Player Matchup

Anubis
Anubis
JReXuS_750
Anubis
Level 80
God Stats
5W - 1L
1,538 SR
Queue Stats
44W - 49L
1,458 Elo+
Party 2
Jing Wei
Jing Wei
Lumberman242
Jing Wei
Level 112
God Stats
0W - 2L
1,272 SR
Queue Stats
39W - 41L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
SrAlbertoJr23
Jormungandr
Level 145
God Stats
1W - 2L
1,607 SR
Queue Stats
47W - 45L
1,526 Elo+
Party 2
Skadi
Skadi
ViiiRaL BoSS
Skadi
Level 120
God Stats
2W - 8L
1,570 SR
Queue Stats
596W - 626L
1,520 Elo+
Solo
Chaac
Chaac
ttowel
Chaac
Level 83
God Stats
2W - 1L
1,940 SR
Queue Stats
45W - 50L
1,441 Elo+
Party 1
Team Averages
Level 108
1,585 SR
1,479 Elo+

VS

Team Averages
Level 122
1,491 SR
1,475 Elo+
Artemis
Artemis
FranMoney23
Artemis
Level 87
God Stats
10W - 6L
1,710 SR
Queue Stats
62W - 74L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
IduvinaRoldan187
Zhong Kui
Level 160
God Stats
17W - 26L
1,493 SR
Queue Stats
84W - 104L
1,461 Elo+
Solo
King Arthur
King Arthur
ShadeSwornHydra
King Arthur
Level 96
God Stats
6W - 13L
1,273 SR
Queue Stats
273W - 284L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Webb54
Kukulkan
Level 137
God Stats
26W - 19L
1,635 SR
Queue Stats
346W - 366L
1,457 Elo+
Solo
Neith
Neith
XDummie1
Neith
Level 128
God Stats
7W - 6L
1,343 SR
Queue Stats
198W - 213L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JReXuS_750
Anubis
19
5 / 9 / 3
12,552
697
11,814
24,107
14,267
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Lumberman242
Jing Wei
17
2 / 8 / 5
11,295
628
9,885
24,104
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SrAlbertoJr23
Jormungandr
20
4 / 5 / 6
13,230
735
20,258
33,929
32,066
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 5 / 6
11,683
649
15,958
21,845
10,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
ttowel
Chaac
17
2 / 8 / 7
11,081
616
11,002
27,664
24,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FranMoney23
Artemis
20
7 / 4 / 14
13,590
755
22,459
19,224
11,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
20
9 / 1 / 16
13,635
758
24,253
17,961
14,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ShadeSwornHydra
King Arthur
20
7 / 6 / 16
12,964
720
16,523
29,290
38,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Webb54
Kukulkan
20
4 / 3 / 21
13,669
759
31,718
16,705
11,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
XDummie1
Neith
20
8 / 0 / 16
13,802
767
20,365
9,562
4,653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
14
Kills
35
35
Deaths
14
27
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Artemis
FranMoney23
Artemis
7
4
14
3.5
W
Zhong Kui
9
1
16
17
L
Anubis
JReXuS_750
Anubis
5
9
3
0.72
L
Jing Wei
Lumberman242
Jing Wei
2
8
5
0.56
W
King Arthur
ShadeSwornHydra
King Arthur
7
6
16
2.5
L
Jormungandr
SrAlbertoJr23
Jormungandr
4
5
6
1.4
L
1
5
6
0.8
W
Kukulkan
Webb54
Kukulkan
4
3
21
4.83
W
Neith
XDummie1
Neith
8
0
16
16
L
Chaac
ttowel
Chaac
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,917
Damage
115,318
131,649
Taken
92,742
93,915
Mitigated
80,414
20,552
Healing
21,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FranMoney23
Artemis
22,459
12,468
0
5,751
19,224
11,133
681
5,598
13,626
0
68,230
W
Zhong Kui
24,253
1,698
0
3,664
17,961
14,696
300
5,180
12,781
57,222
0
L
Anubis
JReXuS_750
Anubis
11,814
145
0
5,282
24,107
14,267
0
9,989
13,826
36,180
0
L
Jing Wei
Lumberman242
Jing Wei
9,885
6,937
0
3,654
24,104
12,227
20
10,229
13,457
0
35,795
W
King Arthur
ShadeSwornHydra
King Arthur
16,523
928
678
3,451
29,290
38,078
76
8,910
20,380
0
33,103
L
Jormungandr
SrAlbertoJr23
Jormungandr
20,258
5,014
2,341
2,324
33,929
32,066
24
11,701
21,313
54,636
0
L
15,958
5,534
0
500
21,845
10,490
0
9,834
11,545
0
70,091
W
Kukulkan
Webb54
Kukulkan
31,718
4,324
0
5,308
16,705
11,854
484
9,483
7,222
84,588
0
W
Neith
XDummie1
Neith
20,365
8,317
0
3,025
9,562
4,653
2,147
2,901
6,661
0
57,889
L
Chaac
ttowel
Chaac
11,002
2,370
560
5,891
27,664
24,865
0
12,469
14,611
0
20,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,841
Gold Earned
67,660
301
Minions Killed
386
0
Camps Cleared
0
1,470,885
Distance Traveled
1,739,622
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,590
755
77
4
0
326,597
1
W
Zhong Kui
13,635
758
75
4
0
333,047
0
L
Anubis
12,552
697
60
3
0
266,512
0
L
Jing Wei
11,295
628
44
2
0
283,293
1
W
King Arthur
12,964
720
30
2
0
378,133
1
L
Jormungandr
13,230
735
81
5
0
328,401
0
L
Skadi
11,683
649
91
5
0
313,946
4
W
Kukulkan
13,669
759
134
7
0
351,869
2
W
Neith
13,802
767
70
4
0
349,976
1
L
Chaac
11,081
616
25
1
0
278,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role