Player Matchup

Cthulhu
Cthulhu
JayKND1
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,394 Elo+
Party 1
Horus
Horus
dtigers82
Horus
Level 16
God Stats
28W - 10L
1,676 SR
Queue Stats
31W - 14L
1,412 Elo+
Party 1
Ravana
Ravana
ispycash
Ravana
Level 107
God Stats
9W - 7L
1,444 SR
Queue Stats
114W - 89L
1,484 Elo+
Party 1
Team Averages
Level 45
1,540 SR
1,430 Elo+

VS

Team Averages
Level 52
1,349 SR
1,293 Elo+
Poseidon
Poseidon
Azmodeus DG
Poseidon
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,307 Elo+
Party 2
Chang'e
Chang'e
Lady Saiint
Chang'e
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 101L
1,276 Elo+
Party 2
Shiva
Shiva
Saint15h443
Shiva
Level 79
God Stats
0W - 3L
1,047 SR
Queue Stats
132W - 197L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JayKND1
Cthulhu
16
1 / 3 / 9
13,394
670
5,638
17,675
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
dtigers82
Horus
19
5 / 1 / 8
14,880
744
16,160
21,226
29,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
ispycash
Ravana
20
7 / 0 / 6
14,365
718
28,053
14,015
9,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Azmodeus DG
Poseidon
14
0 / 5 / 3
10,831
542
8,701
14,158
9,737
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Lady Saiint
Chang'e
17
2 / 4 / 2
12,218
611
13,616
20,735
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 2
13,199
660
18,198
25,154
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Azmodeus DG
Poseidon
0
5
3
0.3
W
Cthulhu
JayKND1
Cthulhu
1
3
9
1.83
L
Chang'e
Lady Saiint
Chang'e
2
4
2
0.75
L
2
4
2
0.75
W
Horus
dtigers82
Horus
5
1
8
9
W
Ravana
ispycash
Ravana
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
40,515
52,916
Taken
60,047
62,528
Mitigated
39,367
11,479
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Azmodeus DG
Poseidon
8,701
2,190
0
0
14,158
9,737
0
1,497
12,661
24,108
0
W
Cthulhu
JayKND1
Cthulhu
5,638
574
0
1,199
17,675
23,673
328
6,732
10,943
23,075
0
L
Chang'e
Lady Saiint
Chang'e
13,616
1,514
9,413
7,173
20,735
7,891
372
3,065
17,670
62,790
0
L
18,198
2,421
526
3,173
25,154
21,739
0
1,943
23,211
0
55,843
W
Horus
dtigers82
Horus
16,160
6,178
2,030
4,955
21,226
29,134
1,191
10,297
10,929
0
33,700
W
Ravana
ispycash
Ravana
28,053
12,931
0
3,295
14,015
9,721
1,496
5,560
8,455
0
96,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,639
Gold Earned
36,248
200
Minions Killed
193
5
Camps Cleared
9
1,082,997
Distance Traveled
966,925
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,831
542
36
2
1
252,954
1
W
Cthulhu
13,394
670
29
1
0
330,904
0
L
Chang'e
12,218
611
97
5
5
350,302
1
L
Shiva
13,199
660
60
3
3
363,669
6
W
Horus
14,880
744
39
2
0
363,349
0
W
Ravana
14,365
718
132
7
5
388,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role