Player Matchup

Chaac
Chaac
Srkuaker
Chaac
Level 69
God Stats
30W - 21L
1,540 SR
Queue Stats
150W - 155L
1,404 Elo+
Solo
Chiron
Chiron
Superkevin27
Chiron
Level 119
God Stats
5W - 5L
1,419 SR
Queue Stats
240W - 256L
1,306 Elo+
Party 2
The Morrigan
The Morrigan
Zombievictim181
The Morrigan
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
332W - 354L
1,389 Elo+
Solo
Cliodhna
Cliodhna
brandyn2009
Cliodhna
Level 44
God Stats
9W - 2L
1,667 SR
Queue Stats
138W - 144L
1,328 Elo+
Solo
Khepri
Khepri
mickylolinYT
Khepri
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,338 Elo+
Party 2
Team Averages
Level 73
1,525 SR
1,353 Elo+

VS

Team Averages
Level 57
1,471 SR
1,322 Elo+
Thanatos
Thanatos
 
Thanatos
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JesusAteTheBaby
Cthulhu
Level 46
God Stats
1W - 3L
1,287 SR
Queue Stats
26W - 63L
1,226 Elo+
Party 1
Bellona
Bellona
PasDeVisage
Bellona
Level 108
God Stats
4W - 7L
1,466 SR
Queue Stats
47W - 49L
1,427 Elo+
Solo
Izanami
Izanami
Slamcheeks
Izanami
Level 44
God Stats
3W - 2L
1,612 SR
Queue Stats
33W - 62L
1,199 Elo+
Party 1
Anubis
Anubis
TreeFitty55
Anubis
Level 46
God Stats
6W - 6L
1,490 SR
Queue Stats
51W - 90L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Srkuaker
Chaac
16
1 / 0 / 0
10,038
558
10,127
11,639
10,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
15
7 / 2 / 2
9,643
536
15,026
12,951
5,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Zombievictim181
The Morrigan
15
3 / 5 / 1
9,045
503
8,819
10,572
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
brandyn2009
Cliodhna
15
4 / 1 / 5
9,283
516
10,579
8,429
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
14
2 / 3 / 9
9,025
501
6,526
16,759
19,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
9 / 2 / 1
9,706
539
6,538
15,078
7,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 4
7,193
400
9,201
18,313
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PasDeVisage
Bellona
15
0 / 1 / 0
8,616
479
7,461
18,111
18,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Slamcheeks
Izanami
12
1 / 6 / 2
7,085
394
8,992
14,652
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
14
1 / 4 / 2
8,213
456
5,643
11,985
6,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
11
11
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
2
1
4.75
L
0
4
4
0.5
L
Bellona
PasDeVisage
Bellona
0
1
0
0
L
Izanami
Slamcheeks
Izanami
1
6
2
0.33
W
Chaac
Srkuaker
Chaac
1
0
0
1
W
Chiron
7
2
2
4
L
Anubis
1
4
2
0.5
W
The Morrigan
Zombievictim181
The Morrigan
3
5
1
0.7
W
Cliodhna
brandyn2009
Cliodhna
4
1
5
6.5
W
Khepri
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,077
Damage
37,835
60,350
Taken
78,139
42,489
Mitigated
45,725
18,713
Healing
32,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,538
1,086
0
11,952
15,078
7,884
0
1,860
13,218
0
59,026
L
9,201
1,211
278
6,290
18,313
8,260
0
5,318
12,995
53,834
0
L
Bellona
PasDeVisage
Bellona
7,461
4,128
0
8,654
18,111
18,835
0
0
18,111
0
72,465
L
Izanami
Slamcheeks
Izanami
8,992
6,612
0
2,496
14,652
4,568
28
2,128
12,524
0
45,383
W
Chaac
Srkuaker
Chaac
10,127
3,230
0
5,537
11,639
10,971
564
0
11,639
0
86,034
W
Chiron
15,026
6,635
1,201
4,706
12,951
5,642
2,350
2,814
10,137
0
78,028
L
Anubis
5,643
428
0
3,292
11,985
6,178
64
5,465
6,520
62,578
0
W
The Morrigan
Zombievictim181
The Morrigan
8,819
2,014
0
563
10,572
3,420
207
3,762
6,726
80,356
1,469
W
Cliodhna
brandyn2009
Cliodhna
10,579
1,282
0
4,708
8,429
3,268
69
2,619
5,810
0
60,868
W
Khepri
6,526
1,468
0
1,998
16,759
19,188
199
5,649
11,110
28,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,034
Gold Earned
40,813
542
Minions Killed
462
0
Camps Cleared
0
1,690,673
Distance Traveled
1,619,128
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,706
539
77
4
0
410,206
12
L
Cthulhu
7,193
400
54
3
0
325,377
3
L
Bellona
8,616
479
156
9
0
357,726
0
L
Izanami
7,085
394
76
4
0
269,147
2
W
Chaac
10,038
558
154
9
0
351,230
6
W
Chiron
9,643
536
109
6
0
303,463
7
L
Anubis
8,213
456
99
6
0
256,672
0
W
The Morrigan
9,045
503
129
7
0
289,184
3
W
Cliodhna
9,283
516
107
6
0
421,718
0
W
Khepri
9,025
501
43
2
0
325,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role