Player Matchup

Horus
Horus
ABlueBerry412
Horus
Level 150
God Stats
2W - 5L
1,531 SR
Queue Stats
143W - 147L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
BWisman30
Jormungandr
Level 80
God Stats
1W - 1L
1,752 SR
Queue Stats
77W - 77L
1,550 Elo+
Party 1
Izanami
Izanami
PigBnis
Izanami
Level 148
God Stats
0W - 3L
1,169 SR
Queue Stats
82W - 92L
1,597 Elo+
Party 1
Yu Huang
Yu Huang
PlaccidFenis
Yu Huang
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,635 Elo+
Party 1
Lancelot
Lancelot
Teef_Paste_
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,529 Elo+
Party 1
Team Averages
Level 123
1,491 SR
1,580 Elo+

VS

Team Averages
Level 129
1,491 SR
1,511 Elo+
Sylvanus
Sylvanus
Ashervinia
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,554 Elo+
Party 2
Odin
Odin
Brakhus
Odin
Level 142
God Stats
2W - 2L
1,667 SR
Queue Stats
93W - 69L
1,590 Elo+
Party 2
Tyr
Tyr
DukeStudly67
Tyr
Level 129
God Stats
3W - 1L
1,499 SR
Queue Stats
82W - 72L
1,518 Elo+
Party 2
Cliodhna
Cliodhna
RazorRamon505
Cliodhna
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,321 Elo+
Party 2
Anhur
Anhur
YoNoBigDeal
Anhur
Level 160
God Stats
1W - 2L
1,287 SR
Queue Stats
97W - 78L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 12
13,751
625
16,414
35,255
38,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
BWisman30
Jormungandr
20
9 / 11 / 11
15,142
688
23,388
29,130
33,023
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
PigBnis
Izanami
20
8 / 7 / 9
14,460
657
31,651
22,250
11,040
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
PlaccidFenis
Yu Huang
20
2 / 6 / 13
12,515
569
32,420
20,102
11,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Teef_Paste_
Lancelot
20
3 / 10 / 8
13,279
604
21,720
28,364
15,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ashervinia
Sylvanus
20
2 / 5 / 19
13,952
634
15,078
34,321
55,940
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
Brakhus
Odin
20
11 / 5 / 22
15,520
705
25,131
30,009
38,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 5 / 28
14,244
647
19,362
37,030
46,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
RazorRamon505
Cliodhna
20
11 / 6 / 14
15,562
707
25,185
28,667
21,585
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
8 / 3 / 28
15,712
714
35,359
23,187
14,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
148
24
Kills
37
39
Deaths
24
53
Assists
111
Player
Kills
Deaths
Assists
KDA
L
2
5
12
1.6
W
Sylvanus
Ashervinia
Sylvanus
2
5
19
2.3
L
Jormungandr
BWisman30
Jormungandr
9
11
11
1.32
W
Odin
Brakhus
Odin
11
5
22
4.4
W
5
5
28
3.8
L
Izanami
PigBnis
Izanami
8
7
9
1.79
L
Yu Huang
PlaccidFenis
Yu Huang
2
6
13
1.42
W
Cliodhna
RazorRamon505
Cliodhna
11
6
14
3
L
Lancelot
Teef_Paste_
Lancelot
3
10
8
0.7
W
8
3
28
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,593
Damage
120,115
135,101
Taken
153,214
109,417
Mitigated
175,957
48,556
Healing
65,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,414
6,902
13,128
16,548
35,255
38,142
0
3,924
30,970
0
24,847
W
Sylvanus
Ashervinia
Sylvanus
15,078
1,682
23,656
11,598
34,321
55,940
358
13,659
20,662
25,094
0
L
Jormungandr
BWisman30
Jormungandr
23,388
3,153
1,173
654
29,130
33,023
120
2,746
26,038
55,959
0
W
Odin
Brakhus
Odin
25,131
929
685
3,047
30,009
38,082
596
9,982
20,027
0
42,957
W
19,362
2,337
3,563
8,391
37,030
46,304
2,170
10,175
26,855
0
36,579
L
Izanami
PigBnis
Izanami
31,651
17,573
1,311
3,010
22,250
11,040
210
2,222
19,943
0
56,561
L
Yu Huang
PlaccidFenis
Yu Huang
32,420
2,668
1,832
1,436
20,102
11,457
313
2,630
17,198
44,907
0
W
Cliodhna
RazorRamon505
Cliodhna
25,185
4,094
2,377
4,154
28,667
21,585
528
11,672
16,995
0
59,078
L
Lancelot
Teef_Paste_
Lancelot
21,720
3,430
2,772
6,692
28,364
15,755
586
3,556
24,492
0
43,285
W
35,359
19,684
3,204
5,043
23,187
14,046
4,205
10,320
12,867
0
72,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,147
Gold Earned
74,990
259
Minions Killed
222
0
Camps Cleared
0
1,830,794
Distance Traveled
1,962,528
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,751
625
21
1
0
429,687
0
W
Sylvanus
13,952
634
17
1
0
355,575
0
L
Jormungandr
15,142
688
56
3
0
348,890
0
W
Odin
15,520
705
40
2
0
416,043
0
W
Tyr
14,244
647
28
1
0
423,764
4
L
Izanami
14,460
657
87
4
0
318,459
0
L
Yu Huang
12,515
569
48
2
0
346,062
0
W
Cliodhna
15,562
707
57
3
0
386,244
1
L
Lancelot
13,279
604
47
2
0
387,696
0
W
Anhur
15,712
714
80
4
0
380,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role