Player Matchup

Nike
Nike
AustinCreed117
Nike
Level 66
God Stats
2W - 0L
1,560 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
CardiacCrow
Kumbhakarna
Level 140
God Stats
1W - 0L
1,199 SR
Queue Stats
16W - 11L
1,536 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
Level 129
God Stats
1W - 4L
1,909 SR
Queue Stats
144W - 138L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
Taz3rrrFac3
Zhong Kui
Level 45
God Stats
1W - 0L
1,383 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 2
Mercury
Mercury
cfig0709
Mercury
Level 156
God Stats
2W - 0L
1,511 SR
Queue Stats
140W - 139L
1,513 Elo+
Party 2
Team Averages
Level 107
1,512 SR
1,501 Elo+

VS

Team Averages
Level 88
1,492 SR
1,489 Elo+
Thanatos
Thanatos
Don4tello0864
Thanatos
Level 122
God Stats
3W - 10L
1,124 SR
Queue Stats
127W - 123L
1,492 Elo+
Party 1
Izanami
Izanami
KingBlakely1179
Izanami
Level 85
God Stats
36W - 34L
1,632 SR
Queue Stats
251W - 261L
1,516 Elo+
Party 1
Cabrakan
Cabrakan
MagnoliaGG
Cabrakan
Level 63
God Stats
2W - 3L
1,561 SR
Queue Stats
75W - 95L
1,452 Elo+
Solo
Bacchus
Bacchus
seanziefication
Bacchus
Level 46
God Stats
10W - 7L
1,524 SR
Queue Stats
70W - 83L
1,476 Elo+
Party 1
Ra
Ra
whatisdead
Ra
Level 124
God Stats
15W - 13L
1,619 SR
Queue Stats
195W - 205L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
12,876
477
12,944
22,849
20,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
CardiacCrow
Kumbhakarna
17
1 / 2 / 8
11,075
410
8,682
25,790
25,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
20
9 / 5 / 4
13,895
515
19,536
19,211
9,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Taz3rrrFac3
Zhong Kui
18
1 / 6 / 6
11,925
442
8,511
20,519
15,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
cfig0709
Mercury
20
5 / 4 / 8
14,376
532
21,507
20,875
9,867
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Don4tello0864
Thanatos
20
8 / 6 / 5
13,671
506
17,198
26,674
17,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 5
14,167
525
17,734
16,750
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
MagnoliaGG
Cabrakan
18
8 / 2 / 1
13,924
516
13,185
19,362
15,461
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 4 / 11
12,455
461
7,827
26,023
40,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 5 / 8
13,055
484
12,597
19,939
13,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
19
Kills
23
23
Deaths
20
33
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
W
Kumbhakarna
CardiacCrow
Kumbhakarna
1
2
8
2.5
W
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
9
5
4
2.2
L
Thanatos
Don4tello0864
Thanatos
8
6
5
1.75
L
5
3
5
2.5
L
Cabrakan
MagnoliaGG
Cabrakan
8
2
1
4.25
W
Zhong Kui
Taz3rrrFac3
Zhong Kui
1
6
6
0.67
W
Mercury
cfig0709
Mercury
5
4
8
2.25
L
1
4
11
1.63
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,180
Damage
68,541
109,244
Taken
108,748
79,753
Mitigated
92,917
18,275
Healing
53,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,944
1,556
0
5,558
22,849
20,039
1,812
8,583
14,266
0
82,089
W
Kumbhakarna
CardiacCrow
Kumbhakarna
8,682
611
487
1,681
25,790
25,376
487
6,999
18,791
53,706
0
W
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
19,536
8,089
0
5,248
19,211
9,261
1,746
7,315
11,896
0
128,588
L
Thanatos
Don4tello0864
Thanatos
17,198
3,645
0
23,517
26,674
17,011
51
2,465
24,003
0
109,077
L
17,734
13,814
0
5,162
16,750
7,044
926
5,469
10,782
0
143,138
L
Cabrakan
MagnoliaGG
Cabrakan
13,185
2,534
0
6,852
19,362
15,461
0
1,216
17,992
87,240
0
W
Zhong Kui
Taz3rrrFac3
Zhong Kui
8,511
2,363
0
5,301
20,519
15,210
2,450
4,888
15,631
76,889
11,906
W
Mercury
cfig0709
Mercury
21,507
11,402
0
0
20,875
9,867
405
6,076
14,799
0
145,098
L
7,827
514
713
6,089
26,023
40,293
202
5,422
20,097
20,800
0
L
12,597
945
4,693
6,439
19,939
13,108
0
1,898
17,869
140,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,147
Gold Earned
67,272
696
Minions Killed
758
0
Camps Cleared
0
2,758,349
Distance Traveled
2,434,228
25
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,876
477
118
4
0
550,659
6
W
Kumbhakarna
11,075
410
75
3
0
546,362
12
W
Ah Muzen Cab
13,895
515
169
6
0
525,474
2
L
Thanatos
13,671
506
131
5
0
536,005
6
L
Izanami
14,167
525
212
8
0
479,198
9
L
Cabrakan
13,924
516
172
6
0
403,077
9
W
Zhong Kui
11,925
442
135
5
0
479,528
1
W
Mercury
14,376
532
199
7
0
656,326
4
L
Bacchus
12,455
461
28
1
0
508,495
10
L
Ra
13,055
484
215
8
0
507,453
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role