Player Matchup

King Arthur
King Arthur
KawaiiasHeckk
King Arthur
Level 152
God Stats
0W - 1L
1,222 SR
Queue Stats
138W - 194L
1,506 Elo+
Party 1
Chaac
Chaac
THE_69_SAINT
Chaac
Level 27
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Ao Kuang
Ao Kuang
black_taco97
Ao Kuang
Level 33
God Stats
0W - 1L
1,426 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 1
Team Averages
Level 71
1,389 SR
1,414 Elo+

VS

Team Averages
Level 68
1,462 SR
1,419 Elo+
Nemesis
Nemesis
JotaDiego
Nemesis
Level 22
God Stats
1W - 0L
1,298 SR
Queue Stats
42W - 34L
1,441 Elo+
Party 2
Chaac
Chaac
Zanty1512
Chaac
Level 98
God Stats
7W - 5L
1,531 SR
Queue Stats
136W - 151L
1,443 Elo+
Party 2
Nox
Nox
darkheart56
Nox
Level 85
God Stats
11W - 11L
1,558 SR
Queue Stats
88W - 135L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KawaiiasHeckk
King Arthur
13
0 / 5 / 5
8,958
597
10,764
25,675
25,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 5 / 3
9,564
638
16,185
23,750
24,313
Ao Kuang
black_taco97
Ao Kuang
14
3 / 10 / 1
10,009
667
11,554
21,700
11,433
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JotaDiego
Nemesis
16
10 / 0 / 8
12,271
818
19,970
14,666
8,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Zanty1512
Chaac
17
8 / 3 / 10
11,750
783
22,992
24,138
22,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 2 / 16
10,763
718
14,012
8,955
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
20
20
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
JotaDiego
Nemesis
10
0
8
14
L
King Arthur
KawaiiasHeckk
King Arthur
0
5
5
0.5
L
2
5
3
0.7
W
Chaac
Zanty1512
Chaac
8
3
10
4.33
L
Ao Kuang
black_taco97
Ao Kuang
3
10
1
0.35
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
56,974
71,125
Taken
47,759
60,886
Mitigated
35,521
11,125
Healing
14,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
JotaDiego
Nemesis
19,970
10,476
686
2,267
14,666
8,842
1,125
2,634
12,032
0
37,188
L
King Arthur
KawaiiasHeckk
King Arthur
10,764
1,037
303
4,191
25,675
25,140
0
4,634
21,041
651
31,131
L
16,185
2,824
0
2,874
23,750
24,313
0
4,717
19,033
0
43,989
W
Chaac
Zanty1512
Chaac
22,992
7,164
0
10,832
24,138
22,089
577
6,509
17,629
0
57,028
L
Ao Kuang
black_taco97
Ao Kuang
11,554
4,676
0
3,757
21,700
11,433
0
5,418
16,282
24,568
0
W
14,012
769
0
1,160
8,955
4,590
804
3,293
5,662
40,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
34,784
132
Minions Killed
162
5
Camps Cleared
7
722,841
Distance Traveled
854,380
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,271
818
41
3
2
312,192
1
L
King Arthur
8,958
597
33
2
0
264,117
4
L
Chaac
9,564
638
70
5
3
242,586
0
W
Chaac
11,750
783
68
5
5
278,238
2
L
Ao Kuang
10,009
667
29
2
2
216,138
0
W
Nox
10,763
718
53
4
0
263,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role