Elo+

VS

Team Averages
Level 81
1,412 SR
1,339 Elo+
Cerberus
Cerberus
 
Cerberus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lensherr
Hera
Level 80
God Stats
0W - 2L
1,236 SR
Queue Stats
17W - 29L
1,299 Elo+
Party 2
Set
Set
Vladjur
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASAPShoob
Chaac
13
7 / 1 / 4
8,265
827
10,893
10,490
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 10
7,386
739
9,278
8,028
3,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 6
7,847
785
6,144
5,915
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
3 / 0 / 0
8,131
813
3,449
9,370
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
10
0 / 4 / 2
6,381
638
6,396
9,213
3,201
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
10
0 / 7 / 3
6,896
690
6,500
12,547
9,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
0
0
3
W
Chaac
ASAPShoob
Chaac
7
1
4
9
L
Hera
0
4
2
0.25
W
1
0
10
6
W
3
2
6
3
L
Set
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
16,345
24,433
Taken
31,130
14,105
Mitigated
22,221
8,634
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,449
241
233
2,418
9,370
9,401
0
2,395
6,975
15,397
0
W
Chaac
ASAPShoob
Chaac
10,893
1,599
0
5,254
10,490
8,715
42
4,553
5,937
0
23,768
L
Hera
6,396
1,662
0
8
9,213
3,201
0
958
8,255
20,123
0
W
9,278
2,105
0
2,715
8,028
3,406
579
3,752
4,276
0
26,195
W
6,144
3,106
0
665
5,915
1,984
630
2,158
3,757
26,209
0
L
Set
6,500
2,660
240
1,086
12,547
9,619
0
3,306
9,241
0
21,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
21,408
113
Minions Killed
100
6
Camps Cleared
3
611,996
Distance Traveled
515,322
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,131
813
39
4
3
150,532
0
W
Chaac
8,265
827
22
2
0
222,471
0
L
Hera
6,381
638
35
4
0
177,528
2
W
Cliodhna
7,386
739
31
3
3
210,496
0
W
Zeus
7,847
785
60
6
3
179,029
3
L
Set
6,896
690
26
3
0
187,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role