Player Matchup

Terra
Terra
KChase819
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,218 Elo+
Party 3
Tiamat
Tiamat
Morgangandr
Tiamat
Level 149
God Stats
1W - 2L
1,486 SR
Queue Stats
79W - 88L
1,447 Elo+
Party 2
Xing Tian
Xing Tian
ReaperJack8575
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Party 3
Discordia
Discordia
SomaticJr
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Camazotz
Camazotz
misty656
Camazotz
Level 123
God Stats
2W - 5L
1,093 SR
Queue Stats
141W - 141L
1,433 Elo+
Party 2
Team Averages
Level 68
1,416 SR
1,383 Elo+

VS

Team Averages
Level 103
1,509 SR
1,529 Elo+
Anhur
Anhur
Endertainment21
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,599 Elo+
Party 1
Artio
Artio
FAUABxELITEx
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,343 Elo+
Solo
Chang'e
Chang'e
SimmetosX
Chang'e
Level 128
God Stats
1W - 0L
1,354 SR
Queue Stats
45W - 29L
1,534 Elo+
Party 1
Vulcan
Vulcan
iflyuby
Vulcan
Level 159
God Stats
1W - 1L
1,600 SR
Queue Stats
63W - 42L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
kingpunis
Cthulhu
Level 106
God Stats
4W - 0L
1,592 SR
Queue Stats
90W - 60L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KChase819
Terra
17
1 / 5 / 14
9,758
574
5,624
23,859
34,482
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
19
7 / 5 / 7
11,418
672
25,753
22,762
21,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
ReaperJack8575
Xing Tian
18
3 / 6 / 10
10,755
633
9,439
24,380
29,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
SomaticJr
Discordia
15
0 / 8 / 7
8,906
524
12,531
18,661
9,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
misty656
Camazotz
20
9 / 4 / 10
11,407
671
29,491
37,033
24,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 5
11,441
673
18,682
21,454
9,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 3 / 16
12,328
725
19,895
30,037
21,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
SimmetosX
Chang'e
17
3 / 6 / 7
10,785
634
14,639
22,922
10,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
iflyuby
Vulcan
20
7 / 1 / 14
12,828
755
40,200
11,599
6,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kingpunis
Cthulhu
20
7 / 4 / 16
13,934
820
19,867
24,487
35,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
86
20
Kills
28
28
Deaths
21
48
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
7
5
1.21
W
5
3
16
4.33
L
Terra
KChase819
Terra
1
5
14
1.6
L
Tiamat
7
5
7
2.1
L
Xing Tian
ReaperJack8575
Xing Tian
3
6
10
1.33
W
Chang'e
SimmetosX
Chang'e
3
6
7
1.08
L
Discordia
SomaticJr
Discordia
0
8
7
0.44
W
Vulcan
iflyuby
Vulcan
7
1
14
14
W
Cthulhu
kingpunis
Cthulhu
7
4
16
3.75
L
Camazotz
misty656
Camazotz
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,838
Damage
113,283
126,695
Taken
110,499
118,994
Mitigated
83,896
45,548
Healing
58,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,682
9,689
635
3,765
21,454
9,766
417
10,018
11,436
0
27,325
W
19,895
1,156
10,147
16,812
30,037
21,425
958
14,633
15,404
38,778
0
L
Terra
KChase819
Terra
5,624
778
7,117
5,427
23,859
34,482
0
14,972
8,559
10,620
0
L
Tiamat
25,753
1,113
968
5,977
22,762
21,071
245
19,015
3,420
58,424
0
L
Xing Tian
ReaperJack8575
Xing Tian
9,439
778
220
1,367
24,380
29,087
78
17,329
6,842
18,871
0
W
Chang'e
SimmetosX
Chang'e
14,639
2,260
9,399
9,555
22,922
10,685
1,967
11,874
11,048
24,925
0
L
Discordia
SomaticJr
Discordia
12,531
1,383
1,008
1,397
18,661
9,895
312
14,938
3,391
24,805
0
W
Vulcan
iflyuby
Vulcan
40,200
13,229
910
648
11,599
6,182
1,672
5,572
6,027
68,631
0
W
Cthulhu
kingpunis
Cthulhu
19,867
987
3,472
2,991
24,487
35,838
1,108
11,250
13,237
42,739
0
L
Camazotz
misty656
Camazotz
29,491
8,210
2,103
19,964
37,033
24,459
0
26,557
9,882
0
44,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
61,316
163
Minions Killed
190
0
Camps Cleared
0
1,445,715
Distance Traveled
1,681,971
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,441
673
7
0
0
306,572
0
W
Artio
12,328
725
28
2
0
365,630
3
L
Terra
9,758
574
8
0
0
278,225
0
L
Tiamat
11,418
672
73
4
0
273,679
0
L
Xing Tian
10,755
633
23
1
0
309,549
1
W
Chang'e
10,785
634
36
2
0
296,209
1
L
Discordia
8,906
524
18
1
0
259,312
0
W
Vulcan
12,828
755
68
4
0
368,824
1
W
Cthulhu
13,934
820
51
3
0
344,736
4
L
Camazotz
11,407
671
41
2
0
324,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role