Player Matchup

Zeus
Zeus
I Need My Box
Zeus
Level 129
God Stats
1W - 1L
1,377 SR
Queue Stats
122W - 110L
1,514 Elo+
Party 1
Bellona
Bellona
RinBrimber
Bellona
Level 88
God Stats
2W - 1L
1,488 SR
Queue Stats
6W - 5L
1,540 Elo+
Party 1
Horus
Horus
uselessbumpjr
Horus
Level 125
God Stats
2W - 2L
1,333 SR
Queue Stats
97W - 99L
1,518 Elo+
Party 1
Team Averages
Level 114
1,399 SR
1,524 Elo+

VS

Team Averages
Level 41
1,500 SR
1,243 Elo+
Odin
Odin
GemGrabbinJewV2
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Danzaburou
Danzaburou
MeesterClutch
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Ah Puch
Ah Puch
SolsticeClutch
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
12,071
754
21,785
9,087
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
RinBrimber
Bellona
15
4 / 2 / 7
10,810
676
7,412
15,617
19,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 1 / 10
10,895
681
8,284
16,248
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
10,419
651
8,811
15,382
9,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MeesterClutch
Danzaburou
15
2 / 4 / 2
10,482
655
12,057
14,192
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 5
9,241
578
11,881
12,874
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
6
6
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
8
3
3
3.17
L
Danzaburou
MeesterClutch
Danzaburou
2
4
2
0.75
W
Bellona
RinBrimber
Bellona
4
2
7
3.75
L
0
6
5
0.42
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,481
Damage
32,749
40,952
Taken
42,448
43,018
Mitigated
20,789
7,833
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,811
3,016
0
1,000
15,382
9,657
0
6,592
8,790
0
29,109
W
21,785
2,833
0
238
9,087
4,212
1,467
3,413
5,674
70,230
0
L
Danzaburou
MeesterClutch
Danzaburou
12,057
5,880
0
5,143
14,192
6,298
0
7,858
6,334
0
49,794
W
Bellona
RinBrimber
Bellona
7,412
1,555
312
992
15,617
19,315
243
4,668
10,949
0
22,447
L
11,881
1,666
0
2,675
12,874
4,834
0
7,712
5,162
26,728
0
W
8,284
3,482
1,588
4,703
16,248
19,491
572
4,028
12,220
0
22,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
30,142
212
Minions Killed
172
5
Camps Cleared
8
878,073
Distance Traveled
811,651
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,419
651
50
3
3
301,513
2
W
Zeus
12,071
754
142
9
4
268,799
4
L
Danzaburou
10,482
655
93
6
5
268,315
2
W
Bellona
10,810
676
33
2
1
309,517
5
L
Ah Puch
9,241
578
29
2
0
241,823
5
W
Horus
10,895
681
37
2
0
299,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role