Player Matchup

Vamana
Vamana
GM nDisguise
Vamana
Level 26
God Stats
9W - 2L
1,819 SR
Queue Stats
136W - 24L
1,844 Elo+
Party 1
Zhong Kui
Zhong Kui
Sir Blood Eagle
Zhong Kui
Level 148
God Stats
5W - 2L
1,665 SR
Queue Stats
579W - 359L
1,663 Elo+
Party 1
Cernunnos
Cernunnos
TweakerOnThe360
Cernunnos
Level 155
God Stats
3W - 2L
1,226 SR
Queue Stats
708W - 492L
1,651 Elo+
Party 1
Team Averages
Level 110
1,570 SR
1,720 Elo+

VS

Team Averages
Level 65
1,543 SR
1,439 Elo+
Achilles
Achilles
FingerGod1
Achilles
Level 68
God Stats
61W - 89L
1,368 SR
Queue Stats
95W - 143L
1,232 Elo+
Solo
Freya
Freya
da_boss_assasin
Freya
Level 67
God Stats
5W - 6L
1,471 SR
Queue Stats
72W - 63L
1,500 Elo+
Party 2
Lancelot
Lancelot
itsumcmuffin69
Lancelot
Level 61
God Stats
5W - 4L
1,788 SR
Queue Stats
225W - 222L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 0 / 10
9,060
824
14,715
15,228
18,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Sir Blood Eagle
Zhong Kui
13
11 / 3 / 4
9,327
848
18,144
13,255
10,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
TweakerOnThe360
Cernunnos
12
3 / 3 / 11
8,022
729
11,160
9,397
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FingerGod1
Achilles
8
1 / 7 / 2
7,243
658
4,897
16,733
16,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 9 / 2
7,138
649
10,940
15,152
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
14
3 / 2 / 3
8,761
796
10,786
17,110
11,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
6
6
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
FingerGod1
Achilles
1
7
2
0.29
W
Vamana
4
0
10
9
W
Zhong Kui
Sir Blood Eagle
Zhong Kui
11
3
4
4.33
W
Cernunnos
TweakerOnThe360
Cernunnos
3
3
11
2.83
L
2
9
2
0.33
L
Lancelot
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,019
Damage
26,623
37,880
Taken
48,995
32,020
Mitigated
34,882
13,488
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FingerGod1
Achilles
4,897
1,428
0
1,092
16,733
16,804
0
3,941
12,792
0
9,910
W
Vamana
14,715
8,402
427
5,966
15,228
18,000
0
4,962
9,933
172
44,669
W
Zhong Kui
Sir Blood Eagle
Zhong Kui
18,144
5,199
0
6,115
13,255
10,113
865
4,422
8,441
30,338
4,622
W
Cernunnos
TweakerOnThe360
Cernunnos
11,160
5,463
0
980
9,397
3,907
400
1,456
7,783
0
25,799
L
10,940
3,064
0
3,212
15,152
6,578
0
5,076
10,076
14,099
0
L
Lancelot
10,786
2,111
24
6,716
17,110
11,500
0
6,911
10,199
0
35,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
23,142
133
Minions Killed
89
9
Camps Cleared
1
563,261
Distance Traveled
596,470
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,243
658
4
0
0
195,425
4
W
Vamana
9,060
824
59
5
4
215,052
1
W
Zhong Kui
9,327
848
42
4
3
171,319
0
W
Cernunnos
8,022
729
32
3
2
176,890
0
L
Freya
7,138
649
15
1
0
169,451
1
L
Lancelot
8,761
796
70
6
1
231,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role