Player Matchup

Geb
Geb
 
Geb
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Comet0695
Izanami
Level 128
God Stats
10W - 4L
1,730 SR
Queue Stats
308W - 292L
1,550 Elo+
Party 2
Hades
Hades
Spyder VII
Hades
Level 160
God Stats
3W - 2L
1,817 SR
Queue Stats
400W - 411L
1,496 Elo+
Party 2
Kuzenbo
Kuzenbo
Vincent Von Hex
Kuzenbo
Level 157
God Stats
7W - 24L
1,454 SR
Queue Stats
163W - 159L
1,589 Elo+
Party 2
Nemesis
Nemesis
violenciaga
Nemesis
Level 24
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Team Averages
Level 118
1,601 SR
1,520 Elo+

VS

Team Averages
Level 83
1,598 SR
1,633 Elo+
Olorun
Olorun
BG-panda-
Olorun
Level 42
God Stats
1W - 1L
1,287 SR
Queue Stats
105W - 98L
1,442 Elo+
Solo
Cupid
Cupid
InTerFazZe
Cupid
Level 160
God Stats
3W - 2L
1,413 SR
Queue Stats
137W - 133L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
blopblopp
Sylvanus
Level 160
God Stats
2W - 0L
1,714 SR
Queue Stats
24W - 25L
1,478 Elo+
Party 1
Loki
Loki
ochlag
Loki
Level 26
God Stats
2W - 1L
1,741 SR
Queue Stats
33W - 3L
1,820 Elo+
Party 1
Ravana
Ravana
trenstud
Ravana
Level 25
God Stats
2W - 0L
1,837 SR
Queue Stats
42W - 5L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 6 / 2
8,343
397
6,030
17,522
18,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Comet0695
Izanami
16
0 / 4 / 1
9,937
473
11,330
15,279
6,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
15
2 / 5 / 2
10,005
476
10,363
18,767
12,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 4 / 3
10,748
512
17,342
17,355
13,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
violenciaga
Nemesis
14
2 / 4 / 1
8,896
424
2,895
19,075
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BG-panda-
Olorun
16
1 / 3 / 8
10,790
514
9,924
20,354
10,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
19
9 / 0 / 9
13,028
620
21,241
16,259
7,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
blopblopp
Sylvanus
15
1 / 1 / 14
11,010
524
6,745
23,340
26,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
ochlag
Loki
19
4 / 5 / 4
12,476
594
8,965
22,102
8,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ravana
trenstud
Ravana
17
8 / 3 / 8
12,229
582
15,717
14,473
17,524
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
10
Kills
23
23
Deaths
12
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
2
0.17
W
Olorun
BG-panda-
Olorun
1
3
8
1.67
L
Izanami
Comet0695
Izanami
0
4
1
0.13
W
Cupid
9
0
9
13.5
L
Hades
2
5
2
0.6
L
6
4
3
1.88
W
Sylvanus
blopblopp
Sylvanus
1
1
14
8
W
Loki
ochlag
Loki
4
5
4
1.2
W
Ravana
trenstud
Ravana
8
3
8
4
L
Nemesis
violenciaga
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,960
Damage
62,592
87,998
Taken
96,528
58,738
Mitigated
71,183
22,737
Healing
44,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,030
84
601
3,115
17,522
18,348
28
3,590
13,932
20,678
0
W
Olorun
BG-panda-
Olorun
9,924
6,095
850
8,853
20,354
10,149
2,362
11,547
8,725
86,830
0
L
Izanami
Comet0695
Izanami
11,330
6,971
0
7,145
15,279
6,443
1,604
1,228
14,051
0
117,999
W
Cupid
21,241
13,143
950
10,037
16,259
7,979
2,668
6,439
9,694
0
126,583
L
Hades
10,363
1,648
217
6,642
18,767
12,690
0
3,011
15,756
63,368
0
L
17,342
5,370
0
2,821
17,355
13,425
0
7,153
10,202
74,707
0
W
Sylvanus
blopblopp
Sylvanus
6,745
1,168
4,702
10,401
23,340
26,536
216
8,685
14,459
30,590
0
W
Loki
ochlag
Loki
8,965
3,848
0
5,637
22,102
8,995
4,647
5,434
16,529
0
106,556
W
Ravana
trenstud
Ravana
15,717
3,630
0
2,971
14,473
17,524
60
4,234
10,013
0
77,023
L
Nemesis
violenciaga
Nemesis
2,895
1,841
0
2,196
19,075
7,832
0
1,757
17,318
0
62,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
59,533
578
Minions Killed
562
0
Camps Cleared
0
1,883,137
Distance Traveled
1,970,020
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,343
397
27
1
0
381,605
5
W
Olorun
10,790
514
133
6
0
350,803
0
L
Izanami
9,937
473
189
9
0
368,152
6
W
Cupid
13,028
620
155
7
0
426,878
8
L
Hades
10,005
476
148
7
0
352,617
0
L
Kuzenbo
10,748
512
125
6
0
408,887
9
W
Sylvanus
11,010
524
34
2
0
376,139
4
W
Loki
12,476
594
128
6
0
424,404
3
W
Ravana
12,229
582
112
5
0
391,796
4
L
Nemesis
8,896
424
89
4
0
371,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role