Player Matchup

Loki
Loki
FancyCarpetMan
Loki
Level 89
God Stats
23W - 33L
1,414 SR
Queue Stats
44W - 53L
1,304 Elo+
Solo
Hercules
Hercules
Juanpixulote
Hercules
Level 85
God Stats
1W - 3L
1,170 SR
Queue Stats
157W - 186L
1,292 Elo+
Party 1
Artemis
Artemis
Mojojojochile198
Artemis
Level 48
God Stats
4W - 6L
1,328 SR
Queue Stats
156W - 184L
1,293 Elo+
Party 1
Sol
Sol
lou fusz boy8
Sol
Level 45
God Stats
35W - 35L
1,406 SR
Queue Stats
177W - 211L
1,301 Elo+
Solo
Ares
Ares
moose__cuz_duh
Ares
Level 125
God Stats
82W - 81L
1,468 SR
Queue Stats
544W - 613L
1,380 Elo+
Solo
Team Averages
Level 78
1,357 SR
1,314 Elo+

VS

Team Averages
Level 60
1,505 SR
1,265 Elo+
Ares
Ares
BaconKingFromBK
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ISAyJUANJO
Erlang Shen
Level 87
God Stats
5W - 10L
1,544 SR
Queue Stats
33W - 44L
1,294 Elo+
Solo
Janus
Janus
Star_Lord_n_Co
Janus
Level 144
God Stats
38W - 67L
1,289 SR
Queue Stats
726W - 785L
1,349 Elo+
Solo
Jing Wei
Jing Wei
Xegestu
Jing Wei
Level 57
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 23L
1,221 Elo+
Party 2
Nemesis
Nemesis
slowblackdragon1
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
959 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
11,333
567
10,850
15,777
8,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
Juanpixulote
Hercules
17
6 / 1 / 9
11,171
559
15,063
23,575
22,668
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 2 / 11
10,116
506
17,016
11,711
6,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 9
11,695
585
13,421
17,067
8,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 0 / 13
11,839
592
14,300
18,798
28,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,853
393
4,075
21,276
25,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
ISAyJUANJO
Erlang Shen
14
1 / 5 / 0
8,654
433
13,733
28,917
21,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 7 / 1
9,943
497
15,151
15,717
7,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Xegestu
Jing Wei
12
0 / 6 / 2
7,385
369
10,282
18,739
8,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 1
7,344
367
4,171
17,998
8,026
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
32
Kills
6
7
Deaths
32
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
7
2
11
6.25
L
Erlang Shen
ISAyJUANJO
Erlang Shen
1
5
0
0.2
W
Hercules
Juanpixulote
Hercules
6
1
9
10.5
W
6
2
11
5.75
L
5
7
1
0.79
L
Jing Wei
Xegestu
Jing Wei
0
6
2
0.17
W
5
2
9
4.75
W
8
0
13
14.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,650
Damage
47,412
86,928
Taken
102,647
74,339
Mitigated
71,025
32,200
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,075
560
0
1,286
21,276
25,211
0
9,019
12,257
24,806
0
W
10,850
4,202
0
5,796
15,777
8,318
1,500
1,704
14,073
0
72,356
L
Erlang Shen
ISAyJUANJO
Erlang Shen
13,733
5,511
0
16,291
28,917
21,595
0
3,325
25,592
0
67,642
W
Hercules
Juanpixulote
Hercules
15,063
5,032
0
8,965
23,575
22,668
1,189
3,576
19,999
0
70,693
W
17,016
8,153
548
1,135
11,711
6,758
3,831
5,008
6,703
0
51,126
L
15,151
793
0
2,309
15,717
7,392
0
5,526
10,191
73,756
0
L
Jing Wei
Xegestu
Jing Wei
10,282
8,095
0
4,930
18,739
8,801
448
7,297
11,442
0
58,322
W
13,421
8,187
218
11,043
17,067
8,330
4,786
3,719
13,348
117,536
0
W
14,300
1,084
0
4,495
18,798
28,265
859
5,219
13,579
55,451
0
L
4,171
1,344
0
139
17,998
8,026
0
2,554
15,444
0
54,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,154
Gold Earned
41,179
498
Minions Killed
379
0
Camps Cleared
0
1,809,795
Distance Traveled
1,774,308
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,853
393
25
1
0
351,290
0
W
Loki
11,333
567
93
5
0
383,453
1
L
Erlang Shen
8,654
433
92
5
0
366,812
7
W
Hercules
11,171
559
130
7
0
364,984
5
W
Artemis
10,116
506
65
3
0
324,076
2
L
Janus
9,943
497
107
5
0
325,859
5
L
Jing Wei
7,385
369
78
4
0
349,259
1
W
Sol
11,695
585
161
8
0
349,037
0
W
Ares
11,839
592
49
2
0
388,245
1
L
Nemesis
7,344
367
77
4
0
381,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role