Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Comet0695
Apollo
Level 128
God Stats
1W - 3L
1,225 SR
Queue Stats
308W - 292L
1,561 Elo+
Party 1
Neith
Neith
Spyder VII
Neith
Level 160
God Stats
11W - 15L
1,442 SR
Queue Stats
400W - 411L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Vincent Von Hex
Kuzenbo
Level 157
God Stats
7W - 24L
1,515 SR
Queue Stats
163W - 159L
1,601 Elo+
Party 1
Nemesis
Nemesis
violenciaga
Nemesis
Level 24
God Stats
1W - 2L
1,726 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Team Averages
Level 118
1,481 SR
1,568 Elo+

VS

Team Averages
Level 85
1,578 SR
1,550 Elo+
Cupid
Cupid
Chaac n Bolz
Cupid
Level 35
God Stats
1W - 1L
1,703 SR
Queue Stats
48W - 40L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
The3HeadedHound
Zhong Kui
Level 116
God Stats
15W - 12L
1,582 SR
Queue Stats
116W - 127L
1,489 Elo+
Party 2
Loki
Loki
WynterDeadshot
Loki
Level 98
God Stats
15W - 18L
1,610 SR
Queue Stats
68W - 81L
1,619 Elo+
Party 2
Sol
Sol
ldextra
Sol
Level 156
God Stats
4W - 5L
1,495 SR
Queue Stats
290W - 239L
1,542 Elo+
Party 3
Shiva
Shiva
slyseph
Shiva
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 10L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 2 / 1
5,751
411
1,680
8,867
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Comet0695
Apollo
12
0 / 3 / 1
6,939
496
3,455
10,101
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
10
0 / 5 / 1
6,530
466
5,820
9,664
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 3 / 0
7,295
521
5,045
13,290
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
violenciaga
Nemesis
8
0 / 5 / 0
5,579
399
1,294
12,360
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,601
614
9,575
6,798
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
The3HeadedHound
Zhong Kui
13
3 / 0 / 1
8,261
590
6,857
3,558
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 4
8,395
600
4,939
10,154
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
13
2 / 1 / 1
7,660
547
7,441
9,128
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
slyseph
Shiva
13
2 / 0 / 10
8,426
602
6,714
12,421
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
18
18
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
6
1
3
7.5
L
Apollo
Comet0695
Apollo
0
3
1
0.17
L
Neith
0
5
1
0.1
W
Zhong Kui
The3HeadedHound
Zhong Kui
3
0
1
3.5
L
3
3
0
1
W
5
1
4
7
W
Sol
2
1
1
2.5
W
Shiva
slyseph
Shiva
2
0
10
7
L
Nemesis
violenciaga
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
35,526
54,282
Taken
42,059
29,815
Mitigated
22,983
14,014
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,680
181
728
4,830
8,867
5,546
0
4,632
4,235
29,687
0
W
9,575
4,024
233
1,359
6,798
3,477
1,393
1,789
5,009
0
65,621
L
Apollo
Comet0695
Apollo
3,455
2,758
0
2,696
10,101
3,864
55
4,342
5,759
0
57,803
L
Neith
5,820
2,466
0
2,342
9,664
4,325
0
199
9,465
0
51,412
W
Zhong Kui
The3HeadedHound
Zhong Kui
6,857
372
0
2,157
3,558
2,599
126
1,143
2,415
49,848
0
L
5,045
1,620
0
2,732
13,290
11,788
124
2,049
11,241
21,730
0
W
4,939
1,871
0
5,268
10,154
3,827
0
865
9,289
0
66,616
W
Sol
7,441
3,121
0
4,747
9,128
3,791
297
883
8,245
52,340
9,757
W
Shiva
slyseph
Shiva
6,714
1,517
3,197
4,198
12,421
9,289
114
2,045
10,376
0
31,002
L
Nemesis
violenciaga
Nemesis
1,294
930
0
686
12,360
4,292
0
2,026
10,334
0
34,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,094
Gold Earned
41,343
353
Minions Killed
484
0
Camps Cleared
0
1,190,320
Distance Traveled
1,351,239
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,751
411
54
4
0
228,624
1
W
Cupid
8,601
614
121
9
0
235,937
0
L
Apollo
6,939
496
123
9
0
246,013
0
L
Neith
6,530
466
89
6
0
234,754
3
W
Zhong Kui
8,261
590
100
7
0
258,875
3
L
Kuzenbo
7,295
521
30
2
0
254,969
3
W
Loki
8,395
600
118
8
0
330,729
3
W
Sol
7,660
547
110
8
0
242,737
2
W
Shiva
8,426
602
35
3
0
282,961
4
L
Nemesis
5,579
399
57
4
0
225,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role